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  1. Yesterday
  2. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  3. kate

    Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  4. kate

    et_village

    Version 1.0.0

    1 download

    Axis Objective Descriptions 1 "Primary Objective:**Defend the Cemetary's Crypt!" 2 "Primary Objective:**Prevent the Allies from stealing the gold!" 3 "Primary Objective:**Stop the Allies from escaping to the waiting Truck in the Village." 4 "Secondary Objective:**Hold the Northwest Courtyard." 5 "Secondary Objective:**Prevent the Allies from establishing a Command Post at the Northwest Courtyard." 6 "Secondary Objective:**Set up a Command Post inside the Northwest Courtyard." Allied Objective Descriptions 1 "Primary Objective:**Gain access to the Gold inside the Cemetary's Crypt!" 2 "Primary Objective:**Steal the Gold, from inside the Crypt." 3 "Primary Objective:**Escape with the Gold to the waiting Truck in the Village!" 4 "Secondary Objective:**Capture the Northwest Courtyard." 5 "Secondary Objective:**Establish a forward Command Post at the Northwest Courtyard." 6 "Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post in the Northwest Courtyard."
  5. Last week
  6. Version 1.0.0

    5 downloads

    16\1\2009 ---------------------------------------------------------------------------------- map name: Valhalla (Overload) ---------------------------------------------------------------------------------- about the map : this is a valhalla style map, intended for larger teams. the original was without sound (if you step on metal or wood then you dont hear it), this version has normal sound, i felt like it needed sound for larger teams. i hope you like the way it turned out ;). map made by (S3C) Yogi *SD* [email protected] scav you later ;) axis "in the spirit of the original valhalla map \noptimized for larger teams \nmap designed by (sec) yogi SD" allied "in the spirit of the original valhalla map \noptimized for larger teams \nmap designed by (sec) yogi SD" neutral "in the spirit of the original valhalla map \noptimized for larger teams \nmap designed by (sec) yogi SD"
  7. kate

    sw_oasis_b3

    Version 1.0.0

    0 downloads

    PUR3MAP ARCHIVES OF AMERICA beta test 1 Title : sw_oasis_te Date : 16/Jul/2005 16:37 pk3 name : sw_oasis_te.pk3 Filename : sw_oasis_te.bsp Author : RivrStyx Email Address : mailto:[email protected] Web : http://www.planetquake.com/pur3maps - http://www.team-resurrection.net Description : sw_oasis modified competition map Additional Credits to : id software and Splash Damage Permission granted by Splash Damage and activision to modify Oasis for competition play ***Changes*** 1. Can jump between guns. 2. 1 pump drains tunnels (Pump at allies start). Theres a covert door in tunnels near exit. Tunnels are connected so both wells can be used to access Old City to blow the wall or grab the flag. 3. When pump is build allies will spawn near the pump. If its blown they spawn at original Allies start. This spawn can be used to access tunnels to garrison since tunnels are connected...so allies have 2 spawns when flag or wall is blown to attack guns. 4. Inside the covert door by old city is a tunnel access switch which opens tunnel door for teammates if jumping the wall or getting a uni. Also axis can open for teammates to blow pump. 5. When Old City wall is blown the small covert door to the left is blown out also. Power to axis only door in tunnels is also disabled at this point and dor opens for allies to use. 6. Water drains more and only a spot or 2 of water remain when drained. 7. Ladder where MG was is moved down one room. It comes up in a room in the upper level instead of by the MG. Can still get to it the way you did before underneath by tank... *but also can access it through a door which is satchel/dynamitable at far south room in front of the garrison. (MG in garrison removed and some cans and boxes replaced for cover) 8. *satchel/Dynamitable door that gives access from south side to lower area near tank and ladder to upper Garrison. Axis can rebuild. 9. Axis upper garrison spawn accessible. 10. Added door behind axis spawn in alley can be used to attack coming from the old city wall when using the upper path. 11. Wall added where axis spawn to cut off axis easy access to tunnel side. Should help give allies a better chance at this choke point rather then axis spawning right next to it and instantly shutting it down. Exit from Axis spawn to under MG area. ******** Play Description *********** SW_Oasis // Axis Objective Descriptions 1 "Primary Objective:**Protect the North Pak 75mm Gun in the Axis Garrison." 2 "Primary Objective:**Protect the South Pak 75mm Gun in the Axis Garrison." 3 "Primary Objective:**Defend the Old City Wall from being breached." 4 "Secondary Objective:**Defend the Old City and prevent access through tunnel door." 5 "Secondary Objective:**Keep the Caves flooded by preventing the repair of the Oasis Water Pump." 6 "Secondary Objective:**Repair and prevent the Allies from destroying the side Garrison Door and gaining easier access to guns." 7 "Secondary Objective:**Prevent the Allies from establishing a Command Post at the Oasis." 8 "Secondary Objective:**Set up a Command Post inside the Upper Garrison." // Allied Objective Descriptions 1 "Primary Objective:**Destroy the North Pak 75mm Gun in the Axis Garrison." 2 "Primary Objective:**Destroy the South Pak 75mm Gun in the Axis Garrison." 3 "Primary Objective:**Breach the Old City Wall and disable the power to the tunnel door for access." 4 "Secondary Objective:**Capture the Old City." 5 "Secondary Objective:**Repair the Oasis Water Pump and drain the water out of the Caves." 6 "Secondary Objective:**Destroy the side Garrison Door for easier access to guns." 7 "Secondary Objective:**Establish a forward Command Post at the Oasis." 8 "Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post in the Upper Garrison." - Construction - Base : ETs oasis map modified for competition stopwatch play Editor(s) used : GTKRadiant Known Bugs : None. - Copyright / Permissions - This level is (c) 2005 Dan Dorn. You may not include or distribute this map in any sort of commercial product without permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks. You may not Redo/reproduce/update this map in any way without permission from the author.
  8. Version 1.0.0

    1 download

    cortex 6.1 pleins de nouvelles choses le createur de la map masterkiller ben ma pas aider dans des chose particulier mais dans boucou de petit chose et possede boucoup de lien util il ma evite de long recherche scorp je tien specialement a le remercier pour la porte de minus qui souvre a la dinamit il ma juste expliquer comment fair un func explosive mais sans luit j'aurait abendoner il fait partie de le team Mjx woody il vien de lencer un sit avec un forum il fait parti de la team CLMR le sit va biento changer d'addres mais le voici http://membres.lycos.fr/portailclmr/pwsphp1.1/ cR4ZyB3n Webmaster de http://easymapping.free.fr/html/ il ma aider pour fair une vertion englaise et coriger la frençaise ( pas se txt) minus (mon frere) il est loi d'ètre un pro sur wolf et en maping mais ma donner des idé et des conseille le groupe pression qui a crée la musique je remerci aussi les personne qui socupe de http://www.wolfarea.com/ leutr forum ma boucou aider j'invite tout persone qui voudrait mapper a me retrouver sur ce forum voila j'esper avoir oublier personne ____________ Axis Objective Descriptions 1 "^3Primary Objective:**capture the flag." 2 "secondary objective:**Build the command post." 3 "Capture Minus CD." 4 "Capture Kitchen CD" 5 "Capture Homer s CD" 6 "Move Helicopter" 7 "Capture cortex CD" Allied Objective Descriptions 1 "Primary Objective:** capture the flag." 2 "Primary Objective:** Build the command post." 3 "defend Minus CD." 4 "defend Kitchen CD" 5 "defend Homer s CD." 6 "Move Helicopter to cortex room" 7 "Defend Cortex CD"
  9. kate

    Todesmarz

    Version 1.0.0

    1 download

    Axis Objective Descriptions 1 "Primary Objective:**Stop the Allies Blowing the Radio Transmitter." 2 "Primary Objective:**Defend the Command Post." 3 "Primary Objective:**Construct the Command Post." // Allied Objective Descriptions 1 "Primary Objective:**Stop the Axis Blowing the Radio Transmitter." 2 "Primary Objective:**Construct the Command Post." 3 "Primary Objective:**Defend the Command Post."
  10. Version 1.0.0

    1 download

    MAP By [email protected]!N3 FOR {TiW} CLAN Set scenario information axis "Dont let the Allies Steal the {TiW} Game!" allied "Steal the {TiW} Game" neutral "^2Objective ^7{^2T^3i^1W^7}"
    hi,kate Do you have waypoints?
  11. I would check that harddrive out, use CrystalDiskInfo to do that. another thing i would do is set the etkey and silent.dat files as read-only.
  12. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  13. kate

    stukton

    Version 1.0.0

    0 downloads

    / Allied Objective Descriptions 2 "Primary Objective:**Don't let the Axis steal the Secret Documents." 4 "Secondary Objective:**Defend the Old City." 6 "Secondary Objective:**Construct a Safe Door for Secret Documents" 3 "Secondary Objective:**Construct a Wall to Stop Alternative Route for Axis." // Axis Objective Descriptions 2 "Primary Objective:**Steal the Secret Documents and bring it the Telephone Box" 4 "Secondary Objective:**Capture the Old City." 6 "Secondary Objective:**Destroy the Safe Door for Secret Documents." 3 "Secondary Objective:**Destroy the Broken Wall for Alternative Route."
  14. Earlier
  15. That does not sound as a bad solution mate... Personally I would break it over my knee. Must be something fishy going on with you silent.dat file or your profile or something like that. Might want to check your disks...
  16. TheLastMajin

    TheLastMajin

  17. first it was just kicking me off like my internet connection was bad went thru alll that then i connect my name said utietplayer something like that maybe my laptop is just dying from being too old so im going to smash it with a hammer and buy a new 1
  18. you can get the masterlist patch here if you are using vanilla et 2.60b:
  19. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  20. Version 1.0.0

    4 downloads

    no description ...
  21. i dont know why mine isnt working ill try to get the patch files again i guess
  22. i just tested and the main serverlist is oki for me
  23. ok is any 1 having trouble with et main serverlist not showing up i havenyt change anything i turned on my laptop and no list grrr
  24. lol these new faces via steam is just an epiphenomen and very few guys will stay to play
  25. I appreciate all of the help. I'm sad to say I might be keeping my old (11 year old) PC around and I guess just replug when I want to play ET, and replug when I play COD. Kinda dumb, but I can't get the stuttering out of ET on win11 and really don't like starting over on legacy. I turned all of the bull sh*t off on win 11. Changed compatibility modes.....running admin...I give up. You guys are right, new games run pretty sweet...... or do they? I still got my win7 disc......Just didn't install a CD drive, lol. Hope you guys are enjoying the influx from steam. I wish this would have happened years ago, but !cheers to new life!
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