About This File
Author: Prototype
Email:
Released on 05.01.04
Designed for 7 vs 7 but has spawn points for 16 vs 16 :o
Description: 2 entry points at the door and side gate. Just inside the door is a flag which
can be captured by the Allies to secure a new spawn point. However, the flag
can be recaptured at any time by the Axis team. The objective is a book located
in a room on the 2nd level of the axis base. It then has to be taken to the opposite
side of the map to the radio room.
Credits: Hummer for his crate models and great advice on the Splash Damage forums and irc.
Menzel for releasing the source to tundra where I got many ideas and used the 2 snow textures for the terrain.
Gerbil for his mml_church map where I learned a lot about scripting.
Sock for his insane amount of help to the ET mapping community.
Activision for releasing ET for free giving mappers a larger audience to (attempt to) please.
Server admins like Goat and ND80 for providing servers which play only custom maps giving mappers a place to showcase their hard work.
My cat for always being there for me when I got a compile error.
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Axis Objective Descriptions
1 "Primary Objective:**Prevent Allies from blowing the front bunker door."
2 "Primary Objective:**Prevent Allies from blowing the side gate."
3 "Primary Objective:**Prevent Allies from stealing the secret code book."
4 "Primary Objective:**Prevent Allies from transmitting the secret codes."
5 "Secondary Objective:**Hold flag to prevent Allied reinforcements."
6 "Secondary Objective:**Build a command post."
// Allied Objective Descriptions
1 "Primary Objective:**Destroy the front bunker door."
2 "Primary Objective:**Destroy the side gate."
3 "Primary Objective:**Steal the secret code book."
4 "Primary Objective:**Transmit the secret codes."
5 "Secondary Objective:**Capture the flag to allow for Allied reinforcements."
6 "Secondary Objective:**Build a command post."
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