By kateOn a sunny day in June I made the Duke Nukem soundpack. (never liked sunlight)
I made a lot more soundpacks, but this one got a lot and good comments.
I didn't stop to think about it and started to make some more soundpacks.
After a few months I got myself working on my Halloween mini-mod when a guy name "Dark waster" contacted me.
We talked a little and he told me he had his own server.
Since I'm always in for a game of Wolfenstein I joined his server.
To my big suprise he had my Duke Nukem soundpack running on his server.
He didn't knew I made it and after some big laughs with the soundpack he suggested that I should make a total conversion based on Duke Nukem.
As you could read in my readme at the Duke Nukem soundpack I always hope somebody with more skill then me would do this.
But now I got a little backup and I figured what the heck, let's try and do it.
More then 3 months have past since that moment and I worked hard and try to make the mod reality.
I learned a lot since that day, cause I'm no expert or anything.
As my mod got along nicely I met some new people who wanted to help me. (see credit list below)
Trying to keep my mod low profile and not shout it out into the world has been the hardest for me all the time.
But now I feel I can release the Beta1. This is still just a little taste of things to come and somethings may look a bit odd.
things you can expect in the Beta2 you ask me??
-New weapons like the Devastator & lasertripbombs
-Improved models & skins
-Maps with a real Duke Nukem feeling
-much much more
I hope you like what I've done here, keep in mind that is't all for good fun.
I ow a big deal of thanks too the next people, this mod could have never been here without them.
Thanks guys and I hope I get the same support for the Beta2 and Final version.
Dark Waster -site/server/support
Jaquboss -coding (big thanks to this man)
Rookie one -coding/support
[email protected] -(future) devastator model
Leonard (lemo) -(future) devastator model supplier
S14Y3R -(future) mapping/support
Q -(future) mapping/support
Anaconda -Linux compiler
Everybody I might forget or don't know about (I'm so stupid sometimes) Thanks guys/girls!!
Make sure you put this in the right map.
That should be something like this:
Do not put these files in your etmain folder. (this is a mod not a skin pack)
I would like to know if you find any bugs, not all weapons have been replaced yet (still beta1)
Contact me on the splashdamage forum (P4nth3r)
Thxn & Greetz Panther aka Way2Evil