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  1. heli_m3_b3_fixed2 + waypoints

    Hint from ETS Cyberwolf
    helpful hint
    How to get to the first gate \ spawn flag building & avoid the artillery and landmines
    1. use the upper level on left side of the drive way jump to middle level of spawn flag / first gate building
    If your human keep the flag and the bots will destroy the first gate.
    2. FLAG GATE DESTROYED = use upper right level, stay on right side go around barriers and across the bridge and down to the bunker door to plant dyno before the truck or AXIS GUARDS gets there. hopefully!
    Map Maker: Predator and Bivif
    Email Address: [email protected]
    ICQ/MSN/Yahoo: [email protected]
    Clan Site: http://etromania.forumotion.com
    Map Information
    Game: ENEMY TERRITORY
    Title: FalX Document Base
    Filename: heli_m3_b3.pk3
    Version: beta 3
    Release date: 26/08/2012
    Decription: Helicopter Assault M3 is the third and last campaign mission. Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap! ^7BETA3
    Players: Map designed for 5-20 players
    Installation: Place the heli_m3_b3.pk3 into your etmain folder,
    select it from the multiplayer->create server menu or
    bring down the console and type: map heli_m3_b3
    Omnibot 0.8 support added
    Objectives
    Allies:
    Escort the truck!
    Capture the forward bunker!
    Destroy the entrances!
    Construct the command post!
    Construct the gate control!
    Secure the gold into the helicopter!
    Axis:
    Defend the flag!
    Defend the entrances!
    Construct the command post!
    Don't let them secure the gold into the helicopter!

    Additional Map Information/Credits

    Thanks to:
    wolffiles.de
    Splashdamage
    DMG Clan
    Round time: 30 minutes
    Testing
    Bugs: REPORT ANY BUGS at SplashDamage forums or ym: [email protected] or etromania.forumotion.com

    151 downloads

       (1 review)

    0 comments

    Updated

  2. goldrush germany fixed - goldrush_germany_fixed.pk3 and waypoints + z_goldrush_germany_music-mod

    Map Information:

    Title.......: Gold Rush Germany
    Map Name....: goldrush_germany_fixed
    Status......: Final/Fixed
    Game........: Wolfenstein: Enemy Territory
    Build Time..: 3 Months
    Release Date: 02. January 2010Description:

    The Axis are guarding a hoard of gold in the Aschaffenburg Reichsbank. The Allies must steal an Axis Hetzer Tank to blow the bank open, steal the gold bars and drive them to safety in a Truck.
    Additional Information:
    This new version of Gold Rush is more a technical demo to show the Hetzer Tank and the GMC Truck.
    We thought that the 7638th version of Gold Rush has to look different, so we retextured the map and setted the scenario to Aschaffenburg (Bavaria).
    Aschaffenburg was one of the few cities who was not bombed during World War II, only invaded by Infantery.
    If you enter the church as spectator you can see different variants of the truck.
    The models may used in your own map, but give credit to ischbinz.

    Changes from "Final" to "Final/Fixed":

    The damaged Truck is now builded in.
    Well, we forgot it. Shit happens.
    Thanks to [*]Irata for reporting the bug.



    Credits:

    - Map originally made by Simon O'Callaghan / www.SimonOC.com
    - Recompiled by ischbinz
    - Retextured by Berzerkr (GER)|#WolfMap.de
    - Skybox made by Avoc of www.EFT-Clan.com
    - Textures used from TC:E, RtCW & Diego's Praetoria map / http://webpages.charter.net/dt3d/praetoria.html

    45 downloads

       (0 reviews)

    0 comments

    Updated

  3. himmelsdorf_b6

    ME ETc|Gouki. (goki) 31-7-2020
    I would very much like to thank the following people :
    Tech related
    Kemon Trouble shooting / Scripting teacher / lots of other stuff i couldnt do i now can Massive Thanks
    Aesop Trouble shooting / textures for blending / Script partially . massive Thanks
    thank you for help on textures and tank ofc . also thank you for getting me started on gtk 2008 somewhere till now Many many thanks bro
    Uje|niek / Terrain blending wich is found on http://www.simonoc.com/
    http://games.chruker.dk/enemy_territory/
    much appriacated this website alot of information to be gathered from here has been a massive help So many thanks
    ETs|Kate
    for usefull stuff u might need.
    https://ets-clan.com/
    ETc|clan for testing
    Misc
    ETc|darkness
    Fallen hero : ETc|bada^boom we remember u Eric may u rest in peace friend.
    and possibly many more people for your feedback if i havent named u ,
    too bad  have fun playing
    Thanks Wutangh for helping out on the tag
    Map by robin aka gouki
    dont let anyone tell u otherwise
    started 2018 okt.
    first playable version : 15-8-2020
    updates will come as soon as possible
    Himmelsdorf_b6 version : 14-3-2021
    ___________
    briefing    "Should Allies steal the axis tank and blow up the maingate, escape with the gold.
     then its all over for Axis

    44 downloads

       (0 reviews)

    0 comments

    Updated

  4. greece Texturefix

    yellow textures fixed by Light Ray
    Axis Objective Descriptions
    1    "Primary Objective:**Destroy the city gate!"
    2    "Primary Objective:**Destroy the villa doors!."
    3    "Primary Objective:**Destroy the entrance barricade!"
     
    // Allied Objective Descriptions
    1    "Primary Objective:**Protect the entrance barricade!"
    2    "Primary Objective:**Protect the villa doors!"
    3    "Primary Objective:**Don't let Axis forces destroy the entrance barricade!"

    28 downloads

       (0 reviews)

    0 comments

    Updated

  5. glider_251

    Title        Glider Assault
    File name    glider_251.pk3
    Map name    glider
    Version        2.5.1   (Created Nov 2005)
    Nbr of players    Any
    Author        2Bit    (www.tibetclan.com)
    Other maps    Breakout
            TankBuster
            British Bulldog
            2tanks
            6flags
            110 Factory
            Available from www.pythononline.co.uk/et or www.tibetclan.com
    Installation    Put the pk3 file into the etmain folder.
    The Story    Spring 1943, the Austrian Alps: Allied Intelligence has reported that the enemy are developing a
            powerful new tank in a secure research facility. It is vital that one of the prototype Jagdpanther
            models be photographed for assessment.
            Some Allied 'Horsa' gliders are in enemy hands and are crated in a nearby Axis outpost: capture the
            outpost and use the gliders to assist in the operation.
    Description    The Allies are dropped in by parachute and must assault the Outpost in order to gain access to
            the gliders crated there.  They must then fly at least one glider from the Outpost to a hilltop
            overlooking the research facility.  From there they will be able to destroy the generator, which
            opens the sealed door of the tank storage building.
            They must steal the tank and transport it to the Outpost, where a Photo Reconnaissance Spitfire
            will be able to take photographs of it.
    Operation of Glider
            It is vital for the Allies to fly at least one glider to the hilltop overlooking the compound -
            the Generator cannot otherwise be destroyed (the Axis door to the Generator room is secure against
            Allied Covert Ops).  Multiple soldiers can be transported in each glider.
            Gliders require steam power for launching, which is only available if the Hopper Pump is
            operational, so this must be repaired first.
            To fly a glider, any type of Allied soldier must go into the cockpit. Thereafter the glider will
            fly to the hilltop unless shot down.  A glider can only be shot down using explosive weapons.
            A glider crash can be survivable by occupants depending on the angle of the crash and what the
            glider collides with.  Baling out is often a safer option.
    Operation of Nebelwerfer (multiple rocket launcher)
            The Nebelwerfer can be loaded from the cart adjacent to it. A maximum of 6 rockets can be loaded,
            but it can be fired with less.
            The rockets are not 100% accurate, so the more rockets fired at one time, the greater the chance
            of a hit.  3 rocket/panzer hits will down a glider.
            The cart can be resupplied by an Axis Field Ops. When resupply is possible (the cart has less
            than 6 rockets in it) a red triangle illuminates showing where the Field Ops must stand to
            resupply the cart. The Field Ops can resupply one rocket every 3 seconds.
            Resupplying the cart is possible when the Nebelwerfer is firing, but otherwise only one action
            can be performed at a time.        
    Spitfire    The Spitfire will fly overhead when the tank passes the Guardpost, and then await its arrival
            at the Outpost.
    ME109s        An Axis Field Op can call in ME109 airstrikes on the tank. To do this he must approach the radio
            in the Outpost any time after the tank has passed barrier #2, and before the tank reaches the
            Outpost. The ME109s will drop HE bombs, deadly to the tank and any escorting infantry.
    Gamemodes    Objective, Stopwatch.
    Thanks to    Splash Damage and Activision for the best (free!!) game I've ever played.
            DaBoy for prefabbing the Axis barracks for me.
            Drakir for various excellent prefabs.
            Iffy for the Nebelwerfer model.
            TibeT Clan for support, gameplay ideas and beta-testing.

    25 downloads

       (0 reviews)

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  6. ho_chi_minh_trail

    HO CHI MINH TRAIL
    created by Thunder

    ****THIS IS AN ETNAM MOD MAP**********

    bsp name:ho_chi_minh_trail
    longname in server list: ho_chi_minh_trail
    story:
     Allies attempt to get a truck thru the trail with supplies, Charlie wil do anything to stop them
     
    map made in gtk radiant 1.6.4
    compiled in gtk 1.6.4 64bit
    credits to:
    SD- for their prefabs ripped from original maps
    2bit- for tutorial and prefabs
    all other who have prefabs in this map that I cant remember :D
    kic-for his trees (wonderful job kic)
    And special credits goes to:
    AcQu
    Mateos
    Axis Objective Descriptions

     1    "Primary Objective:**prevent the truck from getting thru"
     2    "primary Objective:**Prevent the Allies from building bridge1 or destroy if built"
     3    "primary Objective:**Prevent the Allies from building bridge2 or destroy if built"
     4   "primary Objective:**Prevent the Allies from building bridge3 or destroy if built"
     5   "Secondary Objective:**Establish a Command Post."
     6   "secondary objective:**destroy enemy cp"
     7    "secondary objective:**build barricade1 "
     8    "secondary objective:**build barricade2 "
     
    Allied Objective Descriptions
    1    "Primary Objective:**Get the truck thru the path and into base"
    2    "primary Objective:**build bridge 1."
    3    "primary Objective:**build bridge 2."
    4    "primary Objective:**build bridge 3."
    5   "destroy the enemy comandpost"
    6    "Secondary Objective:**Establish a Command Post."
    7  "secondary objective:**make sure to destroy barricade1 if built"
    8  "secondary objective:**make sure to destroy barricade2 if built"

    23 downloads

       (0 reviews)

    0 comments

    Updated

  7. grotli_final

    Mapname : Grotli
    BSPname : grotli
     Released: 04.10.2023
     Version : Final
     Map made by: o-0._.0-o
     
    story:
        The Allies must blast their way through the Grotli tunnel and bring the gold back home.
     
    Objectives:

        Allied:
        Primary Objectives:
                            1] Destroy the main gate.
                            2] Destroy the tank gate and steal the tank.
                            3] Escort the tank to the Axis base.
                            4] Destroy the tank barriers.
                            5] Destroy the vault door.
                            6] Grab the gold and bring it to the Allied base.
        Secondary Objectives:
                            7] Once inside the Grotli tunnel, capture the forward spawn point.  
                            8] Destroy the side entrance.
            
        Axis:
        Primary Objectives:
                            1] Protect the main gate.
                            2] Protect the tank gate and don't let them steal the tank.                         
                            3] Don't let the tank go to the Axis base.
                            4] Don't let the Allies destroy the tank barriers.
                            5] Don't let the Allies destroy the vault door.
                            6] Protect the gold.
        Secondary Objectives:        
                            7] Don't let them use the forward spawn point inside the Grotli tunnel.
                            8] Protect the side entrance. 

    22 downloads

       (0 reviews)

    0 comments

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  8. heli_m1 + waypoints

    seems the map is buggy
    "Helicopter Assault M1 is the first season from three seasons. Allies have to conquer the heliport, steal the bunker's documents and take them to the transmission center which must be also constructed. Axis must defend all objectives. ^7BETA 1"

    22 downloads

       (0 reviews)

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  9. island2

    Axis Objective Descriptions
    1    "Primary Objective:**Stop the Allied forces from stealing the secret war documents from the war room bunker."
    2    "Primary Objective:**Prevent the Allies from transmitting the secret war docuements using any radio on the island."
    3    "Secondary Objective:**Stop the Allied forces from detroying the Cannon Supply Doors and gain a fast entry to the Cannon."
    4    "Secondary Objective:**Contruct the Radio Bunker Door preventing Allies from being able to transmit any documents from that radio."
    5    "Primary Objective:**Defend the main cannon at all cost, prevent Allies from gaining access and blowing it up."
    // Allied Objective Descriptions
    1    "Primary Objective:**Steal the secret war docuemtns from the war room bunker hidden underground."
    2    "Primary Objective:**Transmit the war documents at any available radio on the island."
    3    "Primary Objective:**Blow up the Cannon Supply Doors for easy access to the main Cannon."
    4    "Seconday Objective:**Destroy the Radio Bunker Door if constructed for easy transmission of the secret war documents."
    5    "Primary Objective:**Destroy the main Cannon, this is critical for future Allied attacks!"

    22 downloads

       (0 reviews)

    0 comments

    Updated

  10. guns

    filename: guns.pk3
    mapname:  guns (working title)
    Instructions:
    Place in your Enemy Territory/etmain folder
    Objective:
    Allies must break into an Axis compound and destroy two flak guns
    This is still a work in progress
    -Still more stuff to add
    -Command map is temporary
    -No LMS support yet
    Input I'm looking for:
    -Spawn times
    -Areas that yeild low FPS
    -Exploits (missing clipping, unintentional trick jumps)
    -Texture glitches
    Thanks
    _______________
    Axis Objective Descriptions
    1    "Primary Objective:**Defend the Main Entrance from being breached."
    2    "Primary Objective:**Defend the Side Entrance from being breached."
    3    "Primary Objective:**Protect the North Gun."
    4    "Primary Objective:**Protect the South Gun."
    5    "Secondary Objective:**Prevent the Allies from establishing a Command Post."
    6    "Secondary Objective:**Set up a Command Post."
    // Allied Objective Descriptions
    1    "Primary Objective:**Breach the Main Entrance."
    2    "Primary Objective:**Breach the Side Entrance."
    3    "Primary Objective:**Destroy the North Gun."
    4    "Primary Objective:**Destroy the South Gun."
    5    "Secondary Objective:**Establish a Command Post."
    6    "Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post."

    21 downloads

       (0 reviews)

    0 comments

    Submitted

  11. GreatPyramid_b1b

    Fix to end in Tie at end of round by me Jecoliah.
    This is Not my map.
    I only modified the script to end the game if neither Team completes the Objectives.
    [email protected]
    Added the missing textures and included all fixes into the pk3.
    Axis Objective Descriptions
    1    "Objective:**Axis West Radar Parts."
    2    "Objective:**Axis East Radar Parts."
    3    "Objective:**Allies West Radar Parts."
    4    "Objective:**Allies East Radar Parts."
    // Allied Objective Descriptions
    1    "Objective:**Axis West Radar Parts."
    2    "Objective:**Axis East Radar Parts."
    3    "Objective:**Allies West Radar Parts."
    4    "Objective:**Allies East@Radar Parts."

    21 downloads

       (0 reviews)

    0 comments

    Updated

  12. goldrush_arena

    Objectives
    1: Build Axis Command Post
    2: Build Allied Command Post
    3: Steal The Documents
    4: Transmit The Documents
    5: Capture The Forward Bunker

    20 downloads

       (0 reviews)

    0 comments

    Updated

  13. Herbstnebel_b2

    no description ...

    20 downloads

       (0 reviews)

    0 comments

    Submitted

  14. isle

    Axis Objective Descriptions
    1    "Primary Objective: Defend the Helipad from the Allies!"
    2    "Capture the Aqueduct House for Forward Positioning!"
    3    "Keep the Aqueduct blown to prevent the Allied advance!"
    4    "Keep the Bridge blown to prevent the Allied advance!"
    5    "Construct and protect the Well Gate to prevent Allied access!"

    Allied Objective Descriptions
    1    "Primary Objective: Destroy the Axis Helipad!"
    2    "Capture the Aqueduct House for Forward Positioning!"
    3    "Repair and protect the Aqueduct to aid your advance to the Axis Helipad!"
    4    "Repair and protect the Bridge to aid your advance to the Axis Helipad!"
    5    "Destroy the Axis Well Gate to gain further access to the Axis summit!"

    20 downloads

       (0 reviews)

    0 comments

    Updated

  15. grotli_winter

    Mapname : Grotli winter
     BSPname : grotli_winter
     Released: 23.11.2023
     Version : Final (This is the winter edition of the original map Grotli)

    Map made by: o-0._.0-o
    Story:
        The Allies must blast their way through the Grotli tunnel and bring the gold back home.
     
    Objectives:

        Allied:
        Primary Objectives:
                            1] Destroy the main gate.
                            2] Destroy the tank gate and steal the tank.
                            3] Escort the tank to the Axis base.
                            4] Destroy the tank barriers.
                            5] Destroy the vault door.
                            6] Grab the gold and bring it to the Allied base.
        Secondary Objectives:
                            7] Once inside the Grotli tunnel, capture the forward spawn point.  
                            8] Destroy the side entrance.
            
        Axis:
        Primary Objectives:
                            1] Protect the main gate.
                            2] Protect the tank gate and don't let them steal the tank.                         
                            3] Don't let the tank go to the Axis base.
                            4] Don't let the Allies destroy the tank barriers.
                            5] Don't let the Allies destroy the vault door.
                            6] Protect the gold.
        Secondary Objectives:        
                            7] Don't let them use the forward spawn point inside the Grotli tunnel.
                            8] Protect the side entrance.

    18 downloads

       (0 reviews)

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  16. Holy_Grail

    When Steven Spielberg made a movie about an intrepid archaeologists fight to keep a precious and powerful artifact the Holy Grail out of the hands of the Nazis, it was not widely known that the tale was based on truth. There really was a Nazi archaeological unit and it did send teams across the world to try to find the Grail."
    Axis Objective Descriptions
    1    "Primary: Stop the Allies from breaching the Walls with dynamite."
    2    "Primary: Stop the Allies from stealing the treasure gold box."
    3    "Primary: Stop the Allies from securing the treasure in the truck."
    4    "Primary: Build a command post, and do not allow the allies to do the same."
    Allied Objective Descriptions
    1    "Primary: Breach the Walls with dynamite."
    2    "Primary: Steal the treasure gold box witch containes the Holy Grail."
    3    "Primary: Secure the treasure in the truck."
    4    "Primary: Build a command post, and do not allow the axis to do the same."

    17 downloads

       (0 reviews)

    0 comments

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  17. ge_temple_v2a

    allied "The Axis have uncovered an ancient artifact in an Egytian temple. The artifact, a Chimpokomon lunchbox, can be used to awaken a sleeping evil. The axis have disguised the Chimpokomon lunchbox as a crate of Gold, steal the Chimpokomon lunchbox and return it to the sarcophagus to put the evil to rest forever."

    wm_mapdescription axis "The Allies have discovered the location of a top secret excavation site along the Egyptian coastline. They have also secured intelligence regarding the Chimpokomon lunchbox, an ancient artifact that can be used to give the Axis forces a decisive advantage in the war. Protect the Chimpokomon lunchbox."

    wm_mapdescription neutral "The Allies are storming a top secret Axis excavation site along the Egytian coastline. The Axis have discovered a temple that holds an artifact that could hold the key to global domination. The Allies must stop the Axis by stealing the Chimpokomon lunchbox."


      // Axis Objective Descriptions

    1     "Primary Objective:**Stop the Allies from stealing the Chimpokomon lunchbox that has been disguised as a crate of gold."

    2     "Primary Objective:**Defend the Tunnel Barrier."

    3     "Primary Objective:**Prevent the Allies from taking control of the command post."

    4     "Primary Objective:**Defend the Forward Flag."


      // Allied Objective Descriptions

    1     "Primary Objective:**Steal the Chimpokomon lunchbox that the Axis have disguised as a crate of Gold."

    2     "Primary Objective:**Destroy the Tunnel Barrier."

    3     "Primary Objective:**Take control of the command post."

    4     "Primary Objective:**Take control of the Forward Flag."

    17 downloads

       (0 reviews)

    0 comments

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  18. italyremake_tnt

    01/01/2013
    italy Remake Clan TNT. by TNT|*Cinco
    map "italyremake_tnt"
    longname "Streets of Italy Remake by Clan TNT"

    Spanish:
    Hemos realizado esta pequeña modificación del estupendo mapa Italy de IndyJones, Pazur and Isbowhten. Esperamos que estas sean del agrado de la comunidad ET.
    Cambios realizados:
    -Se ha creado un nuevo spawn Allie, estos ya no nacen en el exterior.
    -Se han abierto nuevos accesos a la bandera de la plaza del mercado.
    -Se han cambiado algunas escaleras y accesos a diferentes puntos del mapa.
    -El comandost se ha movido justo debajo, y hemos realizado una nueva salida que da acceso a los tejados y a la MG
    -Se ha habilitado una nueva zona a la izquierda del spawn Axis que llega hasta la plaza del mercado pasando por la entrada de la torre donde esta el oro.
    -Hemos cambiado la parte final del recorrido del Jeep habilitando una nueva zona. El mapa ya no acaba en el spawn Allie.
    -Se han modificado los archivos OmniBot adaptandolos a las modificaciones.
    English:
    We have made this small modification for the great map of Italy by IndyJones, Pazur and Isbowhten. We hope these are liked by the community ET.
    Changelog:
    -He has created a new spawn Allie, they will no longer spawn outside.
    -He opened new access to the flag of the market square.
    -Changed some ladder and access to different locations.
    -The comandost has moved just below, and we made a new exit that leads to the rooftops and the MG
    -He has set up a new area to the left of the Axis spawn that reaches the market place through the entrance of the tower where the gold is.
    -We have changed the end of the tour the Jeep enabling a new zone. The map is no longer just the spawn Allie.
    -Files have been modified Omnibot adapted to the changes.

    Regards.
    Download files:
    http://clantnt.com/usuarios/Cinco/italyremake_tnt/
    The original map Streets Of Italy By IndyJones, Pazur and Isbowhten.

    17 downloads

       (0 reviews)

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  19. hindenburg_beta3

    map by Pro+osS"
     Axis Objective Descriptions
    1    "Secondary Objective:**Destroy the assault ramp."
    2    "Secondary Objective:**Construct the stone wall."
    3    "Secondary Objective:**Construct the command post."
    4    "Secondary Objective:**Deffend the village."
    5    "Secondary Objective:**Deffend the bridge controller."
    6    "Secondary Objective:**Destroy the wood bridge."
    7    "Primary Objective:**Defend the decoder."
    // Allied Objective Descriptions
    1    "Secondary Objective:**Construct the assault ramp."
    2    "Secondary Objective:**Destroy the stone wall."
    3    "Secondary Objective:**Construct the command post."
    4    "Secondary Objective:**Capture the village."
    5    "Secondary Objective:**Destroy the bridge controller's door."
    6    "Secondary Objective:**Construct the wood bridge."
    7    "Primary Objective:**Steal the decoder."

    16 downloads

       (0 reviews)

    0 comments

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  20. grotli_b8

    Mapname : Grotli
    // BSPname : grotli_b8
     Released: 06.09.2023
    Version : Beta 8
     Map made by: o-0._.0-o

    Story:
        The Allies must blast their way through the Grotli tunnel and bring the gold back home.
    objectives:

        Allied:
        Primary Objectives:
                            1] Destroy the main gate.
                            2] Destroy the tank gate and steal the tank.
                            3] Escort the tank to the Axis base.
                            4] Destroy the tank barriers.
                            5] Destroy the vault door.
                            6] Grab the gold and bring it to the Allied base.
        Secondary Objectives:
                            7] Once inside the Grotli tunnel, capture the forward spawn point.  
                            8] Destroy the side entrance.
            
        Axis:
        Primary Objectives:
                            1] Protect the main gate.
                            2] Protect the tank gate and don't let them steal the tank.                         
                            3] Don't let the tank go to the Axis base.
                            4] Don't let the Allies destroy the tank barriers.
                            5] Don't let the Allies destroy the vault door.
                            6] Protect the gold.
        Secondary Objectives:        
                            7] Don't let them use the forward spawn point inside the Grotli tunnel.
                            8] Protect the side entrance.  
        
    Updates in Beta 8:
    - When the tank is at the end of the route, it will blow up the Axis door.
    - Removed Allied Base spawns when the tank is outside and will be accessible for Axis.
    - Removed unnecessary doors.
    - Deleted over a hundred entities.
    - Fixed trap lever.
    - Bigger spawnpoints.
    - Allies can use the side entrance when the tank is inside the Axis Base.
    - Added background mountains.  
    - Removed rain sound.
    - Added details and retexture some stuff.
     

    15 downloads

       (0 reviews)

    0 comments

    Submitted

  21. jff_playground_b1

    MAP Name: JFF_Playground_b1
    Game:     Enemy Territory
    Version:  beta 1
    Author:   papaschlumpf [JFF]
    Date:     04.01.2006
    website:  http://www.jff-funclan.de/
    MAP DESCRIPTION
    English:
    Both sides have to steal the enemys gold and build the one command post
    in the church. Only the side wich have stolen the gold and build
    the command post can win the match. There is no default way, to steal
    the gold and build the command post. You can first build the command post
    and then steal the gold or invert.
    German:
    Beide Seiten muessen dem Gegner das Gold stehlen und in ihrem Lager sichern,
    sowie den Command Post in der Kirche aufbauen. Das Team welches als erstes
    das Gold gestohlen und den Command Post aufgebaut hat , hat Gewonnen. Dabei
    gibt es aber keine Vorgabe was das stehlen und den Command Post betrifft,
    man kann genauso als erstes den CP aufbauen und dann das Gold stehlen. Muss
    das jeweilige Team halt noch den CP Schützen :)
    Objectives:
    -> Allies and Axis:
    -> Attack:
    .) Steal the enemys gold.
    .) Build the command post
    -> Defend:
    .) Defend the gold
    .) Don't let the enemy build the command post
    KNOWN ISSUES
     BETA 1
    !! Danke an alle member des JFF-Funclans die mir geholfen haben diese erste
    beta version zu testen. !!
    English:
    This is my First map i've build. I'm sure there are some little or big problems
    with this map. If you find some ... Please report this to
    [email protected]
    Thanks  :)

    German:
    Dies ist meine erste Map ueberhaupt, ich habe zuvor noch fuer kein Spiel
    jemals eine Map gestalltet und umgesetzt. Dementsprechend wird es auch noch einiges
    and kleineren oder auch groesseren fehlern geben. Falls ihr welche findet bitte an
    [email protected]
    melden. Danke .. :)
    Have Fun
     

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  22. jailbus_b2

    jailbus_b2(beta2) for ET

    feb, 2010
    Map by: Masterkiller(qc) (Hobbie)
    Email address: [email protected]
    website : http://masterkiller-mapping.blogspot.com/

    neutral:
    "Allies are in jail in the Axis city department. Axis had some good time on the Bar and Allies will try to steal the Henschel Trolleybus and escape whit it!"
    allied:
    "Allies need to steal the Henschel Trolleybus then make the way to leave the city."
    axis:
    "Axis need to stop the Allies troups reaching the escape zone whit the Henschel Trolleybus."
    **Map Info
      Title: jailbus_b2
      Filename: jailbus_b2.bsp
      Game/mod: ET - wolfmp/wolfsw/wolflms
      Author: masterkiller

    **Build Info
      Editor(s) Used:
        Radiant1.4, (build)
        Radiant1.5, (compile)
        photoshop,
          Milkshape 3D 1.7.8
          Audacity beta 1.3
          Q3_Model_Tool_v162
          Q3Map2Toolz
      **Build time: 14 days.
      **Compile time: about 2hours
        final
        [q3map2] -light -fast -patchshadows -samples 3 -bounce 8 -gamma 2 -compensate 4 -dirty -external -lightmapsize 256 "[MapFile]"

    **Installation
      Extract jailbus_b2.pk3 into your (wolfet)\etmain directory.
      Host a game whit jailbus_b2 campaign or jailbus_b2.
      Also, you can add jailbus_b2 on to your serverlist.
      You can launch the game by tipping this command on the console game.
       map jailbus_b2

    **Play Information
      Single Player: NO
      wolfmp: YES
      wolfsw: YES
      wolflms: YES

    **news stuffs
      New Sounds: YES   (37 wav)
      New Graphics YES  (85 textures)
      New Models YES    (41 models)
    Forum thread link:
    french:
       http://easymapping.free.fr/html/modules/newbb/viewtopic.php?topic_id=1442&forum=4
    English:
       http://masterkiller-mapping.blogspot.com/
       http://masterkiller-mapping.blogspot.com/2010/01/maps-list.html

    **Special Thanks
     Goldrush source (scripts and prefab)
     Radar source ( prefab)
    **Special Thanks to Avoc for the High Quality Skyboxes
    http://www.splashdamage.com/forums/showthread.php?t=18033
    http://www.eft-clan.com/
    **Special Thanks to Pegazus from splashdamage.com for the model he made name Henschel Trolleybus.
    That the reason why i made this map. I wanna try to put a tag file whit his model.
    http://www.splashdamage.com/forums/showthread.php?t=20331
    http://www.hot.ee/smmapping/

    **Special Thanks to this website:
       http://www.splashdamage.com (#1 site for mapping Wolfenstein - Enemy Territory)
       http://easymapping.free.fr
       http://www.heppler.com/shader/ (#1 site to learn about shader)
       http://et.splatterladder.com/ (alway miroir my download link)
       http://www.wolfmap.de (alway miroir my download link)
       http://www.hot.ee/smmapping/ (model Henschel Trolleybus)

     suggestions, bugs, complaints, comments and/or ideas for improvement.
    http://masterkiller-mapping.blogspot.com/

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  23. lp_cellout

    Kill opponents to send them to jail. Free teammates locked in their cell

    13 downloads

       (0 reviews)

    0 comments

    Updated

  24. hkf1v1_3

    Axis Objective Descriptions
    1 "Prevent the allies from breaching the wall and entering the city"
    2 "Prevent the allies from stealing the tank"
    3 "Prevent the tank from reaching the armory!"
    4 "Prevent the allies from planting explosives on the bridge"
    // Allied Objective Descriptions
    1 "Destroy the wall to gain access to the city"
    2 "Steal the tank from the axis garage"
    3 "Use the tank to breach the axis armory"
    4 "Plant explosives from the armory on the three main bridge supports"

    13 downloads

       (0 reviews)

    0 comments

    Updated

  25. greenland

    Map by DeSanchez
    Thanks to Dersaidin helping me with script
    Thanks to Vanhaomena planning help
    Thanks to secunda doping team testing this
    Thanks to antman for locations
    contact:
    #touppinki / #secondech @ quakenet

    Axis objective descriptions
            wm_objective_axis_desc 1 "Primary Objective:**Prevent Allies to transmit the documents."
               
     Allied objective descriptions
            wm_objective_allied_desc 1 "Primary Objective:**Bring the documents to transmitter.

    12 downloads

       (0 reviews)

    0 comments

    Updated


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