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kate

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Everything posted by kate

  1. Version 1.0.0

    15 downloads

    allied "Steal the gold crate in the axis temple" axis "Stop the allies from stealing the gold from the temple sarcofage" neutral "Allies have to fight their way to the axis held temple and steal the gold crate from the sarcofage"
  2. Version 1.0.0

    5 downloads

    [UJE]xmas Warehouse 16-9-2017 By [UJE]Niek ----------------------------------------------------------------- Axis forces are attacking Santa's warehouse factory. They have to get a keycard to open the armory room , to get 5 dynomites inside the warehouse to blow the rocket. Because the rocket will supply alot of presents for xmas. ----------------------------------------------------------------- Axis objective *Blow main gate that enters the Warehouse ! *Steal the keycard and bring it to the armory ! *Steal 5 explosives and bring them to the rocket ! *Turn on the timer and defend it ! Allied objective *Prevent the Axis from blowing the Maingate of the Warehouse ! *Prevent the Axis from stealing the keycard ! *Prevent the Axis from stealing 5 explosives ! *Defend the timer and the Rocket ! ----------------------------------------------------------------- More [UJE] maps: You can see the info about our other maps on our website ----------------------------------------------------------------- [UJE]Clan site www.ujeclan.com ----------------------------------------------------------------- for campaigncycles the map is called UJE_xmas_warehouse ----------------Credits------------------------------------------- Everyone who still is involved with keeping wolfenstein enemyterritory alive Merry Xmas and a happy newyear. This map daybreak is changed for xmas ,only the last part of that map is beeing used. Thanks for the sourcefile.
  3. Version 1.0.0

    15 downloads

    UJE Castle Xmas 5-12-2016 Map by [UJE]Niek The Axis have invaded Santa's Castle. They are trying to steal his magic Crown so they can manipulate Xmas They have to steal it and escape with the sledge. Allies have to do defend the crown at all costs. ----------------------------------------------------------------- Please take your time to post on our forum for any questions [UJE]Clan site http://www.ujeclan.com ----------------------------------------------------------------- bsp name of this map is UJE_castle_xmas ----------------------------------------------------------------- Like always the credits also go to: Kic for the Tree models Thanks alot guys you keep this game alive.
  4. Version 1.0.0

    10 downloads

    [UJE]xmas Factory 2-12-2016 By [UJE]Niek ----------------------------------------------------------------- Axis forces are planning an assasination on Santa in his Factory. They have to get inside the guarded factory to get the special dagger to assasinate Santa in his bedroom. To get to the factory they have to steal the tank first to gain acces to the Factory.Then they have to steal a key to open the gates to the dagger and Santa's bedroom. The allied forces have to stop the Axis and prevent assasination of Santa. ----------------------------------------------------------------- Axis objective *Blow the damaged garage side wall to access the tank! *Escort the tank through the Town to secure advance spawns! *Blow the Sewer Door Side Entrance and the Stair Well Door Side Entrance to progress! *Capture the Old Village spawn for 7 seconds! *Build the North and South Assault Ramps, the Neutral Command post, and blow the Trench Side Wall! *Blow the Main Factory Door to access the Key and Dagger and capture the forward tower spawn! *Steal the Gate key to open the Gates that guard the Dagger to unlock them! *Steal the Dagger and run it to Santa to assasinate him! Allied objective *Prevent the Axis from blowing the damaged garage side wall!" *Prevent the Axis from repairing the tank and snare or damage it to prevent their progress!" *"Prevent the Axis from gaining access to the Sewer Door Side Entrance and the Stair Well Door Side Entrance!" *Capture or prevent the Axis from capturing the Old Village!" *Prevent the construction/destroy the North and South Assault Ramps, build the Neutral Command post, and prevent the blowing of the Trench Side Wall!" *Prevent the Axis from blowing the Main Factory Door and gaining access to the key and Dagger!" *Primary Objective: Defend the Gate Key and prevent the Axis from using it to unlock the Dagger to assasinate Santa!" *Primary Objective: Defend the Dagger and prevent the assasination of Santa!" ----------------------------------------------------------------- More [UJE] maps: You can see the info about our other maps on our website ----------------------------------------------------------------- [UJE]Clan site www.ujeclan.com ----------------------------------------------------------------- for campaigncycles the map is called UJE_xmas_factory ----------------Credits------------------------------------------- Everyone who still is involved with keeping wolfenstein enemyterritory alive Merry Xmas and a happy newyear
  5. Version 1.0.0

    11 downloads

    [UJE]Amsterdam xmas 14-09-2011 By [UJE]Niek ----------------------------------------------------------------- The axis are trying to steal a very important document from the bank , the allied forces have to prevent them to escort the tank to the bank so that they can't blow the bankdoor ----------------------------------------------------------------- Axis objective *escort the tank *blow up 2 baricades *fix commandpost *blow up side entrance *blow the safe door *steal the secret document *send the secret document Allied objective *stop the axis tank *build baricade 1 *build baricade 2 *build commandpost *build side entrance *Prevent the axis from stealing the secret document ----------------------------------------------------------------- More [UJE] maps: You can see the info about our other maps on our website ----------------------------------------------------------------- [UJE]Clan site www.ujeclan.com ----------------------------------------------------------------- for campaigncycles the map is called UJE_amsterdam_b2 ----------------Credits------------------------------------------- too everyone who put in alot of time to keep this game alive
  6. Version 1.0.0

    17 downloads

    Allies -They have breached the east entrance! Rebuild it! -East Entrance rebuilt! -They have ruined our tank! A new one is on it's way! -A new tank has arrived at the base! Move - and this time don't let them destroy it! -Defend the Anti-Air-Cannons! -Defend the West Anti-Air-Cannon! -Defend the East Anti-Air-Cannon! -They have destroyed the Anti-Air Cannons! -They have destroyed the East Anti-Air Cannon! -They have destroyed the West Anti-Air Cannon! -Defend our Battle Plans at all costs! -They have stolen our Battle Plans! Return them! -They have dropped our Battle Plans! Return them! -We have returned our Battle Plans! -They have secured our Battle Plans! -We are past the Anti-Tank cannons! -They have rebuilt the North-Anti-Tank Cannon! Destroy it! -They have rebuilt the South-Anti-Tank Cannon! Destroy it! -They have captured the main entrance! Take it back! -We have captured the main entrance! -Capture the main entrance! -Destroy the V-2's! -We have destroyed the V2 instalation! AXIS -We have breached the east entrance! -East Entrance rebuilt! Destroy it! -We have ruined their tank! -A new tank has arrived at the allied base! Empede it's approach! -Destroy the Anti-Air-Cannons! -Destroy the West Anti-Air-Cannon! -Destroy the East Anti-Air-Cannon! -We have destroyed the Anti-Air Cannons! -We have destroyed the East Anti-Air Cannon! -We have destroyed the West Anti-Air Cannon! -Steal the allied Battle Plans at all costs! -We have stolen their Battle Plans! Secure them! -We have dropped their Battle Plans! -They have returned their Battle Plans! -We have secured their Battle Plans! -They are past the Anti-Tank cannons! Schnell schnell! -We have rebuilt the North-Anti-Tank Cannon! -We have rebuilt the South-Anti-Tank Cannon! -Rebuild the North-Anti-Tank Cannon! -Rebuild the South-Anti-Tank Cannon! -They have captured the main entrance! Take it back! -We have captured the main entrance! -Capture the main entrance! -Protect the V-2's! -They have destroyed the V2 instalation! --------------------- Log 10 - 0.9 23/03/2004 -Haven't logged in a while :S too much to update -BETA released today Log 9 - 0.9 01/03/2004 -Fixed command map -Added new textures -Working on tank -Fixed sound -Passage from bunker to HQ added -Some signs -Fixed some brush errors Log 8 - 0.9 27/02/2004 -Started mapping again -Removed parachutes, added a west bunker for allies and a second gun ontop -Fixed fences -Added WWI sound -Renamed map name to: [DarK]-Siege -Fixed bunh of small glitches -Added part of an office -Removed part where tank has to use gotomarkers Log 7 - 0.7 21/12/2003 -V2s done. Blow up and finish Allied, added tanks and proper working flagonly_multiple -Axis objectives work except for fuel canisters dissapearing -Added parachute at right time falling from sky and leaving basket -Added one black surface under tank -Some more models in HQ and wood on ground -New command map w/ higher rez and just better -One more BSP hole fixed still 3 left Log 7 - 0.6 20/12/2003 -Tank now goes back to start with all proper animations etc. Still gotta add expl and noise -Spline control -FIXED TERRAIN -Obj Cameras -Objective scripting -V2s now blow up -V2 on command map + custom icon -More trees -Some ice -Fence all done -Scripting wheels done -Entered BETA stage -MERRY CHRISTMAS Log 6 - 0.4.6 12/12/2003 -Added another truck -2 yellow trailer jeeps -Flag objective + script, dunno if it works -Billboards in command post -Command map markers -Fenced other side (but no damage yet) -Tank runs better -Hedge hogs near getaway truck -FIXED MAJOR BSP HOLE (NEAR ALLIED FOX HOLES -More trees -Bunker MG better Log 5 - 0.4.5 11/12/2003 Changes: -Tank sounds work -Vo works... maybe -Axis bunker shell finished -Campaign and arena... yep -Fenced off other side, still missing EAST hill -Trucks added by the dozen -Pictures -Steam engine -Lamps everywhere (with poles) -testing BSP holes -Desks -Tanks Log 4 - 0.4.0 07/12/2003 Changes: -Spawn points set-up tested and finished (including "forw. bunker" :) -Added spawn point objective cameras -Tank now stops at bridge if not built -Tank stops at tank barrier. Uhm that's it??? -Fenced off the two areas between east entrance and tower. Includes a blown hole and spikes -Caped the AAC blown model -Attempted BSP cleaning... still don't work >:( -All I can remeber Log 3 - 0.3.9 06/12/2003 Changes: -Tank now goes 10 splines further, yay! -Constructible tank barrier added, but not objectified w/ tank -Lookout tower w/ breakable glass, not yet hollow on bottom -Weather modified for a more blizzard effect -DM marker moved -More trees -Removed a door next to radar dish -Sealed the HQ with doors except for main entrance -Wall floor junction fixed (cross fingers) -Testing first temporary black and white command map -Campaign file still don't work >:( Log 2 - 0.3.8 05/12/2003 Changes: -Tank finaly works! Yeah! :D well sorta... now it's driveable ^_^ -Let it snow, let it snow, let it snow :) -Fog? Maybe; dunno, just compiled fog, hope it works -Still a bloody textur fucked -Some fixing happened on the side of the dirt road -Hopefully the campaign file works this time... :P Log 1 - 0.3.5 05/12/2003 Changes: -Half a tank added, still screwed up though, don't play with it too much! ;) -AAC in place and destroy/buildable -Spline path reaches to future tank barier -Ammo pack on command map -Fixed some missing textures in PK3 -SOME BSP holes fixed, still plenty: -EST FOX HOLE BUNKER (AND TERRAIN ABOVE IT) -ROAD CORNER JUNCTION -THE WEST ENTRANCE (TEAM DOOR) STILL FUCKING AROUND >:( ;HOPEFULLY THE LAST -Temp campaign added for you'r conveniance -First readme log -Really wierd music on radio today.... :)
  7. Version 1.0.0

    9 downloads

    // Axis Objective Descriptions 1 "Primary Objective:**Destroy the Entrance Fence" 2 "Primary Objective:**Destroy the Master Hall Door" 3 "Primary Objective:**Construct the Small Bridge" 4 "Primary Objective:**Dynamite the Wall Fence" 5 "Primary Objective:**Steal and secure the First Idol" 6 "Primary Objective:**Steal and secure the Second Idol" 7 "Secondary Objective:**Destroy the Allied Command Post" 8 "secondary Objective:**Construct the Axis Command Post" // Axis Objective Descriptions 1 "Primary Objective:**Protect and rebuild the Entrance Fence" 2 "Primary Objective:**Protect and rebuild the Master Hall Door" 3 "Primary Objective:**Destroy the Small Bridge" 4 "Primary Objective:**Protect the Wall Fence" 5 "Primary Objective:**Protect the First Idol" 6 "Primary Objective:**Protect the Second Idol" 7 "Secondary Objective:**Construct the Allied Command Post" 8 "secondary Objective:**Destroy the Axis Command Post"
  8. kate

    _M4CHiN3

    Version 1.0.0

    7 downloads

    EXCLUSIVE H!TM@CH!N3 PRODUCTION CTF map
  9. Version 1.0.0

    26 downloads

    allied "Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn." axis "Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn." neutral "Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn."
  10. kate

    AxSdepot_b1

    Version 1.0.0

    6 downloads

    Author:Alexis Allies Construct the brige Capture the flag Destroy the first door construct the command post destroy the seconde door captur the war document Axis Defende all
  11. Version 1.0.0

    17 downloads

    Map by : AlLexis "objectifs : Destroy house wall , repair the tank , escort the tank , steal the gold , escort the truck :thank you bob_le_roux for your textures from your map bergheim ::
  12. kate

    axs_assault_b3

    Version 1.0.0

    9 downloads

    "Alexis67 first objectif map Allies destroy main door destroy side door destroy depot door 1 and 2 construct the command post destroy the gun control Axis Defende all
  13. kate

    axislab_final

    Version 1.0.0

    10 downloads

    axis "The Allies and Axis are put face to face. They fight for the total control of the Axis Lab, it's an all-or-nothing battle." allied "The Allies and Axis are put face to face. They fight for the total control of the Axis Lab, it's an all-or-nothing battle." neutral "The Allies and Axis are put face to face. They fight for the total control of the Axis Lab, it's an all-or-nothing battle."
  14. Version 1.0.0

    15 downloads

    Author: cyburk Website: www.cyburk.net Contact: cyburk (at) cyburk.net Release: 20.3.2012 Type: Allied Objective (Allies Attack) Mission Time: 25 Minutes Allied Spawn Time: 20 Seconds Axis Spawn Time: 30 Seconds Filesize: Mission Briefing: The Evil Axis Scientists have developed a UFO Fleet and plan to escape to outer Space to continue their Plan for Galactic Domination. But before they can make their way into the Galaxy they must make sure the Radar Tower is working properly and can open the Loophole to the right Dimension. An Allied Special Unit has infiltrated the Facility and has orders to Destroy the Cargo onboard of one UFO and Jam the Radar Tower with some modified Radar Transmitter. To get Access to the Tower they must make their way into the Secret Base and switch on two Power Generators. When the Power Generators are working the Allies can insert the modified Transmitter and Jam the Tower. Allied Objectives: - Destroy the Main Gate to the Secret Base - Destroy the Fence to the Secret Base - Build the Assault Ramp - Destroy the Rooftop Access - Capture the Forward Spawn Location - Build the Command Post Destroy the UFO Cargo - Switch on Both Generators - Insert the Transmitter into the Radar Tower Axis Objectives: - Defend the Main Gate - Defend the Fence - Dont let them Build the Assault Ramp - Defend the Rooftop Access - Defend the Forward Spawn - Build the Command Post Destroy the UFO Cargo - Dont let the Allies turn on both Generators - Dont let the Allies Insert the Transmitter into the Tower
  15. Version 1.0.0

    8 downloads

    allied "Objective:**Get Acces to the heavy defended Axis Complex, steel the secret Documents and transmit them at the Radio Room!" axis "Objective:**Stop the Allies from breaking into the Axis Complex and defend the Secret Documents!" neutral "The Axis owning some secret Documents about the Enigma Decoder Machine. These Documents are heavely defended in the Black Forrest, called the Axis Complex. The Allies have to break into the Complex, steel the Decoder Manuals and transmit them to the Radio Station."
  16. kate

    attackfinalv2

    Version 1.0.0

    16 downloads

    AttackFinalV2 by Ronald and Loffy, 2004. neutral "Keep on fragging, and let the best fragger win!" allied "Show the Axis scum that you are the best player on AttackFinalV2!" axis "Give the Allied loosers a lesson in aiming and dominate them!" Last man standing." briefing "This is a death match arena.**Who is the best fighter? Test your skills against each other!"
  17. kate

    Atom_b1

    Version 1.0.0

    10 downloads

    allied "Steal the Atomic Bomb plans." axis "Stop the Allies stealing the Atomic Bomb plans." neutral "It's 1944. A pilot transporting the Allies blueprints for the Atomic Bomb has been shot down over Germany. The plans now lie in the hands of the Axis forces, deep in a remote facility. An elite Axis unit has been sent to the facility and pick up the plans and transport them directly to the Fuhrer himself. The Allies must not let the plans slip away."
  18. Version 1.0.0

    28 downloads

    "Axis forces have to protect their special ammonution storage as well as the radio room. The Radio room is crititcal to call reinforcements. So protect the ammonution storage asswell the radio room!" allied "The allied mission is to destroy the special ammonution storage. Allies also have to destroy the radio room. Good luck soldier" neutral "Axis have created a defensive position they call "Atlantic Wall", to protect the beach from invasions. The time has come to test the beach defensives!"
  19. kate

    Atlantic_fixed

    Version 1.0.0

    16 downloads

    2018-06-08: [email protected] just added /textures/assault/afloor_m01.jpg axis "Axis forces have to protect their special ammonution storage as well as the radio room. The Radio room is crititcal to call reinforcements. So protect the ammonution storage asswell the radio room!" allied "The allied mission is to destroy the special ammonution storage. Allies also have to destroy the radio room. Good luck soldier" neutral "Axis have created a defensive position they call "Atlantic Wall", to protect the beach from invasions. The time has come to test the beach defensives!"
  20. kate

    arhabeach_te

    Version 1.0.0

    20 downloads

    Map: ArhaBeach (Final True Edition) Map type: OBJ Author: B0n3g1b - [email protected] Visit for update: http://wet.ho.com.ua/ ------------ Instructions: Place "arhabeach_te.pk3" into your ET/etmain/ ------------ Tools: GtkRadiant 1.4.0-ET, Q3map2 2.5.7, EasyGen 1.42, Fotoshop 7.0 Last update: 30.05.06 .zip Size: 7 MB .pk3 Size: 3 MB Max players: 10/10 Changes: Fixed bugs ------------ Missions: Axis: -Defend the Beach Wall; -Defend the Side Wall; -Protect the West Gun. Allies: -Destroy the Beach Wall; -Destroy the Side Wall; -Destroy the West Gun. ------------ Time Limit: 15 min Axis Respawn Time: 10 sec Allies Respawn Time: 5 sec ===============
  21. Version 1.0.0

    9 downloads

    appocalypse city made for modernfront mod by thunder of thewolfteam credits and thx goes to: blackrayne studios for a heep of great models http://www.blackrayne.net/models_1.php the TWT staff for their help. especially Micha for testing and picking bugs :) And finally to Team Mirage for letting us use their nsco stuff to map with to this mod (all nsq3 folders) axis "Build the barriers and keep the cov-ops from finding and defusing the nuke" allied "blow and shoot your way thru, kill the enemies and find and defuse the nuke" neutral "The Liberation Army have detonated several small bombs in appocalypse city, caused a terrible chaos.They have after that placed a Nuke, If they dont get their money within a certain time it will blow up the city and its surounding area.The cov-ops have been called in to find the bomb and defuse it.good luck soldiers!"
  22. Version 1.0.0

    14 downloads

    Apennines Research By: Jacques "Mlehliw" Kvam ****** Changes from Beta 1 ------------ 1. No more spawn bugs! Yay 2. Fixed that damned terrain. It shoots up snow and lets you lay landmines. 3. A little brushwork here and there. Story ------------ 1944. In the Apennines Mountains, located in central Italy, the axis have construced a remote secret research laboratory. Through covert operations allied forces have gotten wind of this operation. They have inserted troops in the immediate vicinity of the facility. Carnage ensues. Installation ------------ Extract the pk3 out of the zip file, put the pk3 into your etmain folder. File Info ------------ This is a beta map of Apennines Research It will only work with Enemy Territory Build Time: Approximately 1 month Compile Time: About an hour Other Readme Crap ------------ If you have stuff to criticize about or just want to tell me what a swell guy I am for releasing this beautiful map for your playing pleasure, email me @ [email protected] If you really want to you can visit my site http://jacques.curvedspaces.com/et.html I don't really use or update it but you can still go there if you really want to. Thank You's ------------ I spose I should thank some people Splash Damage Forum People: I know I couldn't have finished my map without you guys. Draker: For releasing that awesome collection of prefabs All the people who gave great feedback to me.
  23. Version 1.0.0

    9 downloads

    dual map "Alliance of Pain submachine gun practice. Leave your heavy weapons at the door."
  24. Version 1.0.0

    14 downloads

    Author : <|PCM|>Toiletman Email address : [email protected] Webpage : http://pleeclan.tripod.com Made in Belgium Map Information Game : Wolfenstein: Enemy Territory Title : Antarctica Final Filename : Antarctica_Final.pk3 Release date : 2004-12-09 Decription : In the coldest part of the world the CTF battle has begun! Allied and Axis are fighting in this white world. Program : SD Radiant 1.4.0 Build time : Some weeks Compile time : / Installation : Place the northpole.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map Antarctica Final. Textures : 1 New texture Sounds : None Models : None Info! #. This is a "FUN" map for the holidays. The map is intended to be fun playing but also at the same time being competive. So that it can be used as a war map between clans. ------------------------------------------------- Special thanks and Credits to: ------------------------------------------------- SD Forums! BwT Clan :p Drakir => North Pole Cannon, North Pole Inspiration Marko => Mapping Info Whosgaming.com => hosting the map :) =DS=Bart => Mapping Info :) ------------------------------------------------- Copyright © 2004 Toiletman This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION.
  25. Version 1.0.0

    41 downloads

    official botfiles
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