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kate

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Everything posted by kate

  1. @centry here the application model so u start your applie, copy / past the text and answer to the question https://ets-clan.com/index.php?/forums/topic/237-joining-ets/ ,
  2. kate

    Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  3. Today, I would like to share you the first preview of Enemy Territory - Remaster Prototype. As I say in the video, almost everything you will see is far from being representative of the visual quality you can expect for the final release. So far, everything as been made to test the game functioning in "real conditions", on a real playable map, and not for being visually impressive (not yet). I wanted to do this preview more as a teaser than as a real gameplay presentation. I'm not taking this project as a joke, I'm spending a lot of time and efforts in it, and I'm really motivated to break the "ET2 curse" by releasing a real playable game, with my vision of what should be a good "ET2", and I hope it will be appreciated by as many ETPlayers as possible. That's it for today, here is the Youtube link, so remember to check the video description, and feel free to share me your opinion about it. (In advance, I'm sorry for the poor video quality, I'm definitely not a good Youtuber)
  4. Version 1.0.0

    6 downloads

    Map made by [UJE]Niek The Axis have one big objective this Christmastime , they want to steal all Presents so noone will have presents. They are escorting some trucks that are leaded by a tank , they have to escort it al the way through the town. The Allied forces have to prevent the Axis from stealing the Presents Have lots of fun on this map Merry Christmas Axis objective * Escort the Trucks to the Presents Factory * Blow up the 3 baricades * Fix the Commandpost Allied objective * Stop the Trucks * Build the Baricades * Build commandpost * Build the sidedoor More [UJE] maps: You can see the info about our other maps on our website [UJE]Clan site www.ujeclan.com for campaigncycles the map is called UJE_snow_patrol My Credits always go to the people who keep the game alive Also to Wolfenstein4ever because they are always uptodate with et news Thanks guys and a merry Christmas
  5. Version 1.0.0

    20 downloads

    [UJE] Flat sniper No Crossing Changed to no crossing on special request 23-10-2011 ----------------------------------------------------------------- you can start the map typing /rcon map UJE_flat_sniper_nc ----------------------------------------------------------------- Map made by [UJE]Niek ----------------------------------------------------------------- This is the no crossing version of flat sniper 2 high and i mean super high buildings standing against eachother . ----------------------------------------------------------------- [UJE]Clan site http://www.ujeclan.com you can get omnibot waypoints from our site
  6. Version 1.0.0

    8 downloads

    you can start the map typing /rcon map UJE_flat_sniper Map made by [UJE]Niek ----------------------------------------------------------------- Well another map is done. UJE_flat_sniper i named it , this map is made pure for fun. 2 high and i mean super high buildings standing against eachother . Again its a snipermap ,but there's a way to cross again for fun play , you can jump from a 100 stores building and try to land in the water or you can try to jump on de trampoline. The way up or down can be done by a elevator who was made by [UJE]C he has made the elevator in i think an hour hahah. Fine tuning took al littke bit longer , the elevator makes the map i think. I've releashed the map as a beta because it's not completly ready . A few sounds must be added and the fog must be adjusted and some stuff more. But i'm a little tyred of making this map , it took al lot of time longer that it was supose to be. Well the map is good playable and fun. There can be lot's of fun fights on the lowest level hihi. that was my intension . After this beta version its gonne be final but first i got to see how the map is going to be played.
  7. Version 1.0.0

    8 downloads

    you can start the map typing /rcon map UJE_flat_sniper Map made by [UJE]Niek Hunkmegs problem fixed ----------------------------------------------------------------- Well another map is done. UJE_flat_sniper i named it , this map is made pure for fun. 2 high and i mean super high buildings standing against eachother . Again its a snipermap ,but there's a way to cross again for fun play , you can jump from a 100 stores building and try to land in the water or you can try to jump on de trampoline. The way up or down can be done by a elevator who was made by [UJE]C he has made the elevator in i think an hour hahah. Fine tuning took al littke bit longer , the elevator makes the map i think. I've releashed the map as a beta because it's not completly ready . A few sounds must be added and the fog must be adjusted and some stuff more. But i'm a little tyred of making this map , it took al lot of time longer that it was supose to be. Well the map is good playable and fun. There can be lot's of fun fights on the lowest level hihi. that was my intension . After this beta version its gonne be final but first i got to see how the map is going to be played. ----------------------------------------------------------------- Adjusted - added model images - some stuff moved and erased - Added some more cover - added missing textures - better vis - added a secret room
  8. Version 1.0.0

    10 downloads

    map made by [UJE]Niek 19-03-2008 b2 version made 27-12-2010 Oke EGYPTIAN time. 2 pyramides this time with a very large building. There are some very special features in this map so try to find it. There is a catapult for passing and there are flying carpets instead of an elevator. Go walk around and shoot everyone you see. Have lots of fun on this map ----------------------------------------------------------------- Extra features * flying carpets instead of an elevator * Catapults for crossing and the abbility to put them out as admin. * A ghost that will follow you in the long hallway * 4 places medic each site * Fun sounds * some scary things ----------------------------------------------------------------- More [UJE] maps: You can see the info about our other maps on our website ----------------------------------------------------------------- [UJE]Clan site www.ujeclan.com you can get omnibot waypoint files from our site by [UJE]map info ----------------------------------------------------------------- for campaigncycles the map is called UJE_egypt_sniper ----------------Credits------------------------------------------- i wanne say Thanks to all the guys who made these beautiful models
  9. Version 1.0.0

    7 downloads

    made by [UJE]Niek nc version made 09-08-2009 This is the no crossing version This time Lot's of snipers are hiding in the castle. It's a spooky kind of castle so watch out. There is a way to pass on the bridge but.... A howling wolf will tell that someonces crossing so beware.. ----------------------------------------------------------------- extra stuff * Lot's of sounds ----------------------------------------------------------------- On our site you can see the info about all the maps we've made You can start the map typing UJE_castle_sniper_nc ----------------------------------------------------------------- [UJE]Clan site http://www.ujeclan.com
  10. Version 1.0.0

    10 downloads

    Map made by [UJE]Niek This time Lot's of snipers are hiding in the castle. It's a spooky kind of castle so watch out. There is a way to pass on the bridge but.... A howling wolf will tell that someonces crossing so beware.. ----------------------------------------------------------------- extra stuff * Alarm by passing * Lot's of sounds ----------------------------------------------------------------- On our site you can see the info about all the maps we've made ----------------------------------------------------------------- [UJE]Clan site http://www.ujeclan.com
  11. thanks to be here our euros afternoon see u later
  12. dont saw him at all this week end ....
  13. You can wear the tag Hung3r and welcome in our friendly clan
  14. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  15. i modified dont worry nice player and fun to play with ofc a yes
  16. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  17. Version 1.0.0

    9 downloads

    Authors info : Jerry Rader AKA Darkfire Name: Darkfire Website: www.mummiesclan.com AIM: jrader100222 Yahoo ID: hempfire4202000 Email: [email protected] Installation: extract the PK3 using WINZIP, or WINRAR into your Etmain folder. Something like this (C:\Program Files\Wolfenstein - Enemy Territory\etmain) Run the game, and play. Map Description: The main objective is to steal a crate of gold. The state of the bridge is vital to winning the game, as it's one of two ways accross the river. // Objectives // Primary: // 1: Secure Gold Crate / Defend Gold Crate // Secondary: // 2: Construct the bridge / Prevent the bridge // 3: Construct the Cave Bridge / Prevent the Cave Bridge // 4: Capture the Shipping Halls / Defend the Shipping Halls // 5: Destroy Main Gate / Defend Main Gate // 6: Prevent main gate block / construct main gate block // 7: Destroy the Shipping Box / Defend the shipping box // 8: Allied command post / Axis command post // 9: Prevent the West Wall/ Construct the West Wall // 10: Prevent the East Wall/ Construct the East Wall Special Thanks I'd like to thank my clan, Mummies, for the support along the way, the Shit storm clan for many vigorous testing, Marko, for his fog texture used near the foot bridge, Drakir, for his guard-tower prefab, and everyone at Marko's forums for their excellent help, without which this map would not be possible.
  18. Version 1.0.0

    9 downloads

    File: warringgods_final.pk3 Version: Final Release date: September 2011 Author: Tardis Email address: [email protected] Website 1: http://www.wix.com/dbjones80/tardis-informatick Website 2: http://www.dbjonescomputers.co.uk Location: Libya / Egypt Description : The Axis or the Allies are guarding a hoard of gold, Steal Seven crates of Gold from the Allies or the Axis // Allied Objective Descriptions "Primary Objective:****Secure Seven crates of Gold to the Axis Gold Store." "Primary Objective:**Stop the Axis from stealing the Gold from the Allied Mint." "Primary Objective:****Stop the Axis from Securing the Gold." "Primary Objective:****Steal Seven crates of Gold." "Secondary Objective:**Build Allies Ladder." "Secondary Objective:**Stop the Axis From Destroying The Ladder." "Secondary Objective:**Stop the Axis From Building The Ladder." "Secondary Objective:**Destroy Axis Ladder." // Axis Objective Descriptions "Primary Objective:****Stop the Allies from Securing the Gold." "Primary Objective:****Steal Seven crates of Gold." "Primary Objective:****Secure Seven crates of Gold to the Allies Gold Store." "Primary Objective:**Stop the Allies from stealing the Gold from the Axis Mint." "Secondary Objective:**Stop the Allies From Building The Ladder." "Secondary Objective:**Destroy Allies Ladder." "Secondary Objective:**Build Axis Ladder." "Secondary Objective:**Stop the Allies From Destroying The Ladder." base: From ctf_dkswarringgods :author = no author A Star Wars JK II Jedi Outcast Map reworked and redesigned for ET. editor: GTK Radiant 1.5 build time: about 16 weeks. compile settings: BSP: -meta -vis -light -fast -filter -samples 2 -bounce 8 Final compile time: 30 mins. CHANGES: New : Sky Box Lifts Both Teams Textures Ladders (Water Area's) Constructible Ladders Both Teams Water Fix Egypt Lamp (Main Area) Wodden Lamps Limbo Cam's -Vis Fixes *CREDITS* - Sky Box - New bespin_skybox See :bespin_skybox.shader - Objective Icon - FireFly - Egypt Lamp - Arcana (Robbie Powell) - Help - Mateos & Splashdamage Forum: Editing Wolf: ET Distribution / Permissions This is a Final of this map and may not be modified in anyway as to appear as a completed map by anyone else other than the author. You May Not decompile the BSP as a base to build additional levels. You May Use Any Items From This Map As Prefabs, Textures and/ or Models, as long as credit is given (Tardis) This file may not be commercially exploited in any way. Thanks Tardis
  19. Version 1.0.0

    13 downloads

    [UJE]Mountain attack 19-01-2013 B2 version 7-2-2013 By [UJE]Niek The war is in its Early days and Axis forces have occupied a small French village, where they Building their new Radar System, the Wurzburg Radar. Allies Forces have to sneak into the village steal and escape with the Radar Parts. this will be a Leathal battle where only the Strongest will Survive. Allied objective *Disable axis spawnflag so axis spawn way back *Blow the Radar door *Steal 2 radarparts and bring them to the truck *Escort the truck to a safe place *build commandpost for closer spawn Axis objective *Keep flag spawn *Prevent the Allies from building a commandpost *fix commandpost *Defend the Radar buildings main door *Defend the radar parts *Stop the truck for campaigncycles the map is called UJE_mountain_attack [UJE]Clan site www.ujeclan.com More [UJE] maps: You can see the info about our other maps on our website ----------------Credits------------------------------------------- too everyone who put in alot of time, to keep this game alive
  20. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  21. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  22. Version 1.0.0

    11 downloads

    Map made by [UJE]Niek a remake for sniper from rtcw UFO For once this is a serious map , after all the funmaps it was about time to make a map like this one. 2 Bunkers this time there is a way to cross so you can try. Find a nice spot to snipe cause thats all you can do in this map. More [UJE] maps: are on our website Please take your time to post on our forum for any questions [UJE]Clan site http://www.ujeclan.com
  23. Version 1.0.0

    15 downloads

    Map made by [UJE]Niek 11-05-2008 This is a very bad neighbourhood. There is a lot of shooting on this backyard, and i don't think people wanne stop shooting so... Shoot them alllllll. More [UJE] maps: You can see the info about our other maps on our website [UJE]Clan site www.ujeclan.com you can get omnibot waypoint files from our site by [UJE]map info for campaigncycles the map is called UJE_backyard_sniper Credits to everyone who wants that
  24. Version 1.0.0

    14 downloads

    discover the ruines of the Inca people It's posible to reach the other side via the islands Map made by1[UJE]Phrankhi www.ujeclan.com"
  25. kate

    et_mor2_snow.

    Version 1.0.0

    15 downloads

    Axis Objective Descriptions 1 "Don't let the Allies get the tank over the barriers." 2 "Protect the town's front gate." 3 "Secure the back door area." 4 "Prevent the Allies from stealing the documents." 5 "Get the documents back to the lab." Allied Objective Descriptions 1 "Build the bridge over the barriers and get the tank over to the front gate." 2 "Blow open the town's front gate." 3 "Dynomite the back door." 4 "Steal the documents from the lab." 5 "Escape the town with the documents."
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