Jump to content

kate

Administrators
  • Posts

    3,272
  • Joined

  • Days Won

    196

Everything posted by kate

  1. Version 1.0.0

    28 downloads

    NEW: Christmas 2007 Hello, last year I collected some stuff in X-mas style and now I packed all files into one pack. Including: Snowball skin instead of grenade Snowman on baserace map Ammo- & Medpack (new model style) with red ribbon X-mas tree Landmines Santa style Mortar bullet X-mas colored: Satchel and construction light Santa hat for both teams Funny X-mas end game music Hope others can enjoy the holiday also! Greetz, {PRZ}Molotov Content: Christmas 2007 Ammo + Health Ammo + Health II Angel Grinch Sackmines Santa Hats Santa Shell Wand X-Mas Helmets X-Mas Minemarker X-Mas Minetrees
  2. Version 1.0.0

    16 downloads

    a lil emoticons pack Credits: axis*.gif and allied*.gif created by Rookie0ne, as posted in http://splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=13253&highlight=emoticons&sid=02fef3b6375c34f622618fa51120109c The rest of the icons are of an unknown origin
  3. Version 1.0.0

    30 downloads

    ortex beta5.1 il manquait un cd dans la dernier vertion beta5 sette vertion a surtout été aleger pour les serveur car elle utilisait trop de conection +une petit modification tactique beta4 modification plus de passage posible pour les 2 ecipe + un elicopter beta3 corection de bug beta2 corection de bug beta1 1er vertion proposer en telechargement voila ici je present les person et sit qui mon aider cortex oups s'est mois sa le createur de la map masterkiller ben ma pas aider dans des chose particulier mais dans boucou de petit chose et possede boucoup de lien util il ma evite de long recherche scorp je tien specialement a le remercier pour la porte de minus qui souvre a la dinamit il ma juste expliquer comment fair un func explosive mais sans luit j'aurait abendoner il fait partie de le team Mjx woody il vien de lencer un sit avec un forum il fait parti de la team CLMR le sit va biento changer d'addres mais le voici http://membres.lycos.fr/portailclmr/pwsphp1.1/ cR4ZyB3n Webmaster de http://easymapping.free.fr/html/ il ma aider pour fair une vertion englaise et coriger la frençaise ( pas se txt) minus (mon frere) il est loi d'ètre un pro sur wolf et en maping mais ma donner des idé et des conseille le groupe pression qui a crée la musique je remerci aussi les personne qui socupe de http://www.wolfarea.com/ leutr forum ma boucou aider j'invite tout persone qui voudrait mapper a me retrouver sur ce forum voila j'espere avoir oublier personne _________________ allied "Le but des alliés est d'empecher les Axes de ramener les CD avant les 12 coups de midi." axis "Le but pour les Axes est de ramener 3 CD vers le pc pour les graver." neutral "Bienvenue sur la map de Cortex, le but pour les Axes est de ramener 3 CD vers le pc pour les graver. Le but des Alliés est d'empecher l'Axe de ramener les CD avant les 12 coups de midi."
  4. Version 1.0.0

    9 downloads

    Software usefull to clean your pk3s
  5. Version 1.0.0

    13 downloads

    never tested ... get into the christmas spirit with christmas dynomite! do not modify any of the models without permission from admin @ noobcity.com
  6. Version 1.0.0

    18 downloads

    BooBoo DemoPlayer version : 0.5 Date: 01-2007 Web: http://zeldamx.free.fr/ contact: booboopowa <at> yahoo.fr irc: #dsk.et <at> Quakenet.org BooBoo DemoPlayer pour Wolfenstein : Ennemy Territory 2.60, mod ETpro uniquement ! Permet de lire et de configurer le lancement d'une demo (dm_83/dm_84) à l'aide de fichier de configuration (*.cfg). * INFORMATIONS Le fichier language.lng doit se situer dans le meme repertoire que BooBooDemoPlayer.exe...sinon ca bug... L'option "fichier de configuration" et "exec_at_time" sont différentes, l'une permet de charger un fichier de configuration au lancement de la demo (ex: cfg graphique) et l'autre de déclenché un script a un moment précis de la demo (ex: camera scripté)... Pour utilisé l'option EXEC_AT_TIME il vous faut la version 3.2.0 de ETpro minimum, il faut aussi que le/les fichiers ce situe dans le repertoire ETpro, vous pouvez les mettre aussi dans un repertoire ex: etpro/mesScript, évitez les espace ;) Le bind correspond a la touche a taper lorsque la demo sera lancer afin de validé le déclenchement... si tous ce pass bien le message suivant apparait dans la console du jeu: I will execute MonScript at xxxxxxxxx have a good flight o/ Le timecode en ms correspond au moment ou vous voulez lancer le script. Pour connaitre ce timecode, lancez la demo, dans la console tapez /show_framecount 1, notez le time code et reportez le dans BooBooDemoPlayer N'oubliez pas, une fois la demo lancer, de pressé le bind pour validé le declenchement du script... Enjoy!!! Optimization [sb]gg67 http://ct3d.twen.name/ Debug Team DSK http://dskteam.free.fr/ Traduction TazNormand & Matt http://www.teamstale.eu/ Une spécial pour Fred59 Mais pas pour P2fouf y sux trop...lol... BooBoo powa! http://zeldamx.free.fr/
  7. Version 1.0.0

    12 downloads

    never tested this one ...
  8. Version 1.0.0

    8 downloads

    Original Author: Tom "Menzel" Haskins [email protected] http://www.farmingtonco.com/ro ET version modified by: six [email protected] http://www.planetwolfenstein.com/six Programs used in creation: GTKRadiant 1.4 Adobe Photoshop 6.0 Notepad Notes: Final Release of ET_UFO -Fixed bug with UFO during warmup OBJECTIVES ----------Axis Objectives---------- Defend the main gate. Defend the side gate. Defend the UFO documents. Prevent the Allies from transmitting the UFO documents. Prevent the allies from constructiong the command post. ---------Allied Objectives--------- Destroy the main gate. Destroy the side gate. Get the UFO documents. Transmit the UFO documents. Constuct the command post. COPYRIGHT Original design is copywrited by Tom "Menzel" Haskins Authors may NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
  9. kate

    decrypted

    Version 1.0.0

    22 downloads

    Fx's specials thanks goes to : _Dersaidin _Nerve _Gray Matters dFx's thanks goes to : _wolfensteinx and their tutorials. _Francesco <Nemo> Bancalà for his software known as easygen. _SplashDamage for their mapping documentation and their support in the forum. _Thanks to ID Software for their engine and their support in community. _whole epona team and satoshi for their support. Axis Objective Descriptions 1 "Primary objective**Take Decrypted Documents" 2 "Primary objective**Transmit Decrypted Documents" 3 "Secondary objective**Dynamight the Main doors to get one more access" 4 "Secondary objective**Take the Froward flag to respawn closer" 5 "additionnal objective**Dynamight the Brick wall to get one more access to the transmitter" 6 "additionnal objective**Construct the Command post to get faster charge times" // Allied Objective Descriptions 1 "Primary objective**Take Decrypted Documents" 2 "Primary objective**Transmit Decrypted Documents" 3 "Secondary objective**Dynamight the Main doors to get one more access" 4 "Secondary objective**Take the Froward flag to respawn closer" 5 "additionnal objective**Dynamight the Brick wall to get one more access to the transmitter" 6 "additionnal objective**Construct the Command post to get faster charge times"
  10. kate

    ctf_poola

    Version 1.0.0

    13 downloads

    Author - Saigo (Targo Holsting) e-mail - [email protected] web - www.saigo.pri.ee/noaim About map Game - Wolfenstein: Enemy Territory Title - CTF Poola (ctf poland) Filename - ctf_poola.pk3 Given out - 2009-11-23 Decription - Created the map because of the lack of CTF maps on the wolfenstein Enemy Territory community and I wanted to play something new with my friends on LAN. Got inspired by Silly CTF map, which I really enjoyed playing with my friends. Best play would be 3on3 or 2on2. Inspiration Silly CTF by Johan Gustavsson Copyright © 2009 Targo Holsting all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. ________ allied "Try to steal Axis gold, but bear in mind that they are trying to get yours as well." axis "Try to steal Allies gold, but bear in mind that they are trying to get yours as well." neutral "The battle can end only if one team gets the others gold. And yes, it will get bloody"
  11. kate

    ROP_River4

    Version 1.0.0

    12 downloads

    axis "Les Alliés et les axes se font fasse en montagne dans une forteresse. Ils se battent pour la capture ou la défense de documents, c'est une bataille de tout-ou-rien." allied "Les Alliés et les axes se font fasse en montagne dans une forteresse. Ils se battent pour la capture ou la défense de documents, c'est une bataille de tout-ou-rien." neutral "Les Alliés et les axes se font fasse en montagne dans une forteresse. Ils se battent pour la capture ou la défense de documents, c'est une bataille de tout-ou-rien."
  12. Version 1.0.0

    17 downloads

    first you need to install the program tortoise https://tortoisesvn.net/
  13. kate

    glider_251

    Version 1.0.0

    26 downloads

    Title Glider Assault File name glider_251.pk3 Map name glider Version 2.5.1 (Created Nov 2005) Nbr of players Any Author 2Bit (www.tibetclan.com) Other maps Breakout TankBuster British Bulldog 2tanks 6flags 110 Factory Available from www.pythononline.co.uk/et or www.tibetclan.com Installation Put the pk3 file into the etmain folder. The Story Spring 1943, the Austrian Alps: Allied Intelligence has reported that the enemy are developing a powerful new tank in a secure research facility. It is vital that one of the prototype Jagdpanther models be photographed for assessment. Some Allied 'Horsa' gliders are in enemy hands and are crated in a nearby Axis outpost: capture the outpost and use the gliders to assist in the operation. Description The Allies are dropped in by parachute and must assault the Outpost in order to gain access to the gliders crated there. They must then fly at least one glider from the Outpost to a hilltop overlooking the research facility. From there they will be able to destroy the generator, which opens the sealed door of the tank storage building. They must steal the tank and transport it to the Outpost, where a Photo Reconnaissance Spitfire will be able to take photographs of it. Operation of Glider It is vital for the Allies to fly at least one glider to the hilltop overlooking the compound - the Generator cannot otherwise be destroyed (the Axis door to the Generator room is secure against Allied Covert Ops). Multiple soldiers can be transported in each glider. Gliders require steam power for launching, which is only available if the Hopper Pump is operational, so this must be repaired first. To fly a glider, any type of Allied soldier must go into the cockpit. Thereafter the glider will fly to the hilltop unless shot down. A glider can only be shot down using explosive weapons. A glider crash can be survivable by occupants depending on the angle of the crash and what the glider collides with. Baling out is often a safer option. Operation of Nebelwerfer (multiple rocket launcher) The Nebelwerfer can be loaded from the cart adjacent to it. A maximum of 6 rockets can be loaded, but it can be fired with less. The rockets are not 100% accurate, so the more rockets fired at one time, the greater the chance of a hit. 3 rocket/panzer hits will down a glider. The cart can be resupplied by an Axis Field Ops. When resupply is possible (the cart has less than 6 rockets in it) a red triangle illuminates showing where the Field Ops must stand to resupply the cart. The Field Ops can resupply one rocket every 3 seconds. Resupplying the cart is possible when the Nebelwerfer is firing, but otherwise only one action can be performed at a time. Spitfire The Spitfire will fly overhead when the tank passes the Guardpost, and then await its arrival at the Outpost. ME109s An Axis Field Op can call in ME109 airstrikes on the tank. To do this he must approach the radio in the Outpost any time after the tank has passed barrier #2, and before the tank reaches the Outpost. The ME109s will drop HE bombs, deadly to the tank and any escorting infantry. Gamemodes Objective, Stopwatch. Thanks to Splash Damage and Activision for the best (free!!) game I've ever played. DaBoy for prefabbing the Axis barracks for me. Drakir for various excellent prefabs. Iffy for the Nebelwerfer model. TibeT Clan for support, gameplay ideas and beta-testing.
  14. Version 1.0.0

    27 downloads

    open the html wolfenstein et - nickname creator.html
  15. kate

    fu_caen

    Version 1.0.0

    10 downloads

    playing it in the past : thie colors features might interfer with other maps All the work belongs to original owners. I only take credit for the graphics changes All graphic mods with FU belong to the Family United Clan only. You cannot edit this map without permission via email or through our forum at www.familyunitedclan.com Leavea a message for ProjectX if you have any comments or ideas for any other maps you have or making. "The Allies have occupied the town of Caen and have set up a Battalion headquarters. The Axis must push the Allies back across the river, get a tank across to break into the battalion headquarters, and steal their maps."
  16. kate

    frosty

    Version 1.0.0

    13 downloads

    Author: Prototype Email: Released on 05.01.04 Designed for 7 vs 7 but has spawn points for 16 vs 16 :o Description: 2 entry points at the door and side gate. Just inside the door is a flag which can be captured by the Allies to secure a new spawn point. However, the flag can be recaptured at any time by the Axis team. The objective is a book located in a room on the 2nd level of the axis base. It then has to be taken to the opposite side of the map to the radio room. Credits: Hummer for his crate models and great advice on the Splash Damage forums and irc. Menzel for releasing the source to tundra where I got many ideas and used the 2 snow textures for the terrain. Gerbil for his mml_church map where I learned a lot about scripting. Sock for his insane amount of help to the ET mapping community. Activision for releasing ET for free giving mappers a larger audience to (attempt to) please. Server admins like Goat and ND80 for providing servers which play only custom maps giving mappers a place to showcase their hard work. My cat for always being there for me when I got a compile error. ____________ Axis Objective Descriptions 1 "Primary Objective:**Prevent Allies from blowing the front bunker door." 2 "Primary Objective:**Prevent Allies from blowing the side gate." 3 "Primary Objective:**Prevent Allies from stealing the secret code book." 4 "Primary Objective:**Prevent Allies from transmitting the secret codes." 5 "Secondary Objective:**Hold flag to prevent Allied reinforcements." 6 "Secondary Objective:**Build a command post." // Allied Objective Descriptions 1 "Primary Objective:**Destroy the front bunker door." 2 "Primary Objective:**Destroy the side gate." 3 "Primary Objective:**Steal the secret code book." 4 "Primary Objective:**Transmit the secret codes." 5 "Secondary Objective:**Capture the flag to allow for Allied reinforcements." 6 "Secondary Objective:**Build a command post."
  17. kate

    frost_comp_b4

    Version 1.0.0

    13 downloads

    Mapname: frost_comp_b4 Status: beta 4 Mapper: CyburK released: 21.03.2007 contact: [email protected] website: www.cyburk.net frost_comp_b4 is the competition Version of frost_final. suggestions made by iTG`TosspoT, SPU9, Ronner mandatory info this beta is public cause people didnt really test the map. have fun PLAYING the map greets cyburk beta4 Changes: - Command Post is now back in the Ground Floor in the North Tower - Terrain Texture and other Terrain changes - Yard Doors are now closed until the Allies destroy the Door Controls by Satchel Charge. - Door Controls can be rebuild by Axis Team - other more ore less small Changes to the Rooms/Lightning - Castle Gate doesnt get stuck half way down. (people not discovering the bug shows they really havent played the map) beta3 Changes: **Spawns - Allies Spawn behind the Hills - Axis Spawn in the Library - When the Allies have built their Command Post they Spawn in the Towers. North by default, South as an alternative. - Axis have a second Spawn near their back Spawn. ** Objectives - There are now 2 !!!! Radar Prototypes that have to be stolen. - Second Radar Prototype is located under the Radar Station. ** Other - Axis have a team Door near the South Tower - The Castle Gate can be closed and opend now. Allies can only open it Axis only close. - The Command Post is now in the first Floor of the North Tower. - Truck is much faster now. - Changed the Sky to Nightsky. ** Fixes - Roofs in the Second Stage cant be accessed any more. - Engis dont get crushed when fixing the Truck on the loading Area. - Swastika Poster removed. beta2 Changes where: - Stair Bug fixed - Allies can stand on the Roof of the Truck and it will still drive beta 1 Changes where: - North Tower destructible Wall is moved to the Front and some of the Rocks have been removed - Allies Spawn closer to the Castle and have two different Spawns on the Hills - Ladders at the Bridge Tower are now at the Back. More Cover for the Allies on the Bridge. - Extra Walls in front of the Main Gate are removed less Cover for the Axis - All 2 MG´s where removed - Axis Spawn closer to the Command Post and Spawn at the Back if the Allies construct the Command POst. - The Door at the Radar can now be opened by everyone. (teamdoor removed) - The Truck is moved more left so the Objective Run takes little bit longer. - Its now impossible to climb the hills and jump over the Roof into the Castleyard. - It doesnt Snow anymore. ( 1337 PG´s will disable it anyway :P) - Windows in both Towers are bigger so Axis can stop Allies from planting Dyno. ( yes its a small pro-Axis change but i honestly think its good cause the Allies now Spawn really close to the Castle.) Install: put the frost_comp_b4.pk3 in your Wolfenstein - Enemy Territory/etmain folder and play. If you have a ton of maps in your etmain folder its possible you cant run the map with the ingame "host-game" option. In this case open the console and type "/g_gametype 2" hit enter and then type "/map frost_comp_b4" hit enter again and check it out. Story: The Allies must steal 2 Radar Prototypes out of an Axis Castle and Escape with a Truck. Objectives for Allies - Destroy the North Tower Wall! - Destroy the South Tower Wall! - Open the Castle Gate! - Destroy the Door Controls! - Construct your Command Post! CP enables a forward Spawn in the Towers. - Steal the Prototypes! - Get away with the Truck! Objectives for Axis - Defend the North Tower Wall! - Defend the South Tower Wall! - Keep the Castle Gate closed! - Dont let the Allies destroy the Door Controls / build the Door Controls! - Construct your Command Post! CP secures the forward Spawn in the Library. - Defend the Prototypes!. - Dont let the Allies get away with the Truck thanks and greetings all people at level-designer.de / etmaps.de / M8D Nephilm / M8D clan /Northerner /Shazam /Pitsbrgparatrpr / Berserker from wolfmap.de / splash-damage / macbeth / MerCuryRisIng /nullskillz /Sonyfan oak for the crucified model in the church http://www.planetquake.com/oakshiro/objects.htm also check out www.consolex.de / everthing for your x-box www.stocket.biz / clothing for da fresh player www.crossfire.nu www.gamestv.org
  18. kate

    Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  19. kate

    fragmaze_eiw

    Version 1.0.0

    5 downloads

    "Allies and axis have to proove their skills in a maze!**They can choose between the regular maze and box area.**Have fun!!!**Made by sl0wr0ck"
  20. Version 1.0.0

    25 downloads

    "Allies and axis have to proove their skills in a maze!**They can choose between the regular maze and box area.**Have fun!!!**Made by sl0wr0ck"
  21. kate

    fr_summer_b4

    Version 1.0.0

    8 downloads

    Mapname: fr_summer_b4 Status: beta 3 Mapper: CyburK released: 05.06.2009 contact: [email protected] website: www.cyburk.net "The Allies must steal 2 Radar Prototypes that are located in an Old Castle. beta2 changes - improved performance - new buildings - messages - sounds - landmines can now be placed - lots of small things beta3 changes - removed the bug where the yard doors stayed open oder stayed closed when the generator was build or destroyed while the doors where opening or closing. - the getaway is not that easy anymore - some brushwork - sounds and messages - textures beta4 changes - clipping of areas players shouldnt be able to get - better ways through the village - texture changes - some brushwork
  22. kate

    fp_jaden

    Version 1.0.0

    13 downloads

    "The Allied kids can't sleep until their dads read them a bed time story. Unfortunately there is only one book remaining in all of europe and the Axis have it. The Allied dads have tracked the book to an Axis base which is heavily guarded. With the Allied dads on the brink of insanity, they make one last push into the Axis base to recover the famous Dr. Suess book!" Axis Objective Descriptions 1 "Secondary Objective:**Prevent the Allies from destroying the Main Entrance." 2 "Secondary Objective:**Prevent the Allies from building a command post." 3 "Secondary Objective:**Prevent the Allies from breaching the side entrance." 4 "Primary Objective:**Prevent the Allies from destroying the Generator." 5 "Secondary Objective:**Prevent the Allies from capturing the Flag" 6 "Secondary Objective:**Prevent the Allies from destroying the Central Door" 7 "Primary Objective:**Defend the Dr. Suess Book." 8 "Primary Objective:**Don't let the allies escape with the book." // Allied Objective Descriptions 1 "Secondary Objective:**Destroy the Main Entrance." 2 "Secondary Objective:**Build a command post." 3 "Secondary Objective:**Breach the side entrance." 4 "Primary Objective:**Destroy the Generator." 5 "Secondary Objective:**Capture the Flag" 6 "Secondary Objective:**Destroy the Central Door" 7 "Primary Objective:**Steal the Dr. Suess Book." 8 "Primary Objective:**Escape with the book."
  23. kate

    fox2fixed

    Version 1.0.0

    10 downloads

    Author : Fox2 Email address : [email protected] Made in Belgium Map Information "Allies forces have to steal a box that contains documents (Docbox). These documents have information about the locations of German Artillery Fire in France. The docbox is located in a library in the little French town called Fox. Now go to war soldier! Game : Wolfenstein: Enemy Territory Title : Fox2 Filename : Fox2.pk3 Release date : 2006 Decription : Allies forces have to steal a docbox! Program : SD Radiant 1.4.0 Build time : / Compile time : / Installation : Place the Fox2.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map Fox2 Textures : None Sounds : None Models : None Info! #. This is a "FUN" map for the holidays. The map is intended to be fun playing but also at the same time being competive. So that it can be used as a war map between clans. Special thanks and Credits to: Splashdamage Everybody I forgot! :D Copyright © 2006 Toiletman This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION.
  24. kate

    fortress

    Version 1.0.0

    8 downloads

    Axis Objective Descriptions 1 "Primary Objective:**Stop the Allies from breaching the castle wall." 2 "Primary Objective:**Prevent the Allies from stealing the tank." 3 "Primary Objective:**Disable or obstruct the Allied-held Tank to prevent it reaching our HQ." 4 "Primary Objective:**Stop the Allies from blowing up the HQ main doors." 5 "Primary Objective:**Stop the Allies from blowing up our HQ." 6 "Secondary Objective:**Construct the command post." 7 "Secondary Objective:**Blow up the Allied command post." 8 "Secondary Objective:**Blow up the footbridge." // Allied Objective Descriptions 1 "Primary Objective:**Breach the castle wall." 2 "Primary Objective:**Steal the tank." 3 "Primary Objective:**Escort the tank to the town square." 4 "Primary Objective:**Use the tank to blow up the Axis HQ main doors." 5 "Primary Objective:**Use dynamite to blow up the Axis HQ." 6 "Secondary Objective:**Construct the command post." 7 "Secondary Objective:**Blow up the Axis command post." 8 "Secondary Objective:**Construct the footbridge."
  25. kate

    flughafen

    Version 1.0.0

    9 downloads

    Author : Rikard "Drakir" Lindgren Email address : [email protected] Webpage : http://www.drakir.tk Map Information Game : Return to Castle Wolfenstein: Enemy Territory Title : Flughafen Filename : flughafen.pk3 Release date : 2003-08-25 Decription : 1945, Southern Germany. Axis forces have developed a very poison gas that they plan on releasing over the enemy by air. Allied forces have found the hiding place and secured the gas, but can they hold it. Safest way to be sure is to destroy the airplane that the Axis forces are planing to use for the gas release. Program : SD Radiant 1.3.8 Build time : 4 week off an on. Compile time : 45 minutes Compile machine : AMD Athlon 2200, 512mb Installation : Place the hafen2.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map hafen2. Textures : 157 new ones provided with shaders in the pk3 file. Sounds : 6 new sounds for VO announcements. Models : 4 new models. Info! #. This map has taken me forever to make, at least it feels that way. After 2 BETA releases and many helpful testers i belive this map is ready for a FINAL release. The map has taking its course of redoing the objectives so many times during the development that i almost forgot what i first thought of when starting on this map. I am almost sad that i have to leave this baby and go on to making another map, i really enjoyed working on this map. This is also the first time i do some Voice Over by myself for a map, and ill think you´ll enjoy the "News" where i am talking a bit about the objectives. Have fun, cya next time it´s time for a map to be tested! Special thanks and Credits to: Enra, for testing, server and hosting my website. Sock at SD forums for great info. And offcourse everyone who gave me great feedback and testing, specially thanks to SmeTskE! I would also like to say that most of the textures are made by me. There are 156 new textures provided in the .pk3 file. In there´s 30 textures that i have borrowed from Iikka "Fingers" Keranen. Turbo: [email protected], Pointy: [email protected] for the me262 model from the RTCW map mp_schwalbe. Copyright © 2003 Rikard "Drakir" Lindgren all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION.
×
×
  • Create New...