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kate

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Files posted by kate

  1. UJE_space_panzer

    Map made by [UJE]Niek
    Took a while before i finished this map.
    Someone asked me if i couldt make the space panzer  look like
    the space sniper, so this map has a bit of both.
    It's a pure funmap so have some fun
    You can see all the info you need off ujemaps on our website
    [UJE]Clan site
    http://www.ujeclan.com
    you can get omnibot waypoint files from our site by [UJE]map info
    Greetz and fun [UJE]Niek
     

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  2. WarIn058

    20-10-2010 
     Version 1.0.0
    An NightMare058 & Scorpio! Production**

    This is are first map. Most of the textures are not made by us, they're ripped from other maps.
    We don't to change this map. 
    Contact:
    NightMare058 (Mapping)
    (xFire: mauricekramer)
    Scorpio! (Mapping & Scripting)
    (xFire: jmstelpstra)

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  3. warmissile_fp4

    Changelog for warmissile_fp4
    fixed minlight (whole map)
    fixed caulk at main generator
    fixed cam at main generator
    added cams
    fixed caulk and brush on flag allies axis
    fixed light at main door
    added details (whole map. trucks ect...)
    added door near main generator
    fixed door sound
    fixed angle at door
    fixed some lights
    fixed minimap tracemap
    fixed health ammo cabinets
    fixed cmarkers on minimap
    fixed models on keycard
    added cmarker keycard
    removed some old models
    fixed textures and brushes
    fixed landmines on texture grass
    added fog
    added ambient sounds crickets-, truck/tank-, war- and other sounds.
    added rocket start sound
    fixed objdata (still not final)
    removed spawnflags 2 on all models and added clip
    added texture obj map

    Todo:
    add sound for both commandposts.
    gouki fucked up command post spawn :D

    11 downloads

       (0 reviews)

    0 comments

    Submitted

  4. document_raid_final

    This is Final version of Document Raid map. It's avaible in Wolfstuff's download section at www.wolfstuff.org
    Map Objectives
        Allied:
         Primary:
         1)Repair and escort tank in position
         2)Steal Docs and take them back to tank
         3)Escort tank back home
         Secondary:
         1)Build CP (gives extra spawn)
         2)Build and protect bridge to allow tank pass it
        Axis:
         Primary:
         1)Stop Allies stealing the tank
         2)Slow down tank
         3)Protect Docs
         4)Stop allied team escaping with docs
         Secondary:
         1)Build CP (gives extra spawn)
         2)Keep bridge unbuild and sacthel it if it's built

            CREDITS
    All people involved testing the map and who gave me nice feedback about map :)
    BattleRat for placing very buggy first test release on public server to get it properly tested.
    J4M32 for advicing me with pk3 package thingys and all stuff that should be inside package. He also compiled first versions of the map before i got my radiant working properly.
    Polter for pointing some major bugs and gameplay problems in early versions.
    Anakin for some nice ideas for map :-P also made me realise few more bugs and how to solve them :)
    Creators of all tutorials i used to learn mapping :-) Some REALLY nice help in them.

    11 downloads

       (0 reviews)

    0 comments

    Submitted

  5. et_iceworld

    Map made by Aaron "VenomousCobra89" Young
    This map was made because of the idea of the Counterstrike: Source map fy_iceworld, i thought it would be neat to bring it to the Wolfenstein world
    Hints: Ammo is in the middle where the logo is created :D
    How to Install:
    download, extract to C:\Program Files\Wolfenstein - Enemy Territory\etmain and thats all!

    Everything is copyrighted to VenomousCobra89, if you want to use something from my file, email me at: v_cobra1 AT hotmail DOT com

    10 downloads

       (0 reviews)

    0 comments

    Submitted

  6. island2

    Axis Objective Descriptions
    1    "Primary Objective:**Stop the Allied forces from stealing the secret war documents from the war room bunker."
    2    "Primary Objective:**Prevent the Allies from transmitting the secret war docuements using any radio on the island."
    3    "Secondary Objective:**Stop the Allied forces from detroying the Cannon Supply Doors and gain a fast entry to the Cannon."
    4    "Secondary Objective:**Contruct the Radio Bunker Door preventing Allies from being able to transmit any documents from that radio."
    5    "Primary Objective:**Defend the main cannon at all cost, prevent Allies from gaining access and blowing it up."
    // Allied Objective Descriptions
    1    "Primary Objective:**Steal the secret war docuemtns from the war room bunker hidden underground."
    2    "Primary Objective:**Transmit the war documents at any available radio on the island."
    3    "Primary Objective:**Blow up the Cannon Supply Doors for easy access to the main Cannon."
    4    "Seconday Objective:**Destroy the Radio Bunker Door if constructed for easy transmission of the secret war documents."
    5    "Primary Objective:**Destroy the main Cannon, this is critical for future Allied attacks!"

    24 downloads

       (0 reviews)

    0 comments

    Updated

  7. hkf1v1_3

    Axis Objective Descriptions
    1 "Prevent the allies from breaching the wall and entering the city"
    2 "Prevent the allies from stealing the tank"
    3 "Prevent the tank from reaching the armory!"
    4 "Prevent the allies from planting explosives on the bridge"
    // Allied Objective Descriptions
    1 "Destroy the wall to gain access to the city"
    2 "Steal the tank from the axis garage"
    3 "Use the tank to breach the axis armory"
    4 "Plant explosives from the armory on the three main bridge supports"

    13 downloads

       (0 reviews)

    0 comments

    Updated

  8. isle

    Axis Objective Descriptions
    1    "Primary Objective: Defend the Helipad from the Allies!"
    2    "Capture the Aqueduct House for Forward Positioning!"
    3    "Keep the Aqueduct blown to prevent the Allied advance!"
    4    "Keep the Bridge blown to prevent the Allied advance!"
    5    "Construct and protect the Well Gate to prevent Allied access!"

    Allied Objective Descriptions
    1    "Primary Objective: Destroy the Axis Helipad!"
    2    "Capture the Aqueduct House for Forward Positioning!"
    3    "Repair and protect the Aqueduct to aid your advance to the Axis Helipad!"
    4    "Repair and protect the Bridge to aid your advance to the Axis Helipad!"
    5    "Destroy the Axis Well Gate to gain further access to the Axis summit!"

    20 downloads

       (0 reviews)

    0 comments

    Updated

  9. Ia_drang

    briefing   I
    la_drang valley near pleiku.the allied forces is fighting to gain control over this area and vietcong forces will do anything to force them out ... map by thunder

    11 downloads

       (0 reviews)

    0 comments

    Submitted

  10. windows installation

    GAME DESCRIPTION
    Wolfenstein: Enemy Territory is a downloadable, free-to-play multiplayer game in which players wage war as Axis or Allies in team-based combat. It’s a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.
    Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield.
    Read more: How to play Wolfenstein: Enemy Territory in 2019

    22 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Linux installation

    GAME DESCRIPTION
    Wolfenstein: Enemy Territory is a downloadable, free-to-play multiplayer game in which players wage war as Axis or Allies in team-based combat. It’s a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.
    Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield.
    Read more: How to play Wolfenstein: Enemy Territory in 2019

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  12. MacOs installation

    GAME DESCRIPTION
    Wolfenstein: Enemy Territory is a downloadable, free-to-play multiplayer game in which players wage war as Axis or Allies in team-based combat. It’s a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.
    Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield.
    Read more: How to play Wolfenstein: Enemy Territory in 2019

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Riverwar_V2

    Author        : Extra (Johnny Hadley)
    Email address    : [email protected]
    Webpage        : http://www.hadleyplace.com
     Map Information
    Game        : Return to Castle Wolfenstein: Enemy Territory
    Title        : River War
    Filename    : reriver.pk3
    Release date    : 2003-08-27
    Decription    : The Allies are attempting to destroy the prototype heavy water processing control system.
              The Axis must guard their prototype heavy water processing control system.
    Axis Objective Descriptions
    1    "Primary Objective:**Defend the Heavy Water processing Control System."
    2    "Primary Objective:**Prevent Allies from breaching the Main Gates"
    3    "Secondary Objective:**Prevent Allies from breaching the Ventalation Shaft."
    4    "Secondary Objective:**Build a Command Post in the Forward Bunker."

    // Allied Objective Descriptions
    1    "Primary Objective:**Destroy the Heavy Water processing Control System."
    2    "Primary Objective:**Breach the Main Gates"
    3    "Secondary Objective:**Breach the Ventalation Shaft."
    4    "Secondary Objective:**Build a Command Post in the Forward Bunker."
    Program        : SDRadiand 1.3.8
    Build time     : 10 weeks
    Compile time    : 4 Hours
    Compile options : -meta -vis -light -fast -filter -samples 2 -bounce 8
    Compile machine    : AMD Athlon 1.4 gig
    Installation    : Extract the pk3 to your etmain folder, select it from the hostgame menu
     Textures
    Standard Rtcw textures
     Special thanks to
    Sock and everyone on the Splashdamage Fourms
    Copyright © 2003 Johnny Hadley all rights reserved
    This level may be electronically distributed only at
    NO CHARGE to the recipient in its current state, MUST
    include this .txt file, and may NOT be modified IN
    ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
    DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
    PERMISSION.

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  14. DSK_etkeygenerator_2015

    Once it has downloaded (this should only take a second or two as it's a very small file), copy the etkey file to the relevant folder:
    First, go to the https://ets-clan.com/index.php?/files/file/1068-dsk_etkeygenerator_2015/&do=edit and click Generate Etkey!
    WinXP: C:\Program Files\Wolfenstein - Enemy Territory\etmain\
    Vista/Win7 64bit: C:\Program Files (x86)\Wolfenstein - Enemy Territory\etmain\
    Vista/Win7 32bit: C:\Program Files\Wolfenstein - Enemy Territory\etmain\
    Mac OS X: /Users/username/Library/Application Support/Wolfenstein ET/etmain/
    Linux (*): /home/username/.etwolf/etmain/
    *Based on Ubuntu setup.
    Note: On some installations of Windows 7, you may also need to copy your new ETKey file to: C:\Users\username\AppData\Local\PunkBuster\ET\etmain\
    You should now be good to go - start up wolfenstein and you should have a new GUID. You can check by typing /cl_guid into your console and seeing if it displays any letters/numbers.
    Not working?
    If /cl_guid reveals that you have an *Unknown* guid, join a server then type the following:
    /pb_cl_enable; pb_system 1; pb_writecfg; reconnect;
    This should solve all issues.

    13 downloads

       (0 reviews)

    0 comments

    Updated

  15. zogscubeofdeath

    Axis Objective Descriptions
     1    "Primary Objective:**Prevent the Allies from securing the Egg!"
     2    "Primary Objective:**Secure the Egg!"
    Allied Objective Descriptions
     1    "Primary Objective:**Secure the Egg!"
     2    "Primary Objective:**Prevent the Axis from securing the Egg!"

    8 downloads

       (0 reviews)

    0 comments

    Updated

  16. Easter addons and easter voices for NQ servers

    some fun addons for the mod NQ

    53 downloads

       (0 reviews)

    0 comments

    Updated

  17. cm_funkhaus1

    Author        : Dan
    Location    : Malaysia
    E-mail        : [email protected]
    Game        : ET Legacy
    Description
    Axis communications outpost somewhere in the desert. Funk Haus translates to Radio Shack (sorta)
    Allies are attacking.
    Allied Objectives:
    - Destroy the blast door
    - Dynamite barricade is restricting access to the Generator
    - Dynamite the Generator.
    - (Optional) Construct CP
    - (Optional) Construct Assault Ramp for easier route to the Axis Blastdoor.
    Axis Objectives:
    - (Primary) Defend the Generator
    - Defend the Blast Door
    - Build a secondary Barricade to restrict access to the Generator
    - (Optional) Construct CP
    - (Optional) Destroy the Allied Assault Ramp
    Spawntimes:
    Axis 10
    Allies 10
    Bugs

    Assault Ramp construction marker at the world origin in the Command Map. \\*found 25/10/2016*//
    //*fixed 27/10/2016*\\

    9 downloads

       (0 reviews)

    0 comments

    Submitted

  18. stukton

    "Stukton" README

    Conversion From Tardis
    Made Playable for Wolfenstein - Enemy Territory (Axis Objective Map)
    Briefing:    The Axis Air Drop in to Stukton a small english village/town and try to steal allied secret documents.
    Date:        6th January 2012
     
     Axis:

     1. Primary: Steal the Secret Documents
     2. Secondary: Conquer the Forward Spawn
     3. Secondary: Destroy the Safe Door
     4. Secondary: Destroy the Broken Wall for Alternative Route
     Allies:

     1. Primary: Prevent the Secret Documents
     2. Secondary: Conquer the Forward Spawn
     3. Secondary: Construct the Safe Door
     4. Secondary: Construct a Wall to Stop Alternative Route for Axis
     
    *CREDITS*
    - Sky Box      -     VANILLA SKY - BY AVOC @ eft-clan.com
    - rayban_candle     -    [email protected]
    - All Modles      -     Thanks Respected Owners
    - Help           -     Splashdamage Forum: Editing Wolf: ET
    Distribution / Permissions
    This map and may not be modified in anyway as to appear as a
    completed map by anyone else other than the author.
    You May Not decompile the BSP as a base to build additional levels.
    You May Use Any Items From This Map As Prefabs, Textures and/ or Models, as long as credit is given to respected owners
    This file may not be commercially exploited in any way.
    Thanks Tardis

    Textures/shaders

    tardis
    tadis.shader
    Other shaders edited for Wolfenstein - Enemy Territory
    ©2012 Dainel Jones. All rights Reserved. 
    Original Author:
    Melv "Stukatto" Miller  
    Date:
    16th February 2002
    Map Name:
    "Stukton"
     
    Description:

    Welcome to Stukton.The map is set in a small english village/town,it's taken a few months on and off to build.
    The map is primarily designed for In2tagib or Disintigration games, but accomodates all game modes except CTF.
    Theres new sounds,textures,shaders and contributed models and textures.
    Bugs:
    None.
    A few sparklies around some curves, they don't hinder gameplay or anything,they're just a visual flaw.
     
    Credits/Thanks:

    Melv "Stukatto" Miller ,
    Raven for EF,
    ID for engine,
    Mr Chapel
    Agent007  
    KevinUK
    Textures/shaders

    \scripts\stukton.shader
    textures\pub
    textures\stuk_church
    textures\twintown
    Author:Stukatto
    textures\1mp_door
    textures\1mp_externalwall
    textures\1mp_wood
    Author:©3D Realms,Max Payne texture pack.
    textures\cs_joesmoe_cm
    Author:Joe Smoe
    textures\cs_megamikedeus2
    Author:Mega Mike Deus
    textures\cust_various
    Author:Misc/Unknown origin
    \scripts\dbstudio.shader
    textures\dbstudio_plants
    Author:           Dale A. Byrd
    textures\fm_carpets
    textures\fm_landscapes
    textures\fm_metal_and_plates
    textures\fm_stairs
    textures\fm_tiles
    textures\fm_trims
    textures\fm_walls
    textures\fm_woods
    Author:(SoF,Foyleman) Raven Software
    Models/Prefabs

    /models/mapobjects/starfleet
    Bushes and ferns are copies of the ones included in the addon for Elite Force. ©2000 Raven Software/Activision.
    /models/mapobjects/GR_trees
    Author:Krischan "GrimReaper" Makowka
    /models/mapobjects/liqour  courtesy of Xcom
    Author:Xcom
    /models/mapobjects/oak  courtesy of GrimReaper
    Author:Krischan "GrimReaper" Makowka

    /models/mapobjects/qkq_beer
    /models/mapobjects/qkq_cigs  courtesy of QkennyQ
    Author:QkennyQ
    Dead tree,red flower and bush textures courtesy of DB Studios
    Author:Dale A. Byrd

    15 downloads

       (0 reviews)

    0 comments

    Updated

  19. 97smartstart_vista_7_xp64bit

    Utility: SmartStart Utility for ET
    Version: beta
    Date: January, 2011
    Developer: GuNer
    OS Requirement: Windows 7, Vista, or XP 64-bit
    Other Requirement: ET client 2.55 or 2.60b
    Website: www.rdaclan.com
    Contact: PM GuNer
    Disclaimer: User assumes full responsibility
    Support: None
    ----------------------------------------------
    FEATURES:
     * Deletes .pid files, thus maintaining personal cvars, resolution, and config
     * Sets ET.exe process to "high priority" (this helps with lag on some machines)
     * Cleans custom clan menus
     * Dedicates ET.exe to one processor on 64bit systems
    USE:
     Just unzip to your desktop, and double-click.  Use in place of your ET shortcut if you like.  
    Note:
     Requires ET be installed in the default directory.  If not, this utility will not launch ET (but may still clean and prepare game).  
    64bit Note:
    Since ET is not multi-threaded, it is more efficient to dedicate the game to one processor.  
    If the system has multiple processors it will move the game to a less used processor
     
    Enjoy!
    =RDA=GuNer
     

    8 downloads

       (0 reviews)

    0 comments

    Submitted

  20. 99smartstart_winxp_32bit

    Utility: SmartStart Utility for ET
    Version: beta
    Date: January, 2011
    Developer: GuNer
    OS Requirement: Windows XP 32bit
    Other Requirement: ET client 2.55 or 2.60b
    Website: www.rdaclan.com
    Contact: PM GuNer
    Disclaimer: User assumes full responsibility
    Support: None
    ----------------------------------------------
    FEATURES:
     * Deletes .pid files, thus maintaining personal cvars, resolution, and config
     * Sets ET.exe process to "high priority" (this helps with lag on some machines)
     * Cleans custom clan menus, corruption, reduces errors and disconnects  
     * Can be used instead of startup shortcut
     
    USE:
     Just unzip to your desktop, and double-click.  Use in place of your ET shortcut if you like.  
    Note:
     Requires ET be installed in the default directory.  If not, this utility will not launch ET (but will still clean and prepare game)
        
    Enjoy!
    =RDA=GuNer

    16 downloads

       (0 reviews)

    0 comments

    Submitted

  21. admin_tools_1-0-2

    PARAZIT-Clan Admin Tools 1.0.2
    www.parazit.ro

    Content:
    Rcon Unlimited
    Jaymod Admin Command
    Putty
    Demo Recorder
    CFG Maker v3
    Win SCP
    SSChecker
    Ban Managger
    Cheaters Databaze
    RconIT
    Core FTP

    10 downloads

       (0 reviews)

    0 comments

    Submitted

  22. anti_spawn-kill_roofs__etpro-scripts

    Scripts were tested with EtPro 3.2.6 and NoQuarter b1.0.4 / b1.1.0. But they
    should be working with all mods that support EtPro mapscripts. This is the
    first public release. If you encounter bugs or just like to give me some
    feedback for improvements or whatever, feel free to do this via the forums
    at http://www.hirntot.org or by mail to admin[at]hirntot.net

    ---------------
    Supported Maps:
    ---------------
    Description of the protected spawn-areas (including info on other etpro
    mapscripts used by default in these scripts):
    Würzburg Radar:
    ---------------
    allies house
    axis forward hut

    Railgun:
    --------
    axis house
    allies camp
    Note: 6 axis players can spawn at the tower while depot yard is not captured
    or before ammo has been delivered to the crane

    Gold Rush/SW Gold Rush TE:
    --------------------------
    allies first spawn
    allies tank spawn, 60 seconds after tank has been stolen
    axis second spawn

    Siwa Oasis/SW Siwa Oasis B3:
    ----------------------------
    allies camp spawn
    allies old city after the wall has been blown
    axis garrison Spawn
    Note: in sw_oasis_b3, a colorful spam message has been added to announce if
    someone opens the tunnel gate by hand before the wall has been blown. It is
    hard to notice that on busy public servers due to excessive kill messages
    being displayed in the cpm area.

    Seawall Battery:
    ----------------
    both allies beach spawns
    Note: allies can blow the back door permanently with dynamite, axis can
    spawn at the command post at start and when built

    Fuel Dump:
    ----------
    allies first spawn
    Note: Allies will automatically spawn at the command post when built and
    tank is through tunnel. 2 axis players can spawn in the fueldump building
    storage room

    Venice:
    -------
    allies first spawn
    axis second spawn

    Dubrovnik:
    ----------
    axis/allies spawn

    Dubrovnik (no roof jump):
    -------------------------
    axis/allies spawn
    clip to prevent jumping on the roofs
    ET Beach:
    ---------
    allies beach spawn
     
    --------------
    Install Notes:
    --------------
    Install note EtPro:
    Put the *.script files into the /etpro/etpromapscripts folder and add the
    following to the server config
    set b_mapScriptDirectory "etpromapscripts"
    Install note NoQuarter:
    Put the *.script files into the /noquarter/etpromapscripts folder and add
    the following to the server config
    set g_mapScriptDirectory "etpromapscripts"
    Install note EtPub:
    Put the *.script files into the /etpub/etpromapscripts folder and add the
    following to the server config
    set g_mapScriptDirectory "etpromapscripts"

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  23. autoseamer101

    The program takes an ordinary texture (it loads and saves bitmaps, or you can just copy and paste the textures in which is easier) and provides you with three little algorithms to seam it. It has a weighted averaging system which works well with pretty much any texture, an offset algorithm which works really well with some textures and not with others, and a speckle algorithm which is like a logical noise algorithm to help add some randomness back into the seam.
    Download & Info:

    Auto Seamer Website
    http://nemesis.thewavelength.net/
    The program is NOT optimized in any way. It works fine with small textures (like 256x256) but starts to slow down significantly when you get up to around 512x512. Thats it. Hope you find it useful.

     AUTO SEAMER BY: RYAN "NEMESIS" GREGG

    Instalation Instructions:
    Unzip the contents of autoseamer101.zip to any folder and
    run it from there.

    Program/Author Information:
     
    ---- General Program Information ----
    Date                     : March 9th 2002
    Author                   : Ryan "NEMESIS" Gregg
    Title                    : Auto Seamer
    Build                    : 1.0.1
    Zip Filename             : autoseamer100.zip
    EXE Filename             : Auto Seamer.exe
    Email address            : [email protected]
    Home page /  Website     : http://nemesis.thewavelength.net/
    ---- Program Construction Information ----
    Programing Time          : About 1.5 hours.
    Lines                    : 590
    Parimiters               : None.
    Writen In                : Visual Basic 6.0 SP 5
    Compiled To              : Native Code Optimized For Speed
    Compile Machine          : P3 450, 224mb Ram
    Compile time             : About 0:0:05.

    Program Copyright-Permissions:
    This program is Freeware.

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  24. capture_et

    Capture 1.1
    -----------
    by crmbs / www.crmbs.co.uk
     
    What it does is produce a series of cfgs, from a list of demos, with a frag frame time added for each demo, which allows the cl_avidemo command to be started at the correct time.

    You then run the script via a bat file, which loads up ET starts your first demo and then fast forwards until the specified frame time. It then captures until the designated stop time. Afterwards it will load the next demo, and repeat the process.

    The tool is designed to work only with image.exe, as image.exe allows unlimited screenshots, and organises them for you into time and dated folders.

    The point of the program is to eliminate the boring process of waiting to capture screenshots from your demos, as once youve set up the tool, u can leave your PC on over night and have all your screenshots ready to make your clips.

    Place the program in your ET root directory

    global offset - this is the time in frames (1000 ~ 1 second), the script will start recording before your frag and stop recording after it.

    timescale - the fastforward speed between demos (advised to use vid_restart feature in Capture 1.1 if you use a high timescale here).

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  25. bind-creator_v1-0-0-2

    SYSTherns Bind Creator V 1.0.0.2
    This simple tool let you make your own binds for Enemy Territroy: Wolfenstein.
    Add Functions(like SayTeam or Reload), Sounds(like Affimative),
    Colors and Counters(like your last kill)  to your bind and add it then to your cfg!
    enjoy!!

    ET-Name: #IA|Lastman|SAF
    www.systhern.de
    (C)SYSThern Jeffrey Wolf

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