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kate

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Everything posted by kate

  1. Version 1.0.0

    13 downloads

    I] Mentions Légales CE LOGICIEL EST FOURNI "EN L'ETAT" SANS GARANTIE D'AUCUNE SORTE, QU'ELLE SOIT IMPLICITE OU EXPLICITE, Y COMPRIS LES GARANTIES D'APTITUDE A UN TYPE D'UTILISATION. EN AUCUN CAS, CIDELCORP NE SERA TENU RESPONSABLE POUR TOUT DOMMAGE SPECIAL, ACCIDENTEL OU INDIRECT DECOULANT DE LA POSSESSION, DE L'UTILISATION OU DU DYSFONCTIONNEMENT DE CE LOGICIEL CIDELCORP. CIDELCORP SE RESERVE LE DROIT DE PROCEDER A DES AMELIORATIONS SUR CE FICHIER ET SUR CE LOGICIEL A TOUT MOMENT ET SANS PREAVIS. II] Changelog version 1.1.2 Ajout d'un nouveau système de sélection de jeu (l'ancien ne permettais pas de choisir facilement son jeu) Correction d'un bug provoquant l'arret du programme lors de la decompression des textures Correction d'un bug de casse pour quake 3 Ajout du système de statistiques anonymes cidelcorp ( Nom complet de l'os, version du programme, date de la decompilation) version 1.1.1 Correction d'un bug Modification du texte copié dans le presse papier lors de crashs. version 1.1.0 Ajout d'une meilleure mise en evidence des problèmes de la compilation Ajout du support des textures pour les 3 jeux supportés (Wolf:ET,RTCW,Quake3) Ajout de la reconnaissance d'une erreur d'accès d'écriture au fichier de sauvegarde Correction d'un bug qui provoquait lors des 2nd, 3emes ... compilations une impossibilité de sauvegarder le .map sous un nom different que "converted_mapname.map" Ajout de ce fichier (README) III] Support Manuel en ligne : http://decompilateur.cidelcorp.fr Forums de support : http://forums.cidelcorp.fr E-Mail : [email protected] IV] Remerciements Je tiens a remercier toute l'equipe de Cidelcorp et notemment le petit dernier, j'ai nommé cubix999. Je tiens aussi a remercier www.enemyterritory.fr pour la news qu'ils ont postés lors de la sortie de ce logiciel. Merci aussi à tous ceux qui m'entourrent de leur amour et de leur gentillesse. Merci spécial à mon père : "Oui, j'y ai cru ..."
  2. kate

    footrace_b1

    Version 1.0.0

    16 downloads

    lil fun map
  3. Version 1.0.0

    12 downloads

    Author : chuBBy Real name : Gert Suik Location : Estonia E-mail : [email protected] Game : Wolfenstein - Enemy Territory Description The Allies have to capture the Forward Bunker and breach the Main Entrance to secure the Forward Bunker and gain acces to the Repository where they have to steal the Gold Crate and place it onto the Escape Truck. Axis objectives - Don't let the Allies capture the flag. - Don't let them destroy the Main Entrance. - Stop the allies from destroyng the side planks. - Don't let the Allies destroy the Repository Gate. - Don't let the Allies construct the ramp. - Construct the CP and don't let the Allies do the same. - Construct the barrikade(west side of repository). - Defend the Gold. Allied objectives - Capture the flag. - Destroy the Main Entrance. - Destroy the side planks. - Destroy the Repository Gate. - Satchel the barrikade to gain additional access (west side of repository). - Construct the CP and don't let the Axis do the same. - Construct the ramp. - Steal the Gold. Spawntimes: Axis 30 Allies 20 Prefab Acknowledgements - Radar - FMC elevator tutorial prefab Bugs - haven't spotted any bugs yet Thanks Special thanks to: pl2tu (EE) nUkits (EE) manzz (EE) piilupart (EE) sarapik (EE) bodyshooter (EE) fate (EE) Helping sites: Splashdamage Forums 2Bit Enemy Territory FMC(Fate mapping center) Programs used - Enemy Territory and ETPro - GtkRadiant 1.5.0 - GtkRadiant 1.4.0 - Adobe Photoshop CS5 - Notepad -Pakscape
  4. Version 1.0.0

    14 downloads

    Axis Objective Descriptions 1 "Primary Objective:**Steal The Enigma Machine." 2 "Secondary Objective:**Destroy the Sub Pen Door." 3 "Secondary Objective:**Construct a Command Post." 4 "Secondary Objective:**Destroy the bunker defenses." 5 "Secondary Objective:**Capture the Bunker Flag." 6 "Secondary Objective:**Destroy the Road Entrance" 7 "Secondary Objective:**Transmit the Decoder Information" Allied Objective Descriptions 1 "Primary Objective:**Dont let the axis steal back the Enigma Machine." 2 "Secondary Objective:**Dont let the axis destroy the Sub Pen Door." 3 "Secondary Objective:**Construct the Command Post." 4 "Secondary Objective:**Build the Bunker Defenses." 5 "Secondary Objective:**Defend the bunker flag" 6 "Secondary Objective:**Defend the road entrance." 7 "Secondary Objective:**Dont let the axis escape with the decoder."
  5. Version 1.0.0

    11 downloads

    map: SecRadar2_final longname: Security Radar (Dedicated the Paulaner ET-server. for the many hours fun, FischCommand :-)) STATUS: FINAL II Changes against Final: o Bugs/Fixes: - Forget an area portal to remove (big "hall of hoom effect" on stair in Axis main building if Allies destroy the entry) grrmmmbl. - texture error in tunnel from 1. watch tower to Axis main building - better final compiling (in first final some shadow errors in terrain) - For a more balanced game: If Axis construct the ladder to roof then an additional steel wall (the place under the big gas tank) will be created. It's for better defensive the Axis. - Sound of all wood doors to wood-sound changed (before: metal) - fog density no longer completely so strongly - objective sound (at begin of game) for Axis works o New: + Stairway (ladder) near 2. watch tower to elevator + For a more balanced game: New room with many details (in first floor on stair) in the Axis main building (including MG42). For better defensive the Axis + New song "deadman". Listen "deadman" song on cemetery near door ;-) + misc optical details ---------------- Briefing: Southern Germany, 1944. The Axis developed secret plans for a new war zeppelin. The allied ones must bring these secret plans into their possession and to the large radar station deliver. These secret plans will be sent automatically to the next Allies base. Allies: Primary: - Destroy the entry to the second floor into Axis base - Destroy the secret document box into Axis base - Escape with the secret documents and bring it to big radar station Secondary: - Destroy the Axis gate to the roof - Destroy the Flag near big radar station - Construct a ramp to the Flag and radar station - Destroy alternate entry on the roof Axis: Primary: - Defend the entry to the second floor into Axis base - Keep the Top Secret Documents from being taken by the Allies into Axis base - Do not let the Allies escape the Documents to the big radar station Secondary: - Construct a gate to the roof and a steel wall - Prevent the destruction of the Flag near big radar station - Destroy the ramp to the Flag and radar station - Defend the alternate entry on the roof ------------------------------------------------------------------------------ German Language (Deutsch): Situation: Süddeutschland, 1944. Die Axis haben einen geheimen Plan für einen neuen Kriegszeppelin entwickelt. Die Allierten müssen diese geheime Pläne stehlen und diese auf die große Radarstation im Gebirge bringen, die Pläne werden dann per Funksignal zur nächstgelegenen Allierten-Funkstation automatisch übertragen. Allierte: Primärziele: - Zerstöre die Luke bei der Treppe zum 2. Stock in der Axis-Basis - Zerstöre den "Safe" in dem sich die geheimen Dokumente befinden - Flüchte mit den geheimen Dokumenten zum Gebirge und bringe sie auf die große Radarstation. Dabei gibt es mehrere Fluchtwege: 1. Direkt vom Geheimraum durch/über den Luftkanal ins Freie 2. Vom 2. Stock bei Schiebetür zur Treppe in den 1. Stock (natürlich nur, wenn Luke bei Treppe freigesprengt ist) 3. Als cvops die Axis-Leiter hoch zum Dach Sekundärziele: - Zerstöre die Axis-Leiter zum Dach der Axis-Basis - Zerstöre das Flag in der Nähe der großen Radarstation - Konstruiere eine Rampe mit Leiter als Aufgang zur Radarstation - Sprenge den Gaskessel auf dem Dach um einen oberen Eingang zu ermöglichen Axis: Primärziele: - Verteidige die Luke bei der Treppe zum 2. Stock in der Axis-Basis - Verteidige den "Safe" in dem sich die geheimen Dokumente befinden - Verhindere, dass die Axis mit den geheimen Dokumenten ins Gebirge zur großen Radarstation fliehen und ihn dort abliefern wollen. Sekundärziele: - Konstruiere einen Aufgang zum Dach im 2. Stock der Axis-Basis - Verhindere die Zerstörung vom Flag in der Nähe der großen Radarstation - Zerstöre die Rampe (Leiter) die als Aufgang zur großen Radarstation dient - Verteidige den 2. Eingang zum Dach der Axis-Basis Besonderheiten/Anmerkungen: Teleporter (von beiden Teams nutzbar): - Teleporter 1: Dieser Teleporter befindet sich auf der Oberleitung kurz vor der Wand zum Axis-Hauptgebäude. Das Ziel ist der obere Spawn (Fahne) - Teleporter 2: Dieser Teleporter befindet sich in dem Eissee in der Nähe des Axis-Spawns Das Ziel ist der Suchscheinwerfer mit Möglichkeit zum Aufstieg über 2 Bäume zum Radarturm. Tunnels bzw. Stollen (von beiden Teams nutzbar): - Stollen: In der Nähe des 1. Allies Spawns gibt es einen Stollen der quer hoch durch den Berg führt und bis fast zum Radarturm geht. - Abwasserkanal: Der Abwasserkanal verbindet den 1. Wachtturm mit dem Axis-Hauptgebäude. Der Eingang befindet sich unter dem 1. Wachtturm bzw. im Erdgeschoß des Axis-Hauptgebäudes. Erkletterbare Bäume (von beiden Teams nutzbar): - 3 rings um das Axis Hauptgebäude um zum Dach zu gelangen - 1 kurz vor dem Stollen beim Allies Spawn (bei kleinem Lager) - 2 beim Allies Spawn hoch auf das kleine zerstörte Haus - 1 beim großen Lager in der Nähe des Allies Spawn (rechts neben Straße) - 1 um jeden Wachtturm - 2 oberhalb des Suchscheinwerfers (Aufstieg zum Radarturm-Bereich) - 2 Vor der konstruierbaren Rampe (Aufstieg zum Radarturm-Bereich) Minen: - Grundsätzliches: Bei der Fahne auf dem Dach können ebenfalls Minen gelegt werden. Außerdem können Minen in jedem der 3 versch. Terrain-Gelände gelegt werden, somit ist die Map sehr gut geeignet für die exzessive Verwendung derselben ;-) ---------------------------------------------------------------------------- contact: FischCommand(AT)arcor.de Download, Infos und Screenshots: http://agent-de.org/ET/
  6. Version 1.0.0

    10 downloads

    SYSTherns Bind Creator V 1.0.0.2 This simple tool let you make your own binds for Enemy Territroy: Wolfenstein. Add Functions(like SayTeam or Reload), Sounds(like Affimative), Colors and Counters(like your last kill) to your bind and add it then to your cfg! enjoy!! ET-Name: #IA|Lastman|SAF www.systhern.de (C)SYSThern Jeffrey Wolf
  7. Version 1.0.0

    7 downloads

    Capture 1.1 ----------- by crmbs / www.crmbs.co.uk What it does is produce a series of cfgs, from a list of demos, with a frag frame time added for each demo, which allows the cl_avidemo command to be started at the correct time. You then run the script via a bat file, which loads up ET starts your first demo and then fast forwards until the specified frame time. It then captures until the designated stop time. Afterwards it will load the next demo, and repeat the process. The tool is designed to work only with image.exe, as image.exe allows unlimited screenshots, and organises them for you into time and dated folders. The point of the program is to eliminate the boring process of waiting to capture screenshots from your demos, as once youve set up the tool, u can leave your PC on over night and have all your screenshots ready to make your clips. Place the program in your ET root directory global offset - this is the time in frames (1000 ~ 1 second), the script will start recording before your frag and stop recording after it. timescale - the fastforward speed between demos (advised to use vid_restart feature in Capture 1.1 if you use a high timescale here).
  8. Version 1.0.0

    7 downloads

    The program takes an ordinary texture (it loads and saves bitmaps, or you can just copy and paste the textures in which is easier) and provides you with three little algorithms to seam it. It has a weighted averaging system which works well with pretty much any texture, an offset algorithm which works really well with some textures and not with others, and a speckle algorithm which is like a logical noise algorithm to help add some randomness back into the seam. Download & Info: Auto Seamer Website http://nemesis.thewavelength.net/ The program is NOT optimized in any way. It works fine with small textures (like 256x256) but starts to slow down significantly when you get up to around 512x512. Thats it. Hope you find it useful. AUTO SEAMER BY: RYAN "NEMESIS" GREGG Instalation Instructions: Unzip the contents of autoseamer101.zip to any folder and run it from there. Program/Author Information: ---- General Program Information ---- Date : March 9th 2002 Author : Ryan "NEMESIS" Gregg Title : Auto Seamer Build : 1.0.1 Zip Filename : autoseamer100.zip EXE Filename : Auto Seamer.exe Email address : [email protected] Home page / Website : http://nemesis.thewavelength.net/ ---- Program Construction Information ---- Programing Time : About 1.5 hours. Lines : 590 Parimiters : None. Writen In : Visual Basic 6.0 SP 5 Compiled To : Native Code Optimized For Speed Compile Machine : P3 450, 224mb Ram Compile time : About 0:0:05. Program Copyright-Permissions: This program is Freeware.
  9. Version 1.0.0

    12 downloads

    Scripts were tested with EtPro 3.2.6 and NoQuarter b1.0.4 / b1.1.0. But they should be working with all mods that support EtPro mapscripts. This is the first public release. If you encounter bugs or just like to give me some feedback for improvements or whatever, feel free to do this via the forums at http://www.hirntot.org or by mail to admin[at]hirntot.net --------------- Supported Maps: --------------- Description of the protected spawn-areas (including info on other etpro mapscripts used by default in these scripts): Würzburg Radar: --------------- allies house axis forward hut Railgun: -------- axis house allies camp Note: 6 axis players can spawn at the tower while depot yard is not captured or before ammo has been delivered to the crane Gold Rush/SW Gold Rush TE: -------------------------- allies first spawn allies tank spawn, 60 seconds after tank has been stolen axis second spawn Siwa Oasis/SW Siwa Oasis B3: ---------------------------- allies camp spawn allies old city after the wall has been blown axis garrison Spawn Note: in sw_oasis_b3, a colorful spam message has been added to announce if someone opens the tunnel gate by hand before the wall has been blown. It is hard to notice that on busy public servers due to excessive kill messages being displayed in the cpm area. Seawall Battery: ---------------- both allies beach spawns Note: allies can blow the back door permanently with dynamite, axis can spawn at the command post at start and when built Fuel Dump: ---------- allies first spawn Note: Allies will automatically spawn at the command post when built and tank is through tunnel. 2 axis players can spawn in the fueldump building storage room Venice: ------- allies first spawn axis second spawn Dubrovnik: ---------- axis/allies spawn Dubrovnik (no roof jump): ------------------------- axis/allies spawn clip to prevent jumping on the roofs ET Beach: --------- allies beach spawn -------------- Install Notes: -------------- Install note EtPro: Put the *.script files into the /etpro/etpromapscripts folder and add the following to the server config set b_mapScriptDirectory "etpromapscripts" Install note NoQuarter: Put the *.script files into the /noquarter/etpromapscripts folder and add the following to the server config set g_mapScriptDirectory "etpromapscripts" Install note EtPub: Put the *.script files into the /etpub/etpromapscripts folder and add the following to the server config set g_mapScriptDirectory "etpromapscripts"
  10. Version 1.0.0

    10 downloads

    PARAZIT-Clan Admin Tools 1.0.2 www.parazit.ro Content: Rcon Unlimited Jaymod Admin Command Putty Demo Recorder CFG Maker v3 Win SCP SSChecker Ban Managger Cheaters Databaze RconIT Core FTP
  11. Version 1.0.0

    15 downloads

    Utility: SmartStart Utility for ET Version: beta Date: January, 2011 Developer: GuNer OS Requirement: Windows XP 32bit Other Requirement: ET client 2.55 or 2.60b Website: www.rdaclan.com Contact: PM GuNer Disclaimer: User assumes full responsibility Support: None ---------------------------------------------- FEATURES: * Deletes .pid files, thus maintaining personal cvars, resolution, and config * Sets ET.exe process to "high priority" (this helps with lag on some machines) * Cleans custom clan menus, corruption, reduces errors and disconnects * Can be used instead of startup shortcut USE: Just unzip to your desktop, and double-click. Use in place of your ET shortcut if you like. Note: Requires ET be installed in the default directory. If not, this utility will not launch ET (but will still clean and prepare game) Enjoy! =RDA=GuNer
  12. Version 1.0.0

    7 downloads

    Utility: SmartStart Utility for ET Version: beta Date: January, 2011 Developer: GuNer OS Requirement: Windows 7, Vista, or XP 64-bit Other Requirement: ET client 2.55 or 2.60b Website: www.rdaclan.com Contact: PM GuNer Disclaimer: User assumes full responsibility Support: None ---------------------------------------------- FEATURES: * Deletes .pid files, thus maintaining personal cvars, resolution, and config * Sets ET.exe process to "high priority" (this helps with lag on some machines) * Cleans custom clan menus * Dedicates ET.exe to one processor on 64bit systems USE: Just unzip to your desktop, and double-click. Use in place of your ET shortcut if you like. Note: Requires ET be installed in the default directory. If not, this utility will not launch ET (but may still clean and prepare game). 64bit Note: Since ET is not multi-threaded, it is more efficient to dedicate the game to one processor. If the system has multiple processors it will move the game to a less used processor Enjoy! =RDA=GuNer
  13. kate

    cm_funkhaus1

    Version 1.0.0

    9 downloads

    Author : Dan Location : Malaysia E-mail : [email protected] Game : ET Legacy Description Axis communications outpost somewhere in the desert. Funk Haus translates to Radio Shack (sorta) Allies are attacking. Allied Objectives: - Destroy the blast door - Dynamite barricade is restricting access to the Generator - Dynamite the Generator. - (Optional) Construct CP - (Optional) Construct Assault Ramp for easier route to the Axis Blastdoor. Axis Objectives: - (Primary) Defend the Generator - Defend the Blast Door - Build a secondary Barricade to restrict access to the Generator - (Optional) Construct CP - (Optional) Destroy the Allied Assault Ramp Spawntimes: Axis 10 Allies 10 Bugs Assault Ramp construction marker at the world origin in the Command Map. \\*found 25/10/2016*// //*fixed 27/10/2016*\\
  14. Sysinternals Suite is a bundle of the Sysinternals utilities including Process Explorer, Process Monitor, Sysmon, Autoruns, ProcDump, all of the PsTools, and many more. The Sysinternals website was created in 1996 by Mark Russinovich to host his advanced system utilities and technical information. Whether you’re an IT pro or a developer, you’ll find Sysinternals utilities to help you manage, troubleshoot, and diagnose your Windows systems and applications. The suite includes AccessChk, AccessEnum, ADExplorer, ADInsight, ADRestore, Autologon, Autoruns, BGInfo, CacheSet, ClockRes, Contig, Coreinfo, CPU Stress, DebugView, Desktops, Disk2vhd, DiskExt, DiskMon, DiskView, DU (Disk Usage), EFSDump, FindLinks, Handle, Hex2dec, Junction, ListDLLs, LiveKd, LoadOrder, LogonSessions, MoveFile, NotMyFault, NTFSInfo, PendMoves, PipeList, ProcDump, Process Explorer, Process Monitor, PsExec, PsFile, PsGetSid, PsInfo, PsKill, PsList, PsLoggedOn, PsLogList, PsPasswd, PsPing, PsService, PsShutdown, PsSuspend, RamMap, RDCMan, RegDelNull, Regjump, RU (Registry Usage), SDelete, ShareEnum, ShellRunas, Sigcheck, Streams, Strings, Sync, Sysmon, TCPView, Testlimit, VMMap, VolumeID, WhoIs, WinObj, and ZoomIt.
  15. i dont upgraded for windows 11 : ET is not very stable with windows 10 already
  16. Version 1.0.0

    52 downloads

    some fun addons for the mod NQ
  17. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  18. happy Birthday :17:

  19. Version 1.0.0

    13 downloads

    Once it has downloaded (this should only take a second or two as it's a very small file), copy the etkey file to the relevant folder: First, go to the https://ets-clan.com/index.php?/files/file/1068-dsk_etkeygenerator_2015/&do=edit and click Generate Etkey! WinXP: C:\Program Files\Wolfenstein - Enemy Territory\etmain\ Vista/Win7 64bit: C:\Program Files (x86)\Wolfenstein - Enemy Territory\etmain\ Vista/Win7 32bit: C:\Program Files\Wolfenstein - Enemy Territory\etmain\ Mac OS X: /Users/username/Library/Application Support/Wolfenstein ET/etmain/ Linux (*): /home/username/.etwolf/etmain/ *Based on Ubuntu setup. Note: On some installations of Windows 7, you may also need to copy your new ETKey file to: C:\Users\username\AppData\Local\PunkBuster\ET\etmain\ You should now be good to go - start up wolfenstein and you should have a new GUID. You can check by typing /cl_guid into your console and seeing if it displays any letters/numbers. Not working? If /cl_guid reveals that you have an *Unknown* guid, join a server then type the following: /pb_cl_enable; pb_system 1; pb_writecfg; reconnect; This should solve all issues.
  20. kate

    Riverwar_V2

    Version 1.0.0

    11 downloads

    Author : Extra (Johnny Hadley) Email address : [email protected] Webpage : http://www.hadleyplace.com Map Information Game : Return to Castle Wolfenstein: Enemy Territory Title : River War Filename : reriver.pk3 Release date : 2003-08-27 Decription : The Allies are attempting to destroy the prototype heavy water processing control system. The Axis must guard their prototype heavy water processing control system. Axis Objective Descriptions 1 "Primary Objective:**Defend the Heavy Water processing Control System." 2 "Primary Objective:**Prevent Allies from breaching the Main Gates" 3 "Secondary Objective:**Prevent Allies from breaching the Ventalation Shaft." 4 "Secondary Objective:**Build a Command Post in the Forward Bunker." // Allied Objective Descriptions 1 "Primary Objective:**Destroy the Heavy Water processing Control System." 2 "Primary Objective:**Breach the Main Gates" 3 "Secondary Objective:**Breach the Ventalation Shaft." 4 "Secondary Objective:**Build a Command Post in the Forward Bunker." Program : SDRadiand 1.3.8 Build time : 10 weeks Compile time : 4 Hours Compile options : -meta -vis -light -fast -filter -samples 2 -bounce 8 Compile machine : AMD Athlon 1.4 gig Installation : Extract the pk3 to your etmain folder, select it from the hostgame menu Textures Standard Rtcw textures Special thanks to Sock and everyone on the Splashdamage Fourms Copyright © 2003 Johnny Hadley all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR PERMISSION.
  21. Welcome to ETS Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  22. Version 1.0.0

    7 downloads

    GAME DESCRIPTION Wolfenstein: Enemy Territory is a downloadable, free-to-play multiplayer game in which players wage war as Axis or Allies in team-based combat. It’s a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others. Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield. Read more: How to play Wolfenstein: Enemy Territory in 2019
  23. Version 1.0.0

    14 downloads

    GAME DESCRIPTION Wolfenstein: Enemy Territory is a downloadable, free-to-play multiplayer game in which players wage war as Axis or Allies in team-based combat. It’s a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others. Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield. Read more: How to play Wolfenstein: Enemy Territory in 2019
  24. Version 1.0.0

    22 downloads

    GAME DESCRIPTION Wolfenstein: Enemy Territory is a downloadable, free-to-play multiplayer game in which players wage war as Axis or Allies in team-based combat. It’s a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others. Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield. Read more: How to play Wolfenstein: Enemy Territory in 2019
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