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vesuvius_rev 1.0.0

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About This File

Enemy Territory map Vesuvius_rev  Readme

 

'Vesuvius_rev' is the final map of the vesuvius project. It is a much altered and streamlined version of the 'Vesuvius' map created in 2007 by Firefly ([email protected]) and Mrfin [email protected]

 

Changelog: Changes made are many - too many to list.

 

title                              vesuvius_rev

filename                       vesuvius_rev.bsp

version                         final    

author  :                       Neil aka. Mrfin

webpage                      http://www.mrfin.net

email                            [email protected]

                                  

type                             objective

 

spawn points                supports up to 64 players, 32 per side

 

story                                                   1944 Bay of Naples – Allies are advancing through a town where Axis have been excavating Roman ruins under the streets in search of legendary relics. Allies need to steal the discovered gold Urn relic from the excavations

Meanwhile Mount Vesuvius has started erupting

                                     

objectives

Axis

1          Prevent the Allies from stealing the gold urn

2          Prevent the Allies from stealing the truck

3          Prevent the Allies from breaching the South gate

4          Prevent the Allies from breaching the second South gate

5          Prevent the Allies from building the bridge over the gorge

6          Prevent the Allies from construction the ruins access rope

7          Prevent the Allies from breaching the North ruins gate

8          Capture the forward flag in the church

Allied

1          Steal the urn from the excavated ruins

2          Get away with the truck

3          Breach the South gate

4          Breach the second South gate

5          Construct the bridge over the gorge

6          Construct the ruins access rope

7          Breach the North ruins gate

8          Capture the forward flag in the church

 

Credits


 

The map wouldn't exist if it wasn't for Denny aka. Firefly who made 1/2 of the first versions

Thanks Schaffer for the command maps                                             

to Detoeni for the light model

Kenny aka [v] for the Mary model

Thanks also for the playtests by Jan aka. Magic and the Blood Donors

Cheers to the SD forum people and those who emailled for advice, ideas and crits

Thanks to Splash Damage for an excellent, editable game

 

 

Copyright (c) 2008  mrfin


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