About This File
Original map by ronsu
B2 version by Aciz
Changes from B1:
- Added lights to the map.
- The map is set to night time instead of day to better fit to the atmosphere of the map.
- Small visual changes to few jumps.
- Fixed broken shader at the Enemy Territory logo in the start room.
- Allied spawn has been moved to the same room as Axis spawn. The teleport to the first jump activates a timerun if you are on Allied team.
- Teleport in the starting room resets speed to prevent cheating in timeruns.
- Added shaders to the terrain at start room; it now has correct footstep sounds.
All credits go to ronsu for making this awesome map.
Compile settings:
BSP: -meta -mv 1024 -mi 6144 -samplesize 4
VIS: -vis -saveprt
LIGHT: -light -fast -samples 6 -patchshadows -dirty -dirtscale 0.8 -bounce 3 -bouncescale 3 -shade -samplesize 4 -thresh 0.5 -external -lightmapsize 512
Recommended Comments
There are no comments to display.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.