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BIOHAZARD_beta3.1 1.0.0

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TITLE                   : BIOHAZARD
AUTHOR                  : Devils Right Hand
DATE                    : beta1 04.03.2011 started , pause 1 jear
TYPE                    : OBJECTIVE
bug report feedback     : discord Devils Right Hand#2240
Release date beta2    : 8/06/2016
Release date beta3    : 11/02/2019
Release date beta3.1    : 19/02/2019

last version of the map it is the final,but when are bugs, i fix them
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 Version     :   beta3
 Attacking    :   allies Objective
 Timelimit    :   60
 Spawntimes     :   Axis   25 / Allies 15
---------------------------------

"July 24th 1998 Raccoon City A series of bizarre murders have occurred on the outskirts of Raccoon City Each victim is attacked by a group with signs of cannibalism on the victims remains The Raccoon Police Departments,Special Tactics And Rescue Service,are assigned to investigate the murders,Special Tactics And Rescue Service,is divided into two teams Alpha and Bravo,Bravo Team is sent first but after contact with them is lost Alpha Team is sent to investigate both the grisly murders and find their disappearance of Bravo Team."
changelog fixed beta 3:

-fixed spawn now alied axis spawn right where it should,thx to kemon for his scriptz help at at those dump spawns
-complete new lights hole house
-change some rooms more bigger
-add new textures
-change all textures folder+shaders in biohazard to avoid other maps conflict
-change the house entrace stairs
-change 16 grid brushes to 8
-new models
-new shit terrain
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changelog fixed beta 3.1:

-replace info_player_intermission to info_player_deathmatch,it makes a error while ingame ERROR: Couldn't find a spawn point
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* CONSTRUCTION *

MAP BASE                : New Map
EDITOR(S) USED          : NetRadiant 1.5 custom x64
KNOWN BUGS              :
COMPILE MACHINE         : amd 6300 6x 3.5 ghz ,12 gb ram ddr3 ,Asus ROG Strix-RX580-O8G,win7 x64
COMPILE TIME            : 30 min
COMPILE version         : [q3map2] -light -fast -samples 2 -filter -dirtscale 2 -dirtdepth 512 -patchshadows -bounce 2 -external -lightmapsize 512 "[MapFile]"
brushes                 : 26988
entities                : 1466
------------------------------
* special thanks *

twt thunder for support
twt teuthis for support
twt mateos for support
macchute for help with scripting
kemon for hint support and spawns scriptz
WuTangH help with scripting at obj
TomTom7777 help with scripting at flagspawn change respawn time
native12 for making botz waypoint
twt ray for support
uje niek for support/feedback and beta test on server
Loffy for commandpost spawns prefab
http://www.alientrap.org for NetRadiant 1.5 custom
Simon O'C for tuts
Victor Karp for tuts
ets kate beta test on server

= Credits =
 
kic                     : trees models
Devils Right Hand       : bushes/grass models
Avoc @ eft-clan.com     : skybox
firefly                 : cloud

Distribution / Copyright / Permissions

Copyright (c) 2019  Devils Right Hand
All rights reserved

Authors MAY NOT use this level as a base to build additional levels.

This level may be electronically distributed not-for-profit only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
WRITTEN PERMISSION.

 

 


What's New in Version 1.0.0   See changelog

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No changelog available for this version.


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