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kate

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Everything posted by kate

  1. Version 1.0.0

    0 downloads

    Axis Objective Descriptions wm_objective_axis_desc 1 "Primary Objective:**Prevent the Allies from securing the Egg!" wm_objective_axis_desc 2 "Primary Objective:**Secure the Egg!" Allied Objective Descriptions wm_objective_allied_desc 1 "Primary Objective:**Secure the Egg!" wm_objective_allied_desc 2 "Primary Objective:**Prevent the Axis from securing the Egg!"
  2. kate

    zuk19_b2

    Version 1.0.0

    0 downloads

    briefing "It's 19 april 1943. The axis are trying to send the secret codes to there headquarters. Can the Allies prevent them from sending? Can they blow up the Zuk19 Radar in time? Only time will tell!" axiswintext "Axis succesfully protected the Radar!" alliedwintext "Allies succesfully destroyed the Radar!"
  3. kate

    xposed_ndt

    Version 1.0.0

    0 downloads

    Release date: 2004-07-13 Author: SteelRat, Ringa & Capitan Map Name: X-Posed BSP name: xposed Gametypes supported: Objective and Stopwatch Gametime: 25 Minutes Last modifycation by rock$tar on 2007-02-27 ( www.bb-clan.com ) --------------------- Map Story --------------------- Last night Axis forces bombed a small Belgian town after an Allied attack to conquer it. Axis managed to hold the town but a team of Allies are still trapped in the town and their only way out is to steal a tank and drive thru the bombed city. --------------------- Map Objective
  4. Version 1.0.0

    0 downloads

    making conflicts with the ETL maps (tested with silent mod) Axis Objectives 1 "Defend/capture the forward spawn flag (Square E-1 on the command map)." 2 "Defend the Door Controls and prevent Allies from entering the outpost." 3 "Defend generator (security doors) to restrict Allied access." 4 "Defend the radar part. Do not let the Allies take it to their truck." // Allied Objectives 1 "Capture and defend the forward spawn flag (Square E-1 on the command map)." 2 "Dynamite the Door Controls to gain access to the outpost." 3 "Destroy the Axis Generator
  5. kate

    wetf_1vs1

    Version 1.0.0

    0 downloads

    briefing Map crée par : TinT
  6. kate

    weedplant_b2

    Version 1.0.0

    1 download

    Author:Varsovie tm_weedplant_b2.pk3 released. http://www.tompl.isgreat.org/ Full gallery: http://img257.imageshack.us/gal.php?...28tmweedpl.jpg Allies want smoke the Holy Ganja Tree because the Axis flood the black market with cheap weed.
  7. kate

    weebulls_dm

    Version 1.0.0

    0 downloads

    Author : Frank "WeeBull" Helling Email address : [email protected] Webpage : http://www.sensei-gaming.be http://ultimateclan.verygames.net/index.php Map Information Game : Return to Castle Wolfenstein: Enemy Territory Title : WeeBull's Deathmatch Filename : weebulls_dm.pk3 Release date : 14-02-2006 Description : My deathmatch map made for EB's contest. Program : SD Radiant 1.4.0 Build time : About 1.5 months Compile time : 3 minutes Compile machine : AMD Athlon 1200 mHz, 512mb, GeForce 4 MX 4000 128
  8. kate

    watten_b2

    Version 1.0.0

    0 downloads

    Date: 20/07/06 Title: Watten(beta) File: watten_b2.pk3 mapname: Watten Author: Pa5t1s Mail: [email protected] Description: Map for Wolfenstein:Enemy Territory "Allies took control of the Watten city where Axis shoot V2 missiles on strategic targets accross Europe.*Allies managed to destroy all but one V2 of a new type.*General Patton ordered to keep this missile and its constructive documents until the arrival of air support.**Axis have recieved the order from the Fuhrer to destroy the V2 in order to get access to the documents and bring them back by truck to G
  9. kate

    warmup_final

    Version 1.0.0

    0 downloads

    Mapname: warmup_final Status: final Mapper: CyburK released: beta1 03.08.2006/// final 20.08.2006 contact: [email protected] website: www.cyburk.net This is a very small dual Objective Map i made to get warm with mapping again. beta 1 was made in 3 Days. Again this Map is really small i havent tested it yet but i guess the fun limit may be reached with 20 players. Install: put the warmup_final.pk3 in your Wolfenstein - Enemy Territory/etmain folder and play. If you have a ton of maps in your etmain folder its possible you cant run the map with the ingame "host-gam
  10. kate

    warmaze_b1

    Version 1.0.0

    0 downloads

    warmaze_b1 Designed by .WAR|R0u$back. for the .WAR|Clan. Build time: about a week Contacts: http://warclan.forumj.net Xfire: rousback Tools: GTK Radiant 1.4/1.5 - photoshop - paint Ressources: - the map fragmaze_fixed made by sl0wr0ck, on wich this map is based/inspired (xfire: sl0wr0ck) - some textures from "textures_pitores" (eMail Address: [email protected]) - http://splashdamage.com/forums/ - http://easymapping.free.fr/html/ and many others websites of tutorials I can't remember... Greetings/Thanks to: >> The Splash Damage team >> Fate (xfir
  11. kate

    wario_b3

    Version 1.0.0

    0 downloads

    wario_b3 Designed by .WAR|R0u$back. Contacts: http://warclan.forumj.net Xfire: rousback Tools: GTK Radiant 1.4/1.5 - photoshop - paint Ressources: - the map fragmaze_fixed made by sl0wr0ck, on wich warmaze (my first map) is based/inspired (xfire of the creator of purefrag: sl0wr0ck) - warmaze_b6, wich is the base of this map - some textures from "textures_pitores" (eMail Address: [email protected]) - http://splashdamage.com/forums/ - http://easymapping.free.fr/html/ and many others websites of tutorials I can't remember... Greetings/Thanks to: >> The Sp
  12. kate

    warinwoods

    Version 1.0.0

    0 downloads

    Map War in the Woods Author Bus Tarbox briefing War in the woods. Only thing you need to know......cover is your best friend Instructions: Trees are climable, look everywhere for the enemy. Cover is your best friend.
  13. kate

    etl_ice_v6

    Version 1.0.0

    0 downloads

    Ice, by id software March 2021 Cedric 'keMoN' E. http://www.etlegacy.com This map is an overhaul of the original Ice map from ET created by id software. As part of the ET: Legacy asset creation effort certain maps are being overhauled. Those maps have been selected for their stable gameplay, even in a competitive environment. -----Changelog----- v6: * Fixed side wall cm icon being upside down in vanilla ET due to incorrect field order in .tga. (Thank you Aciz for reporting) * Adjusted terrain clipping to be a bit less aggressive. (Thank you Aciz for reporting)
  14. kate

    vesuvius_rev

    Version 1.0.0

    0 downloads

    Enemy Territory map Vesuvius_rev Readme 'Vesuvius_rev' is the final map of the vesuvius project. It is a much altered and streamlined version of the 'Vesuvius' map created in 2007 by Firefly ([email protected]) and Mrfin [email protected] Changelog: Changes made are many - too many to list. title vesuvius_rev filename vesuvius_rev.bsp version final author : Neil aka. Mrfin webpage http://www.mrfin.net ema
  15. kate

    etl_supply_v4

    Version 1.0.0

    1 download

    textures problems with silent mod ... nothing in the console not sure if the map does not interfer with an other in the rotation Supply Depot, by ginc March 2021 Cedric 'keMoN' E. http://www.etlegacy.com This map is an overhaul of the original Supply Depot map from ET created by ginc. As part of the ET: Legacy asset creation effort certain maps are being overhauled. Those maps have been selected for their stable gameplay, even in a competitive environment. -----Changelog----- v4: * Re-added 'Truck is in position' line as announcement. (Thank you SAP for repor
  16. kate

    vesuvius_b1

    Version 1.0.0

    0 downloads

    Enemy Territory map Vesuvius_b1 Readme 100407 title Vesuvius_b1 filename Vesuvius_b1.bsp version beta 1 authors : Neil aka. Mrfin & Denny aka. Firefly webpage http://www.mrfin.co.uk email [email protected] [email protected] type Objective spawn points supports up to 32
  17. kate

    vesuvius

    Version 1.0.0

    0 downloads

    Enemy Territory map Vesuvius Readme 100407 title Vesuvius filename Vesuvius.bsp version final authors : Neil aka. Mrfin & Denny aka. Firefly webpage http://www.mrfin.co.uk email [email protected] [email protected] type Objective spawn points supports up to 64 players, 32 per side s
  18. Version 1.0.0

    0 downloads

    Axis Objective Descriptions 1 "Primary Objective:**Defend the Maingate." 2 "Primary Objective:**Prevent both Radarparts from being stolen." 3 "Primary Objective:**Prevent the Allies for destroying the Main Radio Mast." 4 "Secondary Objective:**Defend the Forward Bunker." 5 "Secondary Objective:**Defend the Sidewall for breaching ." 6 "Secondary Objective:**Defend the Bunkersidewall for breaching ." 7 "Secondary Objective:**Destroy the Allied Command Post." 8 "Secondary Objective:**Build a Command Post." Allied Objective Descriptions 1 "Prim
  19. kate

    etl_supply_v3

    Version 1.0.0

    0 downloads

    we found a texture problem with silent mod January 2021 Cedric 'keMoN' E. http://www.etlegacy.com This map is an overhaul of the original Supply Depot map from ET created by ginc. As part of the ET: Legacy asset creation effort certain maps are being overhauled. Those maps have been selected for their stable gameplay, even in a competitive environment. -----Changelog----- v3: * Substantial performance improvements by reducing drawn surfaces with adjusted light settings. (Thank you hatcher for comprehensive support) * Provided option to toggle truck invulnerable
  20. Version 1.0.0

    3 downloads

    size 50,3 M TITLE : toxic_fabric AUTHOR : Devils Right Hand DATE : 30.09.2017 TYPE : Team Deathmatch/Deathmatch/Tournament/ bug report feedback : discord Devils Right Hand#2240 Release date beta 1.0 : 30/11/2018 Release date FINALE : 03.06.2021 ========================= * LEVEL DESCRIPTION * A team of archaeologists and scientists excavating the ruins of ancient Greece discover books and documents written by a race who were known as the Stroggs. After learning how to translate this anc
  21. News & Resource Sites: Splash Damage Forums https://ets-clan.com/ TrackBase Wolfenstein 4 ever Enemy Territory Austria Wolfenstein Poland ET Resource Site Wolfenstein Files ePrison Funny ET Comics: Just pub Modifications: East Front ETpro ETpub Jaymod N!tmod No Quarter TrickJump Mod True Combat: Elite Silent Mod Chaos Mod XreaL Engine S4NDMoD (RtCW) Bots: Omni-Bot Bobots Fritz Bot Online Serverbrowsers: SplatterLadder TrackBase Mapscripts & Stuff: peyote's files An
  22. Version 1.0.0

    0 downloads

    2 etpromapscripts for Warbell for you server admins to modify Warbell if you like to. They are aimed at improving gameplay for simple public (mapscript II) and high skill servers (mapscript I). Mapscript I - restricts the access to the roof room at the belltower constructible (see pic) to make defense up there a lot more vulnerable to explosives and to get rid of the massive backshooting that engies experienced a lot - sets allied spawntime to 25s instead of 20s giving the attackers another 5s of travel time advantage - makes the bellmechanism buildable with 1 engie chargebar (inste
  23. Version 1.0.0

    1 download

    conflicts with ETL maps ... Axis Objectives 1 "Defend/capture the forward spawn flag (Square E-1 on the command map)." 2 "Defend the Door Controls and prevent Allies from entering the outpost." 3 "Defend generator (security doors) to restrict Allied access." 4 "Defend the radar part. Do not let the Allies take it to their truck." // Allied Objectives 1 "Capture and defend the forward spawn flag (Square E-1 on the command map)." 2 "Dynamite the Door Controls to gain access to the outpost." 3 "Destroy the Axis Generator (security doors) for more ways
  24. kate

    UJE_cathedral_b3

    Version 1.0.0

    1 download

    7-11-2020 By [UJE]Niek This is a changed version of cathedral Now it is an axis attack map. The Axis were bannished from the cathedral last time. Now they are coming back even heavier then before Because they brought a tank, the clear the allies out of the cathedral Axis objective *Escort the tank through Cathedral *Destroy the first Baricade *Destroy the second Baricade *Build the Commandpost *Destroy the side door *Capture the flag Allied objective *Stop the tank at all costs *Defend the 2 baricades *Defend the side door *build commandp
    new axis last spawn and some gameplay scripting
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