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decay_b7 + waypoints 1.0.0

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About This File

 

About This File

Author :Dynasty

The latest version of decay!

B7 Changelog

Fixed the hunkmegs. Total hunkmegs in use is now 44mb instead of 52mb. It should be good for any player to connect on the server while the map is on.
back to 15 minutes total
Added new settings for lighting and should make a difference for those complaining it was too dark.
New waypoints available.

Thank you @Smileyyy for helping me out testing and fixing it.

B6 Changelog

- Lighting has been completely reworked and optimized.

- Changed the skybox.

- Map is now 20 minutes instead of 15

- Added ambient war sound at outdoor locations.

- New temporary barrier at Flag entrance. Will go down by arty and nades and is not reconstructable.

- Side gate location was retextured, added a new axis team door and more cover.

- New route to gold room for allies. Accessible after the generator is blown up or by a coverops in disguise.

- New health and ammo cabinets located between new route and gold room.

- More cover added at truck location and small bunker roof top is now easily accessible.

- Axis spawn room made a bit larger and spawn entity were spaced out.

- Many other minor fixes and details

___________________

Axis Objective Descriptions
1 "Primary Objective:**Protect the access codes"
2 "Primary Objective:**Don't let the Allies Transmit the access codes to open the main gate"
3 "Primary Objective:**Hold the forward spawn"
4 "Primary Objective:**The Allies may attempt an attack through the Side Entrance. Don't let them destroy the side gate."
5 "Primary Objective:**Defend the command post."
6 "Primary Objective:**Stop the allies from destroying the generator. Defend the vault."
7 "Primary Objective:**Defend the gold crates"
8 "Primary Objective:**Prevent Allies from securing the gold crates"

 Allied Objective Descriptions
1 "Primary Objective:**Steal the access codes"
2 "Primary Objective:**Transmit the access codes to open the main gate"
3 "Primary Objective:**Take control of the forward spawn"
4 "Primary Objective:**Blow open the Side Entrance to gain additional access."
5 "Primary Objective:**Construct the command post to activate a forward spawn."
6 "Primary Objective:**Blow up the generator to open the vault doors."
7 "Primary Objective:**Steal the gold crates"
8 "Primary Objective:**Secure the gold crates at the getaway Truck"

 

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