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the_gauntlet_b1 1.0.0

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About This File

Allied Attack Version

Beta 1 Changes:
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Fixed the Doors to open in the correct direction

Added a couple of inside paths from allied spawn.

Restricted access to the Top of the Towers to Just the 4 at Allied and Axis spawn due to Sniper fire preventing Allies from advancing.

Changed all the Doors at the Allied spawn to Allied Only Team Doors.

Added some bushes and rocks for cover.

Added another Bridge near Allied spawn to provide some cover from Sniper fire.

Added ladder access to the CP and to the Axis Radio.

Added several ladders to allow greater access.

Moved/modified a couple of ramps for greater access.

Modifed the Tops of the Allied and Axis towers for a solid wall facing forward where the MG's are.

 NOTES:
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Feedback can be sent to [email protected]

Also feedback can be posted on the forums at http://bunker.aaxxss.com.

Direct link to the Map Areana section on Bunker Forums --- http://bunker.aaxxss.com/forums/index.php?showforum=5

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 Basic Information
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Author        : Jecoliah
Email address    : [email protected]

 

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 Map Information
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Game        : Return to Castle Wolfenstein: Enemy Territory
Title        : the_gauntlet
Filename    : the_gauntlet.pk3
Version         : 1.0
Release date    : Jan 28 2011
Decription    : Version First Playable

Program        : SD Radiant 1.5.0.


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 Objectives
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Allies Must Destroy the Axis Flak 88's to Clear the Way for the Convoy!

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 Special thanks and Credits to:
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The |>B<|unker Gaming Community!  Thanks for All the Years of a Great Gaming Environment!

Web Site: bunker.aaxxss.com

Detoeni for the Jeep and Halftrack and several other Models.

IndyJones for the Flak 88 Models and the Flags.

Also want to thank the guys over at Splashdamage.com for all the useful information located on their forums.

And last but certainly not least I.D. Software, Splash Damage and Activision for this Great Game and also for releasing and updating the GTK Radiant application which was used to create this map.

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 Texture/Shader Notes:
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If authors wish to use textures or models from this level you must ensure you get the permission of the origional author first.

I changed the name of some textures so that my Shader Files would be used and therefore the name of the texture IS NOT a claim by myself as to the creation of the texture.

Several of the Textures are my own Custom textures or free textures that I modified. Also Some of the scripts and shaders I made myself.

Request to use any part of the Map or contents of the Pk3 file should be E-Mailed to [email protected]


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 Copyright © 2011
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Jecoliah

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
WRITTEN PERMISSION.

Copyright Permissions.

ID, Activision & Splash Damage. Original game rights.

END:

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