-
Posts
44 -
Joined
-
Last visited
-
Days Won
11
Content Type
Profiles
Forums
Downloads
Gallery
Events
Posts posted by Vixda
-
-
I recently bought a ryzen 7 but has AMD Radeon graphics (I suposse it's a vega 8). I'm installing again the game to test how it goes
-
2
-
-
I'll search for them and it doesn't matter if they're cartoons for kids, animations like the japanese one for the moomins were directed to kids and were great
-
-
LC
in Ets|Members
LC isn't the same Loira Croft?
-
-
LC
in Ets|Members
I think that the best thing to do is to enforce the balance of teams to have a fair play. I've just played with Loira Croft and it's like I said, it was 2 vs 1, Pibomba and Loira vs Junkie and later both of them vs me... Both having a high KR and still they didn't balanced the teams.
Edit 1: It was Pibomba, no Piomba
-
1
-
-
Maybe anime, categories of videogames or something like that
-
14 minutes ago, kate said:
i know where to can modyfy some settings but i might miss something cuz it does not work
The code I passed was useful? and also I was reading to the commands of the silent mod
!teams1: Displays a notification to balance the teams
Syntax: !teams1!teams2: Displays a notification to balance the team. A sound is played in conjunction with the message
Syntax: !teams2https://wolffiles.de/filebase/ET/Stuff/ET-Serverguide.pdf
rcon shuffle_teamsxp Shuffles players around to balance it up a bit. Supposably.
I don't know if this will work, also I found the !shuffle command but it's for NQ mod
-
I've been playing more on the axis side lately but still, there is no way to enforce the players to go the team with lesser human players? That could be a good way to have players in both sides playing
-
1
-
-
Yeah, if you leave for more than one month without saying nothing, it should be considered as an inactive member. Also, maybe it would be a good idea to have a discord chat for the clan
-
9 hours ago, kate said:
for your profile u can create albums and add these fotos here
Oh, okay xd tomorrow when they install me the Internet, I'll try to post some photos
-
1
-
-
-
-
I have never been in an amusement park which has roller coasters . Have fun and take some photos :D of those coasters
-
1
-
-
Youtube is trash since all videos, no mather the lenght, have too many ads. I started to pay spotify because I got tired of those ads and also downloaded youtube vanced, although I know that app has many flaws
-
2
-
-
The weapons reminded me of wolfenstein 2009
-
1
-
-
Or even better, I found the wolfenstein's font and maybe with that we can put even our names with wolfenstein's font
Here is the font https://fontmeme.com/fuentes/fuente-wolfenstein/
-
3
-
-
-
I guess that there is a way to balance the team by code. Reading some forums I find this:
QuoteI have a code, it's a modification of omnibot "balanceteams" function, that makes always equal number of bots, so if you have 2 axis humans and 4 allies humans, and maxbots 12, teams would not be "6vs6", they would be 5vs7, so new players are forced to join the teams with less bots.
If you don't want to touch omnibot code (they recommend/ encourage not, but i didn't know another way to do it), then you just have to verify if it's bot, you can do it by making a function that check if first 7 characters of GUID is "OMNIBOT", and do nothing. If it's not "OMNIBOT", then add the clientnum to table. Also, check ping. If ping = 0, then exclude the bot. (I don't know how it works with people that really have 0 ping).
An example (untested) would be this:
modname = "balance" version = "0.1" function et_InitGame(levelTime,randomSeed,restart) et.RegisterModname(modname .. " " .. version) end unevenDiff = 2 max_unevenTime = 45 max_unevenDiff = 4 axisPlayers = {} alliedPlayers = {} unevenTime = 15 function isBot(clientNum) if et.gentity_get(clientNum,"ps.ping") == 0 then return true -- is Bot end end function et_RunFrame( levelTime ) local numAlliedPlayers = table.getn( alliedPlayers ) local numAxisPlayers = table.getn( axisPlayers ) if numAlliedPlayers >= numAxisPlayers + max_unevenDiff then local clientNum = alliedPlayers[ numAlliedPlayers ] et.trap_SendConsoleCommand( et.EXEC_APPEND, "putteam " .. clientNum .. " r" ) et.G_globalSound("lua/playermove.wav") et.trap_SendServerCommand(-1, "chat \"balancing teams... " .. et.gentity_get( clientNum, "pers.netname" ) .. "^7 moved to ^1AXIS\"" ) elseif numAxisPlayers >= numAlliedPlayers + max_unevenDiff then local clientNum = axisPlayers[ numAxisPlayers ] et.trap_SendConsoleCommand( et.EXEC_APPEND, "putteam " .. clientNum .. " b" ) et.G_globalSound("lua/playermove.wav") et.trap_SendServerCommand(-1, "chat \"balancing teams... " .. et.gentity_get( clientNum, "pers.netname" ) .. "^7 moved to ^4ALLIES\"" ) elseif numAlliedPlayers >= numAxisPlayers + unevenDiff then if unevenTime > 0 then if tonumber( levelTime ) - unevenTime >= max_unevenTime * 1000 then local clientNum = alliedPlayers[ numAlliedPlayers ] et.trap_SendConsoleCommand( et.EXEC_APPEND, "putteam " .. clientNum .. " r" ) et.G_globalSound("lua/playermove.wav") et.trap_SendServerCommand(-1, "chat \"balancing teams... " .. et.gentity_get( clientNum, "pers.netname" ) .. "^7 moved to ^1AXIS\"" ) end else unevenTime = tonumber( levelTime ) end elseif numAxisPlayers >= numAlliedPlayers + unevenDiff then if unevenTime > 0 then if tonumber( levelTime ) - unevenTime >= max_unevenTime * 1000 then local clientNum = axisPlayers[ numAxisPlayers ] et.trap_SendConsoleCommand( et.EXEC_APPEND, "putteam " .. clientNum .. " b" ) et.G_globalSound("lua/playermove.wav") et.trap_SendServerCommand(-1, "chat \"balancing teams... " .. et.gentity_get( clientNum, "pers.netname" ) .. "^7 moved to ^4ALLIES\"" ) end else unevenTime = tonumber( levelTime ) end else unevenTime = -1 end end function et_ClientSpawn( clientNum, revived, teamChange, restoreHealth ) if teamChange ~= 0 then local team = tonumber( et.gentity_get( clientNum, "sess.sessionTeam" ) ) -- these were the teamnumbers prior to the move local numAlliedPlayers = table.getn( alliedPlayers ) local numAxisPlayers = table.getn( axisPlayers ) if team == 1 then for i, num in ipairs( alliedPlayers ) do if num == clientNum then table.remove( alliedPlayers, i ) break end end -- this should not happen but still check for it to avoid doubles for i, num in ipairs( axisPlayers ) do if num == clientNum then return end end -- make sure a player who (got) moved when teams were uneven doesn't get moved right back if numAlliedPlayers >= numAxisPlayers + unevenDiff then table.insert( axisPlayers, 1, clientNum ) else if isBot(clientNum) then --do nothing else table.insert( axisPlayers, clientNum ) end end elseif team == 2 then for i, num in ipairs( axisPlayers ) do if num == clientNum then table.remove( axisPlayers, i ) break end end for i, num in ipairs( alliedPlayers ) do if num == clientNum then return end end if numAxisPlayers >= numAlliedPlayers + unevenDiff then table.insert( alliedPlayers, 1, clientNum ) else if isBot(clientNum) then --do nothing else table.insert( alliedPlayers, clientNum ) end end else for i, num in ipairs( alliedPlayers ) do if num == clientNum then table.remove( alliedPlayers, i ) return end end for i, num in ipairs( axisPlayers ) do if num == clientNum then table.remove( axisPlayers, i ) return end end end end end function et_ClientDisconnect( clientNum ) for i, num in ipairs( alliedPlayers ) do if num == clientNum then table.remove( alliedPlayers, i ) return end end for i, num in ipairs( axisPlayers ) do if num == clientNum then table.remove( axisPlayers, i ) return end end end
-
1
-
2
-
-
Thanks everyone, hope to play and have fun with everyone
-
1
-
-
I have never talked to Darkshot but last week I complained with massive about the rushing in Adlernest map. I think we shoud use an antirush that obliges the allies team to explode the box at the begging before obtaining the papers. The two maps I've seen that needs an antirushing is that one and Fuel dump
-
I usually prefer the attacking side but I would like to have more maps where the Germans are the attackers ( I've just seen 2, the western map and the egyptian). I will try to play more in the German side
-
4
-
-
His channel is one of my favorites in youtube. I guess my favorite episode is the castlevania marathon
-
Sorry, where are the tags Kate? xd
Reinstalling the game
in Enemy Territory
Posted
After a long time without playing ET, I tried today to reinstall it and it appeared this
How can I fix this?