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Wolfenstein: Enemy Territory

From PCGamingWiki, the wiki about fixing PC games
Wolfenstein: Enemy Territory
Wolfenstein: Enemy Territory cover
Developers
  Splash Damage
  id Software
Publishers
Original Activision
Current Bethesda Softworks
Engines
  id Tech 3
Release dates
Windows May 29, 2003
macOS (OS X) May 29, 2003
Linux May 29, 2003
Reception
Metacritic 90
Taxonomy
Monetization Freeware
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Themes World War II, Sci-fi, Fantasy
Series Wolfenstein
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Wolfenstein: Enemy Territory on HowLongToBeat
Wolfenstein: Enemy Territory on IGDB
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Wolfenstein: Enemy Territory guide on StrategyWiki
Wolfenstein: Enemy Territory on MobyGames
Wolfenstein: Enemy Territory on Wikipedia
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Wolfenstein: Enemy Territory is a multiplayer first-person FPS game in the Wolfenstein series.

 

Key points

 
 Released as a standalone follow-up to Return to Castle Wolfenstein.
 
 Active modding community.

General information

 
 Official Wolfenstein series site
 
 Splash Damage Forum - Official game subforum.
 
 Splash Damage Editing Wiki - The official modding wiki for the game.
 
 Crossfire - A community site for the competitive community.
 
 Splatterladder - A web-based server browser and community site for the public communities.
 
 
 GOG.com Community Discussions
 
 GOG.com Support Page
 
 Steam Community Discussions

Availability  Link

Source DRM Notes Keys OS
Retail 
DRM-free
Released with Return to Castle Wolfenstein's platinum edition.   
Windows
macOS (OS X)
Linux
Developer website
DRM-free
Available for free.   
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Available for free. Unavailable in Germany.   
Windows
Microsoft Store
DRM details are not known
Available for free.   
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Available for free. Unavailable in Germany.   
Windows
Bethesda.net(unavailable)
DRM-free after installation through Bethesda.net Launcher (notes may include more details)
Available for free.   
Windows

Essential improvements  Link

In-game general settings.
In-game general settings.
In-game HUD settings.
In-game HUD settings.

ET Legacy  Link

Major open-source game patch (made by community), fixing a lot of bugs and optimizing the game for modern machines (widescreen resolutions, Alt+Tab  minimizing game, etc.), including latest official game patch, so it can be applied on fresh install of the game.

Download link

Pre-built Linux install  Link

This file is a pre-installed version of Enemy Territory for Linux players created by Psykorgasm from the official Splash Damage forums.

 
 Includes final version of PunkBuster
 
 Requires an etkey.
 
 If you already have a version of ET installed on your system, remove that before proceeding with this one.

Download link

Minimizing the game  Link

 
Minimizing the game[citation needed]
  1. Press LCtrl+LShift+Esc.
  2. Right-click Wolfenstein: Enemy Territory in the Applications tab and click Minimize.

Notes

 
 There are also some tools that have been made for easier minimizing [1].

Run a mod straight from the executable  Link

 
Run the game with the +set fs_game your_chosen_mod_herecommand line arguments[citation needed]

Game data  Link

Configuration file(s) location  Link

System Location
Windows  <path-to-game>\etmain[Note 1]
%LOCALAPPDATA%\PunkBuster\ET\
Microsoft Store   
macOS (OS X)  $HOME/Library/Application Support/Wolfenstein ET/
Linux  $HOME/.etwolf/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1873030/pfx/[Note 2]
 
 This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing  Link

System Native Notes
GOG Galaxy
 
 
Steam Cloud
 
 

Video  Link

In-game video/audio settings.
In-game video/audio settings.

 

Graphics feature State WSGF Notes
Widescreen resolution
 
 
See Widescreen resolution or ET Legacy.
Multi-monitor
 
 
See Widescreen resolution.
Ultra-widescreen
 
 
See Widescreen resolution.
4K Ultra HD
 
 
See Widescreen resolution.
Field of view (FOV)
 
See Field of view (FOV).
Windowed
 
 
Borderless fullscreen windowed
 
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
 
See the glossary page for potential workarounds.
Anti-aliasing (AA)
 
See the glossary page for potential workarounds.
Vertical sync (Vsync)
 
 
60 FPS
 
 
120+ FPS
 
90 FPS by default; can be changed by typing /com_maxfps in the console with the number of frames wish. Certain numbers can adversely affect player physics; use at your own risk.
High dynamic range display (HDR)
 
See the glossary page for potential alternatives.

Widescreen resolution  Link

 
Set resolution in etconfig.cfg[1]
  1. Make a profile in-game and set the other video settings.
  2. Go to <path-to-game>\etmain\profiles
  3. Go into the profile and edit etconfig.cfg
  4. Change seta r_mode to -1
  5. Change seta r_customwidth and seta r_customheight to match the resolution.
  6. Change seta cg_fov to the desired Field of view (FOV), e.g. use 100.39 for 16:10 or 106.27 for 16:9.
  7. Save the changes.

Field of view (FOV)  Link

 
Set FOV in etconfig.cfg[1]
  1. Make a profile in-game and set the other video settings.
  2. Go to <path-to-game>\etmain\profiles
  3. Go into the profile and edit etconfig.cfg.
  4. Change seta cg_fov to the desired value, e.g. use 100.39 for 16:10 or 106.27 for 16:9.
  5. Save the changes.

Input  Link

In-game control settings.
In-game control settings.

 

 

 

Keyboard and mouse State Notes
Remapping
 
 
Mouse acceleration
 
 
Mouse sensitivity
 
 
Mouse input in menus
 
 
Mouse Y-axis inversion
 
 
Controller    
Controller support
 
 
Steam Input    

Audio  Link

 

Audio feature State Notes
Separate volume controls
 
 
Surround sound
 
 
Subtitles
 
 
Closed captions
 
 
Mute on focus lost
 
 
Royalty free audio
 
 

Localizations  Link

Language UI Audio Sub Notes
English
 
 
 
 

Network  Link

Multiplayer types  Link

Type Native Players Notes
LAN play
 
64  
Online play
 
64  

Connection types  Link

Type Native Notes
Matchmaking
 
 
Peer-to-peer
 
 
Dedicated
 
 
Self-hosting
 
 
Direct IP
 
Use the connect [Server IP Address] in-game console command.

Ports  Link

Protocol Port(s) and/or port range(s)
TCP 27950, 27952, 27960, 27965
UDP 27950, 27952, 27960, 27965
 
 Universal Plug and Play (UPnP) support status is unknown.

Issues fixed  Link

ET crashes upon connecting to a server  Link

If you're running Mumble, make sure the overlay option is disabled in the configuration.

Server has maps you don't have, but you can't download them  Link

Enter cl_allowdownload 1; vid_restart; reconnect to the console.

  • If this doesn't help, Google the missing .pk3 files (maps) and download them to <path-to-game>\etmain.

Kicked for excess flood  Link

You have been spamming the chat. Just reconnect, and you'll be fine.

This server is for low pings only  Link

If a server has sv_maxPing setting set low enough, you may sometimes be kicked upon connecting. Try to reconnect, you usually get through.

Invalid Pb key and other PunkBuster problems  Link

Evenbalance stopped supporting PunkBuster for ET in October 2011. Thus, new etkeys will not be generated by the game itself, and new players may find they cannot connect to servers running PunkBuster due to this. There is an unofficial solution at etkey.org. They offer an installer that will install the most recent PunkBuster version and generate a new etkey for you. However, keep in mind the installer is in no way supported by any official entity, and therefore should be regarded with healthy skepticism.

Other information  Link

Configuration  Link

To edit your configuration, you can either use the options provided by the user interface in-game, or edit your config files outside the game.

While using the in-game options is much easier, there are many options that cannot be fully edited through the user interface. For example, due to the age of the game, widescreen resolutions have to be set through the in-game console or the config files.

Configuration files  Link

ET saves its settings in the etconfig.cfg file which is located: <path-to-game>\etmain\profiles\<user-id>

This file can be overridden, and it is advisable to do so. To do so, copy the file to etmain (etpro if running etpro) and rename it to autoexec.cfg. ET will automatically look for this file in the etmain/etpro folder and execute it when starting up the game. To modify the config file, either edit the pre-existing console-variables (cvars) within the file or add a new line and enter a cvar and its value.

Example: set cg_drawfps 1 (enables the fps counter)
Quick high quality config  Link

Copy and paste to your config file

 set r_textureMode "GL_LINEAR_MIPMAP_LINEAR" //texture filtering, NEAREST for pixelated, LINEAR for smooth
 set r_picmip "0" //texture detail level, 0 = best 3 = worst
 set r_fastsky "0" //draw the sky like the map developer intended
 set r_drawSun "1" //draw the sun
 set r_foliage "1" //draw the grass (usually found as cheat protected, making it server-side)
 set r_lodbias "0" //geometric detail level, 0 = best, 2 = worst
 
 set cg_atmosphericeffects "1" //enables rain and snow in maps that feature them
 set cg_shadows "1" //enables player shadows
 set cg_marks "1" //enables marks on surfaces made by projectiles or explosions
 
 set r_dynamiclight "1"
 set r_flares "1"
 
 set r_mode "-1"
 set r_customwidth "your_screen_width_here"
 set r_customheight "your_screen_height_here"
Quick high FPS config  Link

Copy and paste to your config file

 set r_textureMode "GL_LINEAR_MIPMAP_NEAREST" //texture filtering, NEAREST for pixelated, LINEAR for smooth
 set r_picmip "2" //texture detail level, 0 = best 2, = worst
 set r_fastsky "1" //draw a black sky without any texture
 set r_drawSun "0" //don't draw the sun
 set r_foliage "0" //don't draw the grass
 set r_lodbias "2"  //geometric detail level, 0 = best, 2 = worst
 
 set cg_atmosphericeffects "0" //disables rain and snow in maps that feature them
 set cg_shadows "0" //disables player shadows
 set cg_marks "0" //disables marks on surfaces made by projectiles or explosions
 
 set r_dynamiclight "0"
 set r_flares "0"
 
 set r_mode "-1"
 set r_customwidth "your_screen_width_here"
 set r_customheight "your_screen_height_here"
Scripting  Link

Custom variables to perform certain actions and multiple actions at once can be defined. Here is an example of a script which changes the class and cycles through that class's weapons without having to open the Limbo menu.

 bind F5 "vstr class_engy" // Engineer
 bind F6 "vstr class_med" // Medic
 bind F7 "vstr class_fo" // Field Ops
 bind F8 "vstr class_sold" // Soldier
 bind F9 "vstr class_cov" // Covert Ops
 
 
 seta  class_fo   "class f 1; play sound/chat/axis/64a; echo ^7Field Ops - SMG"
 
 seta  class_med  "class m 1; play sound/chat/axis/62a; echo ^7Medic - SMG"
 
 seta  class_engy "vstr engy_smg"
 seta  engy_smg   "class e 1; play sound/chat/axis/63a; echo ^7Engineer - SMG; seta class_engy vstr engy_ns"
 seta  engy_ns    "class e 2; echo ^7Engineer - Rifle; seta class_engy vstr engy_smg"
 
 seta  class_sold "vstr sold_panz"
 seta  sold_panz  "class s 4; play sound/chat/axis/61a; echo ^7Soldier - Panzer; seta class_sold vstr sold_mg"
 seta  sold_mg    "class s 2; echo ^7Soldier - Machine Gun; seta class_sold vstr sold_mort"
 seta  sold_mort  "class s 5; echo ^7Soldier - Mortar; seta class_sold vstr sold_panz"
 
 seta  class_cov  "vstr cov_sniper"
 seta  cov_sniper "class c 3; play sound/chat/axis/65a; echo ^7Covert Ops - Sniper; seta class_cov vstr cov_sten"
 seta  cov_sten   "class c 1; echo ^7Covert Ops - Sten; seta class_cov vstr cov_sniper"

Other information  Link

API  Link

Technical specs Supported Notes
OpenGL 1.3  
Executable PPC 32-bit 64-bit Notes
Windows
 
 
 
 
macOS (OS X)
 
 
 
 
Linux
 
 
 
 

Middleware  Link

  Middleware Notes
Anti-cheat PunkBuster [citation needed]

Console commands  Link

 
The in-game console can be brought up with ~.
 
In order to enter commands or variables to the console in-game, you must enter the forward slash character / before every command. While in the game menu (not connected to a server), the slash key is not required. These commands can also be added into an autoexec file to make the game automatically set to those parameters.
Command Notes
r_mode [value] Sets the screen resolution according to one of the values in the modelist. A value of -1 will allow custom resolutions to be set. [2]
r_customwidth [value] Sets the in-game resolution width (in pixels) to the specified value. This is to be used in conjunction with the r_customheight command.
r_customheight [value] Sets the in-game resolution height (in pixels) to the specified value. This is to be used in conjunction with the r_customwidth command.
connect [Server IP Address] Connect to a server IP through the console. For password protected servers, add ;password "password"
Example: connect 127.0.0.1;password foobar
bind [key] [action] Maps a key to an action. For example, bind mouse1 +attack makes the player shoot when clicking the left mouse button.
unbind [key] Unmaps a key. For example, unbind mouse1 makes the player do nothing when clicking the left mouse button.
quit Shuts down the game.
vid_restart Reloads the map and restarts the graphics renderer. Some changes, such as resolution change, requires the graphic renderer to restart.
 
 A full list and explanation of all the possible console commands for the game can be found here.

System requirements  Link

Windows
  Minimum Recommended
Operating system (OS) 98 ME, 2000, XP
Processor (CPU) Intel Pentium III 600 MHz  
System memory (RAM) 128 MB 256 MB
Hard disk drive (HDD) 800 MB  
Video card (GPU) 32 MB of VRAM 
DirectX 8.1 compatible
DirectX 9.0c compatible

 

Notes  Link

  1.  When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2.  File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1873030/ in addition to or instead of this directory. The app ID (1873030) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
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