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Showing content with the highest reputation on 06/30/2021 in all areas

  1. I mean for your 'etmain' folder on your computer, Kate, also the server 'etmain' folder too. I can't remember Bob's particular map, but instead of the map being named something such as, map.pk3, it was named, z_map.pk3, which placed it, alphabetcally, after all the other maps in your 'etmain' folder. Awesome, Teuthis, it sounds amazing. I'm really looking forward to seeing it.
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  2. Any news on the test phase of radar_tank_b1? Apart from that, I‘m working on a new version of railgun. This is going to be an axis attack truck version with quite a lot of landscape changes. I put the Fueldump fortress in this map, which fits beautifully to the new objectives. No train anymore, but a truck needs to be escorted to bring ammunition to the railgun. But this time, allies are defending the Fueldump fortress :)
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  3. the problem is when folks use textures in their maps and then give them the same directory as the original textures. If you then publish a map that refers to original textures (means you don‘t include them in your pk3 because they are already in the pak1-3 files in etmain) then the new map can‘t distinguish between the different identical maps and gets screwed up. Any pk3 is like an addition to the pak1-3 files. So any new map reads all pak and pk3 files to find the texture needed.
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  4. we have this problem also , tits sometimes looks like players are green.. plus for somes i have yellow and black textures and no text for textures missing when you open the console, is the mod can interfere also : thats i dont know but maybe custom skins pk3 might interfere also ? Wolfie You mean for etmain your et folder or the server ftp and what is the OnKleBob map name?
    1 point
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