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op_lucky_a2 1.0.0

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About This File

Author            : die die

Email address     : insomniabergen at hotmail dott com

 Map Information

 

Game        : Return to Castle Wolfenstein: Enemy Territory

Title       : Operation Lucky

Filename    : op_lucky_a2.pk3

Release date      : FP,31-3-06(private test)

                : alpha1, 12 april 2006

                : alpha2, 30 july 2006 after a loong mapping break:p

 

Programs    : Gtkradiant 1.4

                : Photoshop cs2

                : notepad

                : Crimson Editor

                : Q3map2build

                : FixWAV

 

Build time : 3 months

Compile time      : 300 seconds

Compile machine   : AMD 64 xp4400 x2, 4 gb ram,x800 gto

 

Installation      : Place the .pk3 to your etmain folder, select it from the multiplayer->create server menu or

                  bring down the console and type: /map op_lucky_a2

 Info!

#. Version ALPHA 1 info:

     

        this realease is for gameplay and bugfixing

        there is still quite some stuff to do on this map,fixing custom textures,scripting, gameplay and so on:)

 

#. Version ALPHA 2 info:  

        added truck barrier,added back door to captruable spwn,worked the lightning    

 

#. Objectives

        Allies:

Allied Objective Descriptions
1    "Primary Objective:**Take controll over the Axis occupied house and push axis back to get easyer Access to the Objective"
 2    "Primary Objective:**Intelligence reports say that Axis forces have their Prototype Radar parts in this Warehouse, Blow the Warehouse door to get acess to the Objectives."
 3    "Primary Objective:**Steal the Radar parts."
 4    "Primary Objective:**Steal the Truck and escape with the Radar Parts."
 5    "Primary Objective:**Construct The Commandpost to get a extra Spawn."
 6    "Primary Objective:**Stop Axis from Constructing a Commandpost."

 

        Axis:

  Axis Objective Descriptions
1    "Primary Objective:**Keep controll over the House,and stop the futile Allied attack"
2    "Primary Objective:**Defend the Warehouse Door."
3    "Primary Objective:**Defend the Radar Parts."
4    "Primary Objective:**Stop the Allies from Stealing the Truck."
5    "Primary Objective:**Stop Allies from constructing a Command Post."
6    "Primary Objective:**Construct the Command Post."    

 

 

 Special thanks and Credits to:

VPL clan for testing

Eb for his spawn script, and his tutorials.  http://www.spyjuice.com/

ydnar for his work on q3map2

sock  :  http://simland.planetquake.gamespy.com/default.htm

Skumtomten

Aliquando

Detoeni

Drakir for prefabs

Bloodwire for hosting arctic warfare ET server

wolfwerine aka squeeky:D

everyone at the arctic warfare server 129.242.80.58

http://www.student.uit.no/~paalde/games/aw/forums.php

people at the sd forum : http://www.splashdamage.com/

sd for making this incredible game:D

anyone i`ve forgot

 Permissions!

All original and composed textures or assets in this level remain property of

the sources respective owners.

You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,

CD, etc) as long as you contact me first, and include all files, including this readme, intact in

the original archive.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD

or any other electronic medium that is sold for money without my explicit

permission.


What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.

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