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etl_ice_v6 1.0.0

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About This File

Ice, by id software
 March 2021
Cedric 'keMoN' E.

This map is an overhaul of the original Ice map from ET created by id software.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.


* Fixed side wall cm icon being upside down in vanilla ET due to incorrect field order in .tga. (Thank you Aciz for reporting)
* Adjusted terrain clipping to be a bit less aggressive. (Thank you Aciz for reporting)
* Removed common/slick at tunnel exits. (Thank you Aciz for reporting)
* Improved lighting at Allied CP.
* Adjusted shader for winter trees to prevent overwriting default shaders on other maps. (Thank you Aciz for reporting)

* Adjusted lighting and terrain blending to improve performance.
* Increased playercount from 16vs16 to 32vs32.
* Removed flag sound from guardtower.
* Fixed CP sounds playing in second round after /map_restart. (Thanks to WuTangH for reporting issue on 'Supply Depot, by ginc')
* Fixed missing command map shader on forward bunker flag for Axis.
* Fixed setstate error for non-existent entities.

•    Moved ceiling-mounted lights to be flush with ceiling
•    Improved lighting

•    Improved VO announcements.
    -- As long as both Main Entrance and Side Wall are active VO is: "defend/destroy entrances".
    -- As soon as one has been breached VO is: "defend/destroy the side OR main entrance".
    -- Added VO announcements for active map objectives when joining a team.
    -- Added VO announcements for the guardtower.
•    Added base alarm when the main entrance gets destroyed.
•    Added colour-coded guiding system intended to ease new players into the map.
•    Added ambient sounds.
•    Doors have been widened to allow for faster movement.
•    Visual changes have been made.

Primary Objective: Retrieve the documents.
Capture the forward bunker.
Destroy the main entrance.
Destroy the side wall.
Don't let them construct the guardtower.
Prevent the Allies from establishing a Command Post.
Set up a Command Post.

Primary Objective: Defend the documents until reinforcements arrive.
Capture the forward bunker.
Do not let the Axis destroy the main entrance.
Defend the side wall.
Construct the guardtower.
Establish a forward Command Post.
Prevent the Axis from fortifying their position with a Command Post.


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