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kate

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Everything posted by kate

  1. Version 1.0.0

    29 downloads

    This pack is a collection of fixes made for Caen. Please keep in mind that this is an ETPRO-Mapscript and will only work with mods that support it! (ETPRO, NQ, Jaymod...) There are two versions of this script. If you do not want to add additional filesize to your server, use the non-pk3 version (caen_fixes.zip). If you want some visual/acoustic improvements, use the pk3. There are scripts available for all 5 Versions of Caen. You can find them in the particular map-pk3 at Wolfmap.de Changes: Phishermans Phriend: - Added a teamdoor to the Upper Entrance of the Battalion Headquarters to prevent the Axis from stealing the OBJ before the entrance is blown (teamdoor.jpg) - The Tank now has a Temperate Skin instead of the Desert Skin (river.jpg) - Tank does no longer drive through the built barrier (Caen1/4 only) - City is now perma-owned by Axis when the Tank is moving - The Battalion Headquarter Teamdoors now dissapear when the Wall is blown - The Weak Wall can now be dynamited when the Antenna is blown ( Caen2_rev1 only ) - The Bridge can now be constructed by the Axis for better attacking ( Caen2_rev1 only ) - Fixed and added some (Voice)-Announcements - All constructibles now have shortnames rockst*r: - The River is now clean and transparent (pk3 only, thanks to Diego for the textures, river.jpg) - 17sec attacker, 23sec defender respawn time - Fixed and added Voice-Announcements (pk3 only, MLB sounds with Marko's permission) mortis: - Fixed MG Lean Exploit Ragnar: - Fixed City Pillar Exploits
  2. kate

    Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  3. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  4. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  5. kate

    Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

    very huge pk3 and hunkmegs issues
  6. Version 1.0.0

    20 downloads

    very huge pk3 :( and hunkmegs issues if not at least at 128 TITLE : toxic_fabric_ctf AUTHOR : Devils Right Hand DATE : 30.09.2017 TYPE : Team Deathmatch/Deathmatch/Tournament/ bug report feedback : discord Devils Right Hand#2240 Release date beta 1.0 : 30/11/2018 Release date FINALE : 03.06.2021 * LEVEL DESCRIPTION * A team of archaeologists and scientists excavating the ruins of ancient Greece discover books and documents written by a race who were known as the Stroggs. After learning how to translate this ancient language the team discover that they must travel to two locations, the Brazilian rainforest and the Northpole, in order to locate and recover alien crystals from meteorites that have impacted the Earth at these locations. the archaeologists and scientists use there toxic facility where they work to gain access to the generators for there power,These crystals will give them the ability to open a time vortex that will enable the Stroggs to travel to our time period and continue their mysterious work, which is something that the archeological and scientific team are eager to learn from. -------------------------------------------------------------------------------- changelog fixed FINALE : -add stairs and railing on the toxic pool -change the barrel height -darker skybox -re change some ammo/weapons -add a grenade launcher -add on some areas railing -change the table/chairs height -new stairs railing on elevator -change machines height -add lights on elevator -new chairs -add barbed wire -change the pillars on some areas -add pillars on the bridge pool -add lights on some area -new teleporter ================================================================================ = CONSTRUCTION = MAP BASE : new Map EDITOR(S) USED : netradiant 1.5 custom x64 KNOWN BUGS : COMPILE MACHINE : amd ryzen 7 3700x 8x 3.5 ghz ,16 gb ram ddr4,Asus ROG Strix-RX580-O8G,win10 x64 COMPILE TIME : light 10 min - vis 176 sec - bsp 18 sec COMPILE version : LIGHT: [q3map2] -light -v -areascale 0.40 -pointscale 0.40 -thresh 0.5 -shade -samples 3 -samplesize 8 -threads 8 -patchshadows "[MapFile]" BRUSHES : 11011 PATCHES : 537 INGAME ENTITIES : 487 ENTITIES : 1111 MISC_MODELS : 106 LIGHT : 272 ================================================================================ = special thanks = stealth for helping with the CTF flags and scripting Aciz for weapon_respawn script twt teuthis for support twt mateos for support macchute for help with scripting kemon for hint support WuTangH help with scripting at obj twt ray for support uje niek for support/feedback and beta test on server garux for NetRadiant 1.5 custom Simon O'C for tuts Victor Karp for tuts ets kate beta test on server wasp.sk for support/feedback and beta test on server ================================================================================ = Credits = twt thunder: weld.model generators.model weldtanksm.model tools.model ----------------------------------------- Devils Right Hand: models\mapobjects\dmodels\ellas textures toxic_facility_misc/generator1 textures toxic_facility_misc/generator11 textures toxic_facility_misc/generator2 textures toxic_facility_misc/generator22 textures toxic_facility_misc/time_vortex textures toxic_facility_misc/time_vortex2 textures toxic_facility_misc/noise_green textures toxic_facility_misc/power_panel textures toxic_facility_misc/number_panel textures toxic_facility_banner/banner textures toxic_facility_lights/redlight textures toxic_facility_lights/whitelight ----------------------------------------- Greg Ward (flipout): textures toxic_facility_misc/grunge_9 textures toxic_facility_misc/Splatter01 textures toxic_facility_misc/Splatter02 textures toxic_facility_misc/slime ----------------------------------------- D-Meat: toxic_facility_metal/blastdoor_back ----------------------------------------- Yves Allaire aka "evillair : toxic_facility_metal/eX_floor_mtl_wrn_01_d toxic_facility_metal/eX_trim_simple_01_d toxic_facility_metal/eX_mtl_panel_04_d toxic_facility_metal/eX_floor_grate03_d toxic_facility_metal/eX_mtl_panel_03_d ----------------------------------------- trak, tZorkc : toxic_facility_metal/trim_trim9a toxic_facility_metal/trim_trim9b toxic_facility_metal/trim_trim9c toxic_facility_metal/trim_trim9d toxic_facility_metal/trim_trim9e toxic_facility_metal/wall_wall4a toxic_facility_metal/wall_wall4b toxic_facility_metal/wall_wall4c toxic_facility_metal/wall_wall4d ----------------------------------------- textures are from www.textures.com toxic_facility_metal/metal_blue toxic_facility_metal/metal_blue_rust toxic_facility_metal/metal_green toxic_facility_metal/metal_green_rust toxic_facility_metal/metal_green2_rust toxic_facility_metal/metal_rust toxic_facility_metal/metal_rust2 toxic_facility_glass/WindowsBacklit ----------------------------------------- signs are free from net ----------------------------------------- Simon O'C : textures\toxic_facility_misc/xtele_swirl4 ----------------------------------------- Avoc @ eft-clan.com : skybox firefly : cloud --------------------------- nobiax : barrel.model ================================================================================ Distribution / Copyright / Permissions Copyright (c) 2021 Devils Right Hand All rights reserved YOU are not allowed to make any money directly/indirectly from my textures use. Authors MAY NOT use this level as a base to build additional levels. This level is not to be used, replicated or edited for any other Mod, Total Conversion, Game or Game Engine. This level may be electronically distributed not-for-profit only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION.
  7. for guys having a site https://www.gifsanimes.com/cat-smileys-de-noel-300.htm
  8. kate

    Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  9. kate

    Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  10. Version 1.0.0

    6 downloads

    Map made by [UJE]Niek 8 December 2010 for Christmas This is a changed version of room sniper for Christmas so... pretend yourself in my house it wouldt almost look like this. It really became a mess in my house . So now it's good to do some snipering in this map It's a pure funmap (again). You can see more ujemaps on our website at www.ujeclan.com [UJE]Clan site http://www.ujeclan.com waypoint files are at [UJE]map info on our website Credits go to everyone who keeps the game alive :)
  11. kate

    sod2_rev1

    Version 1.0.0

    13 downloads

    Author: -=AN=-Duke Life's a Beach Email address: [email protected] //can mail bugs here Webpage: http://anclan.nl Release date: 20st April, 2009 Filename: sod2_rev.pk3 Program: GTK-Radiant, Photoshop, gimb Build time: started work 16-09-2008 Map information Game: Return to Castle Wolfenstein - Enemy Territory Map time: 20 min Installation Place the sod2_rev.pk3 in your *\instaldir\etmain folder, select it from the multiplayer->create server menu or bring down the console and type: /map sod2_rev Map Description Duke s knife the Spear of Destiny is feared among many. Last time the Allies were success full in stealing The Spear of Destiny. The Axis HQ have learned where the Allies keep Duke s knife and gone try to steal it back. The Axis need to repair the tank, take control over the city and use the tank to break into the bank. If the Axis are successful then the train stands ready to bring them to safety. Map Objectives Allied objectives: Prevent the Axis from fixing the tank! Construct the Command Post! Prevent the Axis from blowing up the bank doors! Defend Duke’s knife The Spear of Destiny! Prevent the Axis form securing the Spear of Destiny! Construct the tank barrier! Capture the flag and take control of the city! Prevent the Axis form constructing the footbridge and destroying the footbridge gate! Axis objectives: Fix the tank you need it to blow up the bank doors! Construct the Command Post! Use the tank to blow up the bank doors! Steal Duke’s knife The Spear of Destiny! Secure the Spear of Destiny! Prevent the Allies from constructing the tank barrier! Capture the flag and take control of the city! Build the footbridge and destroy the footbrigde gate to get a backroot to the train! Changes since B1 *Flag added to the church and Allies Spawn. *Tank stop fader form the tank barrier. *Tank speed decreased. *Map time changed form 30 to 20 min. *Campaign and Arena files cleaned up. *Textures cleaned up and added. *Footbridge was added. (constructible for Axis) *Footbridge gate was added. (constructible for Allies) *Fence was added around the train. *Your able to climb in trees. *Team door (Allies, cvops) was added to the train yard. *Players can changes spawns. *CP sound fixed. *New Flags on the top of the bank and church. *Portals are looking better now. *More light was added to the map. *Secret rooms are looking better now. *Sounds added and quality improved. *Water was lowered. *Goldbar in the bank has bin changed into a knife. *Goldbar in the terain has bij changed into a safe. *Command map marker safe added to the train. *Spawn into a other player was fixed. Changes since Final *Map has bin rebuild so you will have a better FPS and less LAG. *Missing texture added. *Missing door shader added. *New secreted sniper spot added. *New footbridge added. *Footbridge gate is deleted. *new was to get into the secret rooms (there are 6). *New sounds. *New textures. *Church and bank have bin rebuild. *More fun stuff was added. Special thanks Thanks to: -=AN=-Zim* -=AN=-TheDevilhimself -=AN=-Destr!8r
  12. kate

    UJE_xmas_factory_b1

    map for very large servers cuz many rooms and ways
  13. Version 1.0.0

    13 downloads

    Author : www.axs.sup.fr briefing objectifs : Destroy house wall , repair the tank , escort the tank , steal the gold , escort the truck :thank you bob_le_roux for your textures from your map bergheim :: objecdata file missing .
  14. Version 1.0.0

    8 downloads

    Date: March 26, 2005 File: intel_center_b2.pk3 Mapname: Intel Center Beta2 Author: zig-zag Email: [email protected] Description: Map for Wolfenstein:Enemy Territory "The Allies are rolling into Germany and must escort a tank to the Axis Intelligence Center, and destroy their communications. The Axis must stop them to keep the Allied advance out of Germany." -Allies escort a tank to the objective building. Once broken into, they must capture the building via a flag. ametypes: Objective, Stopwatch, * Last Man Standing -- Not yet implemented * Instructions: -Unzip and place intel_center_b2.pk3 into your \Wolfenstein - Enemy Territory\etmain\ directory. Notes: 2nd Beta release. Still working on: -LMS mode script -Better lighting -More detail if performance allows Thanks to Phats and the Chicken Bucket for their input in modifying this map. Distribution / Copyright / Permissions: Copyright (c) 2005 zig-zag All rights reserved. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN
  15. Version 1.0.0

    13 downloads

    xmas Skin
  16. Version 1.0.0

    14 downloads

    the xmas version for Oasis
  17. Version 1.0.0

    26 downloads

    zestweapons These weapons are based on actual weapons that have been produced at sometime in History, not necessarily WWII. You get Gold Colt 45/45's with Ivory Grips, Nickel Plated Luger/Lugers with Rosewood Grips, and Gold Knife/Knives with Ivory Handles. Firepower, Capacity, etc. are unaffected, this is only a skin pak. The Pistols will work for single, dual, and silenced modes. Knives work drawn, thrown, and lying around in the game, if your Mod supports this. Depending on your Mod you may see Gold magazines and/or Gold Silencers for the Colt/Colts, same with the Luger/Lugers in respect to Nickel Plating. You also get an ingame cursor to match the knife. Skin by BEO To install place the zestweapons.PK3 in your etmain folder, you will only see the Modded weapons when playing on an unpure server if no other skins already in your Mod folder or etmain folder trump it. To install on a server: install the zestweapons.pk3 to your mod folder then everyone who connects will download and play with them if your server is set to pure. To remove simply delete the zestweapons.PK3 Please do not combine this mod with your own. It is small enough that it can be downloaded in addition to your own files on your server. Thankyou. BEO
  18. Version 1.0.0

    12 downloads

    Map made by FILIPE Created 23th February 2018, updated 29th November 2020 Allied Objective Descriptions 1 Steal the tank and escort it to the bank gates!" 2 Protect the tank from enemy fire and escort it to bank gates!" 3 Break open the bank gates!" 4 Destroy the safe and get it's contents to the radio transmitter!" 5 Break open the side wall to get an easier access to the tank." 6 Break the wall between sewers and the warehouse to get a backdoor to the tank." 7 Destroy the main gate which will allow for easier escape." 8 Set up a Command Post in the Axis bar. Protect it from the enemy." Axis Objective Descriptions 1 Do not let the enemy steal our tank!" 2 Do not let the enemy escort the tank to the bank gates!" 3 Do not let the enemy shoot open the bank gates!" 4 Protect the safe and it's contents from Allied infiltrators!" 5 Do not let the enemy get a shorter way to the tank. Protect the side wall." 6 Do not let the enemy get a shorter way to the tank. Protect the tank depot wall." 7 Do not let the enemy destroy the main gate and create a shorter way of escape." 8 Set up a Command Post in the Axis bar. Protect it from the enemy."
  19. prolly they will for better graphics and cross the fngers than this new ET will be soon realized Centri it is for rtcw the video not ? 📋 Return to Castle Wolfenstein mod. Released 11.19.2021 for RTCW/iortcw (Windows, Mac and Linux), RealRTCW (Windows), RTCW4A (Android), RTCW-Touch (Android), vitaRTCW (PlayStation Vita) and RTCWQuest (Oculus Quest), and coming 11.30.2021 for RTCWCoop (Windows, Mac and
  20. kate

    op_lucky_a2

    Version 1.0.0

    20 downloads

    Author : die die Email address : insomniabergen at hotmail dott com Map Information Game : Return to Castle Wolfenstein: Enemy Territory Title : Operation Lucky Filename : op_lucky_a2.pk3 Release date : FP,31-3-06(private test) : alpha1, 12 april 2006 : alpha2, 30 july 2006 after a loong mapping break:p Programs : Gtkradiant 1.4 : Photoshop cs2 : notepad : Crimson Editor : Q3map2build : FixWAV Build time : 3 months Compile time : 300 seconds Compile machine : AMD 64 xp4400 x2, 4 gb ram,x800 gto Installation : Place the .pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: /map op_lucky_a2 Info! #. Version ALPHA 1 info: this realease is for gameplay and bugfixing there is still quite some stuff to do on this map,fixing custom textures,scripting, gameplay and so on:) #. Version ALPHA 2 info: added truck barrier,added back door to captruable spwn,worked the lightning #. Objectives Allies: Allied Objective Descriptions 1 "Primary Objective:**Take controll over the Axis occupied house and push axis back to get easyer Access to the Objective" 2 "Primary Objective:**Intelligence reports say that Axis forces have their Prototype Radar parts in this Warehouse, Blow the Warehouse door to get acess to the Objectives." 3 "Primary Objective:**Steal the Radar parts." 4 "Primary Objective:**Steal the Truck and escape with the Radar Parts." 5 "Primary Objective:**Construct The Commandpost to get a extra Spawn." 6 "Primary Objective:**Stop Axis from Constructing a Commandpost." Axis: Axis Objective Descriptions 1 "Primary Objective:**Keep controll over the House,and stop the futile Allied attack" 2 "Primary Objective:**Defend the Warehouse Door." 3 "Primary Objective:**Defend the Radar Parts." 4 "Primary Objective:**Stop the Allies from Stealing the Truck." 5 "Primary Objective:**Stop Allies from constructing a Command Post." 6 "Primary Objective:**Construct the Command Post." Special thanks and Credits to: VPL clan for testing Eb for his spawn script, and his tutorials. http://www.spyjuice.com/ ydnar for his work on q3map2 sock : http://simland.planetquake.gamespy.com/default.htm Skumtomten Aliquando Detoeni Drakir for prefabs Bloodwire for hosting arctic warfare ET server wolfwerine aka squeeky:D everyone at the arctic warfare server 129.242.80.58 http://www.student.uit.no/~paalde/games/aw/forums.php people at the sd forum : http://www.splashdamage.com/ sd for making this incredible game:D anyone i`ve forgot Permissions! All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission.
  21. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  22. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

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