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kate

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Posts posted by kate

  1. 56 minutes ago, Two Minutes Hate said:

    maybe a process running in the background ?!?! That's Windows for you...


    -2MH

     

     

     

     

    First times I had this problem and except to restart I had no clue how to fix 

  2. To can delete my maps pk3 in my Et main folder I had to restart my computer 

    first i disconnected and tried to delete them but I had a message ETexe still running …

    i use windows 10

    u had this problem also ?

  3. for any  errors messages please post :

    your ET installation (windows, Linux or IOS )

    the messages error

    the map name when this happened

    example yesterday  an Ets  had this error (  I am getting an error when joining the server (ETS Silent XPSave) max_patch_planes... )

     

  4. Finally got an email 

    Hi Marianne am on holyday bad the internet is here on this part off france terible on this days at the moment . Mayby Toppas en Odin are here also world chapions ships carp fishing So all is fine by us you see me soon again on your server .

    • Like 1
  5. 9 hours ago, Napoleon said:

    I see you edited out the section surrounding line 813. will the pk3 accept this?  I recall modifying files with smaller size or different amount of text in the map failing to start. Or is this only for map model?

    Did you get it to work?

    Is only for this map. And it will modify the map just for the lockout and teleport part

    but I think is better to keep western like it is

    i don’t added all the scripts and many been made for etpro servers

    https://ets-clan.com/index.php?/files/category/92-luas-scripts-maps-scripts/

  6. 5 minutes ago, Bier said:

    He will pop up again, as usual...
    This isn't the first time he takes a timeout, and the guy goes on holliday like 4 times per year....

    Who know if he does not been in Maroc..

  7. Like with this one

    https://wolffiles.de/services/campcreator/formular.php

    WET-Campaign-Creator

    Name:  
    Password:  

    If you`re not registred yet, you can do it HERE

    Why should I register?

    Because the campaigns were saved, so you can edit a once created campaign later.
    No personal Data is needed. Just register a nick with a password and start. 

    Update V2.00
    Updated map database according to wolffiles ET maps content
    Download-package now includes a linklist with the direktlinks to the mapfiles needed to run the campaign


    Update V1.01
    Corrected a error which added the last pk3-Filename
    instead of thee last mapname in Description


    If you have any question about this campaign-creator
    Feel free to mail me:
    schnoog([@])schnoog.eu

  8. Weird how the Nitmod server only showed up on the main et game menu once. I was able to access it then. I enter through the game main menu. It hasn't shown up since that one time. I see it appears on Splatladder. I just wonder why it doesn't show up in the main server menu.
    anotherwhiner
  9. Wolfenstein: Enemy Territory

    From PCGamingWiki, the wiki about fixing PC games
    Wolfenstein: Enemy Territory
    Wolfenstein: Enemy Territory cover
    Developers
      Splash Damage
      id Software
    Publishers
    Original Activision
    Current Bethesda Softworks
    Engines
      id Tech 3
    Release dates
    Windows May 29, 2003
    macOS (OS X) May 29, 2003
    Linux May 29, 2003
    Reception
    Metacritic 90
    Taxonomy
    Monetization Freeware
    Modes Multiplayer
    Pacing Real-time
    Perspectives First-person
    Controls Direct control
    Genres FPS
    Themes World War II, Sci-fi, Fantasy
    Series Wolfenstein
    Icon overlay.png
    Icon overlay.png
    Wolfenstein: Enemy Territory on HowLongToBeat
    Wolfenstein: Enemy Territory on IGDB
    Icon overlay.png
    Icon overlay.png
    Icon overlay.png
    Icon overlay.png
    Wolfenstein: Enemy Territory guide on StrategyWiki
    Wolfenstein: Enemy Territory on MobyGames
    Wolfenstein: Enemy Territory on Wikipedia
    Icon overlay.png
    Icon overlay.png
     

    Wolfenstein: Enemy Territory is a multiplayer first-person FPS game in the Wolfenstein series.

     

    Key points

     
     Released as a standalone follow-up to Return to Castle Wolfenstein.
     
     Active modding community.

    General information

     
     Official Wolfenstein series site
     
     Splash Damage Forum - Official game subforum.
     
     Splash Damage Editing Wiki - The official modding wiki for the game.
     
     Crossfire - A community site for the competitive community.
     
     Splatterladder - A web-based server browser and community site for the public communities.
     
     
     GOG.com Community Discussions
     
     GOG.com Support Page
     
     Steam Community Discussions

    Availability  Link

    Source DRM Notes Keys OS
    Retail 
    DRM-free
    Released with Return to Castle Wolfenstein's platinum edition.   
    Windows
    macOS (OS X)
    Linux
    Developer website
    DRM-free
    Available for free.   
    Windows
    macOS (OS X)
    Linux
    GOG.com
    DRM-free
    Available for free. Unavailable in Germany.   
    Windows
    Microsoft Store
    DRM details are not known
    Available for free.   
    Windows
    Steam
    DRM-free after installation through Steam client (notes may include more details)
    Available for free. Unavailable in Germany.   
    Windows
    Bethesda.net(unavailable)
    DRM-free after installation through Bethesda.net Launcher (notes may include more details)
    Available for free.   
    Windows

    Essential improvements  Link

    In-game general settings.
    In-game general settings.
    In-game HUD settings.
    In-game HUD settings.

    ET Legacy  Link

    Major open-source game patch (made by community), fixing a lot of bugs and optimizing the game for modern machines (widescreen resolutions, Alt+Tab  minimizing game, etc.), including latest official game patch, so it can be applied on fresh install of the game.

    Download link

    Pre-built Linux install  Link

    This file is a pre-installed version of Enemy Territory for Linux players created by Psykorgasm from the official Splash Damage forums.

     
     Includes final version of PunkBuster
     
     Requires an etkey.
     
     If you already have a version of ET installed on your system, remove that before proceeding with this one.

    Download link

    Minimizing the game  Link

     
    Minimizing the game[citation needed]
    1. Press LCtrl+LShift+Esc.
    2. Right-click Wolfenstein: Enemy Territory in the Applications tab and click Minimize.

    Notes

     
     There are also some tools that have been made for easier minimizing [1].

    Run a mod straight from the executable  Link

     
    Run the game with the +set fs_game your_chosen_mod_herecommand line arguments[citation needed]

    Game data  Link

    Configuration file(s) location  Link

    System Location
    Windows  <path-to-game>\etmain[Note 1]
    %LOCALAPPDATA%\PunkBuster\ET\
    Microsoft Store   
    macOS (OS X)  $HOME/Library/Application Support/Wolfenstein ET/
    Linux  $HOME/.etwolf/
    Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1873030/pfx/[Note 2]
     
     This game does not follow the XDG Base Directory Specification on Linux.

    Save game cloud syncing  Link

    System Native Notes
    GOG Galaxy
     
     
    Steam Cloud
     
     

    Video  Link

    In-game video/audio settings.
    In-game video/audio settings.

     

    Graphics feature State WSGF Notes
    Widescreen resolution
     
     
    See Widescreen resolution or ET Legacy.
    Multi-monitor
     
     
    See Widescreen resolution.
    Ultra-widescreen
     
     
    See Widescreen resolution.
    4K Ultra HD
     
     
    See Widescreen resolution.
    Field of view (FOV)
     
    See Field of view (FOV).
    Windowed
     
     
    Borderless fullscreen windowed
     
    See the glossary page for potential workarounds.
    Anisotropic filtering (AF)
     
    See the glossary page for potential workarounds.
    Anti-aliasing (AA)
     
    See the glossary page for potential workarounds.
    Vertical sync (Vsync)
     
     
    60 FPS
     
     
    120+ FPS
     
    90 FPS by default; can be changed by typing /com_maxfps in the console with the number of frames wish. Certain numbers can adversely affect player physics; use at your own risk.
    High dynamic range display (HDR)
     
    See the glossary page for potential alternatives.

    Widescreen resolution  Link

     
    Set resolution in etconfig.cfg[1]
    1. Make a profile in-game and set the other video settings.
    2. Go to <path-to-game>\etmain\profiles
    3. Go into the profile and edit etconfig.cfg
    4. Change seta r_mode to -1
    5. Change seta r_customwidth and seta r_customheight to match the resolution.
    6. Change seta cg_fov to the desired Field of view (FOV), e.g. use 100.39 for 16:10 or 106.27 for 16:9.
    7. Save the changes.

    Field of view (FOV)  Link

     
    Set FOV in etconfig.cfg[1]
    1. Make a profile in-game and set the other video settings.
    2. Go to <path-to-game>\etmain\profiles
    3. Go into the profile and edit etconfig.cfg.
    4. Change seta cg_fov to the desired value, e.g. use 100.39 for 16:10 or 106.27 for 16:9.
    5. Save the changes.

    Input  Link

    In-game control settings.
    In-game control settings.

     

     

     

    Keyboard and mouse State Notes
    Remapping
     
     
    Mouse acceleration
     
     
    Mouse sensitivity
     
     
    Mouse input in menus
     
     
    Mouse Y-axis inversion
     
     
    Controller    
    Controller support
     
     
    Steam Input    

    Audio  Link

     

    Audio feature State Notes
    Separate volume controls
     
     
    Surround sound
     
     
    Subtitles
     
     
    Closed captions
     
     
    Mute on focus lost
     
     
    Royalty free audio
     
     

    Localizations  Link

    Language UI Audio Sub Notes
    English
     
     
     
     

    Network  Link

    Multiplayer types  Link

    Type Native Players Notes
    LAN play
     
    64  
    Online play
     
    64  

    Connection types  Link

    Type Native Notes
    Matchmaking
     
     
    Peer-to-peer
     
     
    Dedicated
     
     
    Self-hosting
     
     
    Direct IP
     
    Use the connect [Server IP Address] in-game console command.

    Ports  Link

    Protocol Port(s) and/or port range(s)
    TCP 27950, 27952, 27960, 27965
    UDP 27950, 27952, 27960, 27965
     
     Universal Plug and Play (UPnP) support status is unknown.

    Issues fixed  Link

    ET crashes upon connecting to a server  Link

    If you're running Mumble, make sure the overlay option is disabled in the configuration.

    Server has maps you don't have, but you can't download them  Link

    Enter cl_allowdownload 1; vid_restart; reconnect to the console.

    • If this doesn't help, Google the missing .pk3 files (maps) and download them to <path-to-game>\etmain.

    Kicked for excess flood  Link

    You have been spamming the chat. Just reconnect, and you'll be fine.

    This server is for low pings only  Link

    If a server has sv_maxPing setting set low enough, you may sometimes be kicked upon connecting. Try to reconnect, you usually get through.

    Invalid Pb key and other PunkBuster problems  Link

    Evenbalance stopped supporting PunkBuster for ET in October 2011. Thus, new etkeys will not be generated by the game itself, and new players may find they cannot connect to servers running PunkBuster due to this. There is an unofficial solution at etkey.org. They offer an installer that will install the most recent PunkBuster version and generate a new etkey for you. However, keep in mind the installer is in no way supported by any official entity, and therefore should be regarded with healthy skepticism.

    Other information  Link

    Configuration  Link

    To edit your configuration, you can either use the options provided by the user interface in-game, or edit your config files outside the game.

    While using the in-game options is much easier, there are many options that cannot be fully edited through the user interface. For example, due to the age of the game, widescreen resolutions have to be set through the in-game console or the config files.

    Configuration files  Link

    ET saves its settings in the etconfig.cfg file which is located: <path-to-game>\etmain\profiles\<user-id>

    This file can be overridden, and it is advisable to do so. To do so, copy the file to etmain (etpro if running etpro) and rename it to autoexec.cfg. ET will automatically look for this file in the etmain/etpro folder and execute it when starting up the game. To modify the config file, either edit the pre-existing console-variables (cvars) within the file or add a new line and enter a cvar and its value.

    Example: set cg_drawfps 1 (enables the fps counter)
    Quick high quality config  Link

    Copy and paste to your config file

     set r_textureMode "GL_LINEAR_MIPMAP_LINEAR" //texture filtering, NEAREST for pixelated, LINEAR for smooth
     set r_picmip "0" //texture detail level, 0 = best 3 = worst
     set r_fastsky "0" //draw the sky like the map developer intended
     set r_drawSun "1" //draw the sun
     set r_foliage "1" //draw the grass (usually found as cheat protected, making it server-side)
     set r_lodbias "0" //geometric detail level, 0 = best, 2 = worst
     
     set cg_atmosphericeffects "1" //enables rain and snow in maps that feature them
     set cg_shadows "1" //enables player shadows
     set cg_marks "1" //enables marks on surfaces made by projectiles or explosions
     
     set r_dynamiclight "1"
     set r_flares "1"
     
     set r_mode "-1"
     set r_customwidth "your_screen_width_here"
     set r_customheight "your_screen_height_here"
    
    Quick high FPS config  Link

    Copy and paste to your config file

     set r_textureMode "GL_LINEAR_MIPMAP_NEAREST" //texture filtering, NEAREST for pixelated, LINEAR for smooth
     set r_picmip "2" //texture detail level, 0 = best 2, = worst
     set r_fastsky "1" //draw a black sky without any texture
     set r_drawSun "0" //don't draw the sun
     set r_foliage "0" //don't draw the grass
     set r_lodbias "2"  //geometric detail level, 0 = best, 2 = worst
     
     set cg_atmosphericeffects "0" //disables rain and snow in maps that feature them
     set cg_shadows "0" //disables player shadows
     set cg_marks "0" //disables marks on surfaces made by projectiles or explosions
     
     set r_dynamiclight "0"
     set r_flares "0"
     
     set r_mode "-1"
     set r_customwidth "your_screen_width_here"
     set r_customheight "your_screen_height_here"
    
    Scripting  Link

    Custom variables to perform certain actions and multiple actions at once can be defined. Here is an example of a script which changes the class and cycles through that class's weapons without having to open the Limbo menu.

     bind F5 "vstr class_engy" // Engineer
     bind F6 "vstr class_med" // Medic
     bind F7 "vstr class_fo" // Field Ops
     bind F8 "vstr class_sold" // Soldier
     bind F9 "vstr class_cov" // Covert Ops
     
     
     seta  class_fo   "class f 1; play sound/chat/axis/64a; echo ^7Field Ops - SMG"
     
     seta  class_med  "class m 1; play sound/chat/axis/62a; echo ^7Medic - SMG"
     
     seta  class_engy "vstr engy_smg"
     seta  engy_smg   "class e 1; play sound/chat/axis/63a; echo ^7Engineer - SMG; seta class_engy vstr engy_ns"
     seta  engy_ns    "class e 2; echo ^7Engineer - Rifle; seta class_engy vstr engy_smg"
     
     seta  class_sold "vstr sold_panz"
     seta  sold_panz  "class s 4; play sound/chat/axis/61a; echo ^7Soldier - Panzer; seta class_sold vstr sold_mg"
     seta  sold_mg    "class s 2; echo ^7Soldier - Machine Gun; seta class_sold vstr sold_mort"
     seta  sold_mort  "class s 5; echo ^7Soldier - Mortar; seta class_sold vstr sold_panz"
     
     seta  class_cov  "vstr cov_sniper"
     seta  cov_sniper "class c 3; play sound/chat/axis/65a; echo ^7Covert Ops - Sniper; seta class_cov vstr cov_sten"
     seta  cov_sten   "class c 1; echo ^7Covert Ops - Sten; seta class_cov vstr cov_sniper"
    

    Other information  Link

    API  Link

    Technical specs Supported Notes
    OpenGL 1.3  
    Executable PPC 32-bit 64-bit Notes
    Windows
     
     
     
     
    macOS (OS X)
     
     
     
     
    Linux
     
     
     
     

    Middleware  Link

      Middleware Notes
    Anti-cheat PunkBuster [citation needed]

    Console commands  Link

     
    The in-game console can be brought up with ~.
     
    In order to enter commands or variables to the console in-game, you must enter the forward slash character / before every command. While in the game menu (not connected to a server), the slash key is not required. These commands can also be added into an autoexec file to make the game automatically set to those parameters.
    Command Notes
    r_mode [value] Sets the screen resolution according to one of the values in the modelist. A value of -1 will allow custom resolutions to be set. [2]
    r_customwidth [value] Sets the in-game resolution width (in pixels) to the specified value. This is to be used in conjunction with the r_customheight command.
    r_customheight [value] Sets the in-game resolution height (in pixels) to the specified value. This is to be used in conjunction with the r_customwidth command.
    connect [Server IP Address] Connect to a server IP through the console. For password protected servers, add ;password "password"
    Example: connect 127.0.0.1;password foobar
    bind [key] [action] Maps a key to an action. For example, bind mouse1 +attack makes the player shoot when clicking the left mouse button.
    unbind [key] Unmaps a key. For example, unbind mouse1 makes the player do nothing when clicking the left mouse button.
    quit Shuts down the game.
    vid_restart Reloads the map and restarts the graphics renderer. Some changes, such as resolution change, requires the graphic renderer to restart.
     
     A full list and explanation of all the possible console commands for the game can be found here.

    System requirements  Link

    Windows
      Minimum Recommended
    Operating system (OS) 98 ME, 2000, XP
    Processor (CPU) Intel Pentium III 600 MHz  
    System memory (RAM) 128 MB 256 MB
    Hard disk drive (HDD) 800 MB  
    Video card (GPU) 32 MB of VRAM 
    DirectX 8.1 compatible
    DirectX 9.0c compatible

     

    Notes  Link

    1.  When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
    2.  File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1873030/ in addition to or instead of this directory. The app ID (1873030) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  10. You don’t are having the problems than Topcat had pas month ? With two many pk3

     

    First thing that comes to mind is a corrupted PK3 file.
    You might try using our PK3 cleaner if you haven't already. Download link is https://ets-clan.com/index.php?/files/file/1145-enemy-territory-auto-pk3-cleaner-13/
    What this will do is wipe all of your PK3 files (Maps and mods), and force them to redownload fresh copies at the start of every map as required

     

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