Original map by ronsu
B2 version by Aciz
Changes from B1:
- Added lights to the map.
- The map is set to night time instead of day to better fit to the atmosphere of the map.
- Small visual changes to few jumps.
- Fixed broken shader at the Enemy Territory logo in the start room.
- Allied spawn has been moved to the same room as Axis spawn. The teleport to the first jump activates a timerun if you are on Allied team.
- Teleport in the starting room resets speed to prevent cheating in timeruns.
- Added shaders to the terrain at start room; it now has correct footstep sounds.
All credits go to ronsu for making this awesome map.
BSP: -meta -mv 1024 -mi 6144 -samplesize 4
VIS: -vis -saveprt
LIGHT: -light -fast -samples 6 -patchshadows -dirty -dirtscale 0.8 -bounce 3 -bouncescale 3 -shade -samplesize 4 -thresh 0.5 -external -lightmapsize 512