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gamma_mill_b4 1.0.0

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About This File

Author : mlyn3k                               
 E-mail : [email protected]                                     

 Instalation
 Remove older versions of gamma mill.                    
Put gamma_mill_b4.pk3 to your etmain folder.                              
 Map Information
 { Game              : Wolfenstein: Enemy Territory            
 { Title          : Gamma Mill                    
 { Filename           : gamma_mill_b4.pk3                    
 { BSP name       : gamma_mill_b4                
 { Release date      : 2011-11-19                                                        
                                 
 { Soft: GTK Radiant 1.4; q3map2 2.5.17n-git-a15293c; EasyGEN 1.42; CS5 Photoshop   
                                   
 { Almost all 'jumps' are from other mappers maps. Mine are just noob jumps.                        
 {                                                 
 { Here is a list of maps that were used to make gamma mill:               
 {                                    
 { # MakeMeJump b3 (by mAke) - 3 famous gammas.                
 {                                    
 { # Nejijump4 & Nejijump5 b5 (by Neji) - All v4 and almost all from v5
 {                                    
 { # 999 gamma final 2 (by |999|Kragle.                    
 {                                    
 { # Kragle Jump - All Axis gammas                    
 {                                                                                
 { # Snakejumps B3 Axis Gammas (by Snake)                        
 {                                    
 { # Snakejumps Final All Gammas                                                              
 {   
 { # Dinijumps 1 All Gammas                                                              
                                                             
 { MUSIC:                                                                         
 { You like some music sample? Support it's author and buy it.                                            
 {                                    
 { Here is a list of sound files: 'sound\gamma_mill\'            
 {                                    
 { # Nobou Uematsu, from Final Fantasy 7 game, Square Soft (Square Enix):
 {   "The Chosen by the Planet" - chosen.wav & prechosen.wav                              
 {                                          
 { # Tom Cloud Feat. Antonia Lucas:                                       
 {   "Silent Sun (David Forbes Mix)" - silentsun.wav    
 {
 { # Burzum:                                       
 {   "Jesus' Tod" - burzum.wav    
 {
 { # Akira Yamaoka, from Silent Hill game, Konami:                                       
 {   "My Heaven" - my.wav    
 {     "Over"    - over1.wav
 {
 { # DJ Saryon feat. Sory:                                       
 {   "Beach Ball (Dj Saryon mix 2007)" - beach.wav    
 {                                          
 { # Audialize:                                      
 {   "Acid Boom" - acid2.wav   
 {
 { # David Schombert:                                       
 {   "Voyage vers I'infini" - cosmoB.wav    
 {                                          
 { # Gia and Juan:                                      
 {   "Dreaming Underwater" - water.wav                                                       
                                                          
 { PREFABS:                                                                       
 {                                                                                
 { NOP - some great textures and cabin prefab from Saberpeak.                     
 {                                            
 { BerneyBoy - tons of nice textures.                                   
 {                                    
 { =Shoofly-Stock - Fractal Texture Stock 1 ( from http://shoofly-stock.deviantart.com/ )    
 {                                     
 { disavian - Fractal Goddess texture ( -> http://disavian.deviantart.com/ )        
 {                                    
 { Some other fractals from http://zyzstar.kosoru.com/  
 {                                                                                        
 { Sock - mudriver & frozen skybox.                             
 {                                    
 { Amethyst7 - underwater box                        
 {                                    
 { Many pre-textures were found somewhere in internet (cosmos f.e.) dunno where.                                              
                                                                           
 { TESTERS:                                                          
 {                                                                                
 { OLD TESTERS: 999|Angus, Daro, 999|MaTeJ, 999|ownage, 999|Prechcik,
 {              Spiritbreaker, 999|Thunder, SK-Tygrysek                           
 {                                                                                
 { GM B4: PTJ|Ch3mical, Daro, SK-F4rfelkug3l, SK-Klubek, 999|MaTeJ, SK-Tygrysek                 
                                                                                           
 { And some extra thx for some feedback at:
 {
 { http://www.elite-trickjump.com (eT|clan site)
 {
 { http://smpclan.com (999|clan site)                          
 {    { Troubleshooting }                              
 { The map requires more than default 56mb for hunkmegs. That's why I added
 { autoexec.cfg to pk3 file, which should fix 'hunk allocteTempMemory' bug.
 { If you download map from website and install it before you play on server, then you                        
 { won't even get this bug. You will get it once if you DL it from game server.
 { After restarting ET, it should work flawlessly.
 { Command com_hunkMegs is set to "192", for TCE and NQ players. Map don't need
 { that much. I was afraid to mess up configs of those mods.
 { Why not more? There is no reason, to add more, even if you have 8gb system ram.
 { Game won't look nicer or run faster if you do so and I had to remember about
 { low-end pc owners.

 {    { Copyright / Permissions }                              
 { You may not include or distribute this map  in any sort of commercial  product
 { without permission from the author.
 { You may use some of my work as prefab, if you put my name in credits.                        
 { Don't remove/modify this readme - You will break the law too!                   

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