MAPS G - J
56 files
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heli_m3_b3_fixed2 + waypoints
By kate
Hint from ETS Cyberwolf
helpful hint
How to get to the first gate \ spawn flag building & avoid the artillery and landmines
1. use the upper level on left side of the drive way jump to middle level of spawn flag / first gate building
If your human keep the flag and the bots will destroy the first gate.
2. FLAG GATE DESTROYED = use upper right level, stay on right side go around barriers and across the bridge and down to the bunker door to plant dyno before the truck or AXIS GUARDS gets there. hopefully!
Map Maker: Predator and Bivif
Email Address: [email protected]
ICQ/MSN/Yahoo: [email protected]
Clan Site: http://etromania.forumotion.com
Map Information
Game: ENEMY TERRITORY
Title: FalX Document Base
Filename: heli_m3_b3.pk3
Version: beta 3
Release date: 26/08/2012
Decription: Helicopter Assault M3 is the third and last campaign mission. Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap! ^7BETA3
Players: Map designed for 5-20 players
Installation: Place the heli_m3_b3.pk3 into your etmain folder,
select it from the multiplayer->create server menu or
bring down the console and type: map heli_m3_b3
Omnibot 0.8 support added
Objectives
Allies:
Escort the truck!
Capture the forward bunker!
Destroy the entrances!
Construct the command post!
Construct the gate control!
Secure the gold into the helicopter!
Axis:
Defend the flag!
Defend the entrances!
Construct the command post!
Don't let them secure the gold into the helicopter!
Additional Map Information/Credits
Thanks to:
wolffiles.de
Splashdamage
DMG Clan
Round time: 30 minutes
Testing
Bugs: REPORT ANY BUGS at SplashDamage forums or ym: [email protected] or etromania.forumotion.com
151 downloads
0 comments
Updated
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goldrush germany fixed - goldrush_germany_fixed.pk3 and waypoints + z_goldrush_germany_music-mod
By papywolf91
Map Information:
Title.......: Gold Rush Germany
Map Name....: goldrush_germany_fixed
Status......: Final/Fixed
Game........: Wolfenstein: Enemy Territory
Build Time..: 3 Months
Release Date: 02. January 2010Description:
The Axis are guarding a hoard of gold in the Aschaffenburg Reichsbank. The Allies must steal an Axis Hetzer Tank to blow the bank open, steal the gold bars and drive them to safety in a Truck.
Additional Information:
This new version of Gold Rush is more a technical demo to show the Hetzer Tank and the GMC Truck.
We thought that the 7638th version of Gold Rush has to look different, so we retextured the map and setted the scenario to Aschaffenburg (Bavaria).
Aschaffenburg was one of the few cities who was not bombed during World War II, only invaded by Infantery.
If you enter the church as spectator you can see different variants of the truck.
The models may used in your own map, but give credit to ischbinz.
Changes from "Final" to "Final/Fixed":
The damaged Truck is now builded in.
Well, we forgot it. Shit happens.
Thanks to [*]Irata for reporting the bug.
Credits:
- Map originally made by Simon O'Callaghan / www.SimonOC.com
- Recompiled by ischbinz
- Retextured by Berzerkr (GER)|#WolfMap.de
- Skybox made by Avoc of www.EFT-Clan.com
- Textures used from TC:E, RtCW & Diego's Praetoria map / http://webpages.charter.net/dt3d/praetoria.html
45 downloads
0 comments
Updated
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himmelsdorf_b6
By kate
ME ETc|Gouki. (goki) 31-7-2020
I would very much like to thank the following people :
Tech related
Kemon Trouble shooting / Scripting teacher / lots of other stuff i couldnt do i now can Massive Thanks
Aesop Trouble shooting / textures for blending / Script partially . massive Thanks
thank you for help on textures and tank ofc . also thank you for getting me started on gtk 2008 somewhere till now Many many thanks bro
Uje|niek / Terrain blending wich is found on http://www.simonoc.com/
http://games.chruker.dk/enemy_territory/
much appriacated this website alot of information to be gathered from here has been a massive help So many thanks
ETs|Kate
for usefull stuff u might need.
https://ets-clan.com/
ETc|clan for testing
Misc
ETc|darkness
Fallen hero : ETc|bada^boom we remember u Eric may u rest in peace friend.
and possibly many more people for your feedback if i havent named u ,
too bad have fun playing
Thanks Wutangh for helping out on the tag
Map by robin aka gouki
dont let anyone tell u otherwise
started 2018 okt.
first playable version : 15-8-2020
updates will come as soon as possible
Himmelsdorf_b6 version : 14-3-2021
___________
briefing "Should Allies steal the axis tank and blow up the maingate, escape with the gold.
then its all over for Axis
44 downloads
0 comments
Updated
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greece Texturefix
By kate
yellow textures fixed by Light Ray
Axis Objective Descriptions
1 "Primary Objective:**Destroy the city gate!"
2 "Primary Objective:**Destroy the villa doors!."
3 "Primary Objective:**Destroy the entrance barricade!"
// Allied Objective Descriptions
1 "Primary Objective:**Protect the entrance barricade!"
2 "Primary Objective:**Protect the villa doors!"
3 "Primary Objective:**Don't let Axis forces destroy the entrance barricade!"
28 downloads
0 comments
Updated
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glider_251
By kate
Title Glider Assault
File name glider_251.pk3
Map name glider
Version 2.5.1 (Created Nov 2005)
Nbr of players Any
Author 2Bit (www.tibetclan.com)
Other maps Breakout
TankBuster
British Bulldog
2tanks
6flags
110 Factory
Available from www.pythononline.co.uk/et or www.tibetclan.com
Installation Put the pk3 file into the etmain folder.
The Story Spring 1943, the Austrian Alps: Allied Intelligence has reported that the enemy are developing a
powerful new tank in a secure research facility. It is vital that one of the prototype Jagdpanther
models be photographed for assessment.
Some Allied 'Horsa' gliders are in enemy hands and are crated in a nearby Axis outpost: capture the
outpost and use the gliders to assist in the operation.
Description The Allies are dropped in by parachute and must assault the Outpost in order to gain access to
the gliders crated there. They must then fly at least one glider from the Outpost to a hilltop
overlooking the research facility. From there they will be able to destroy the generator, which
opens the sealed door of the tank storage building.
They must steal the tank and transport it to the Outpost, where a Photo Reconnaissance Spitfire
will be able to take photographs of it.
Operation of Glider
It is vital for the Allies to fly at least one glider to the hilltop overlooking the compound -
the Generator cannot otherwise be destroyed (the Axis door to the Generator room is secure against
Allied Covert Ops). Multiple soldiers can be transported in each glider.
Gliders require steam power for launching, which is only available if the Hopper Pump is
operational, so this must be repaired first.
To fly a glider, any type of Allied soldier must go into the cockpit. Thereafter the glider will
fly to the hilltop unless shot down. A glider can only be shot down using explosive weapons.
A glider crash can be survivable by occupants depending on the angle of the crash and what the
glider collides with. Baling out is often a safer option.
Operation of Nebelwerfer (multiple rocket launcher)
The Nebelwerfer can be loaded from the cart adjacent to it. A maximum of 6 rockets can be loaded,
but it can be fired with less.
The rockets are not 100% accurate, so the more rockets fired at one time, the greater the chance
of a hit. 3 rocket/panzer hits will down a glider.
The cart can be resupplied by an Axis Field Ops. When resupply is possible (the cart has less
than 6 rockets in it) a red triangle illuminates showing where the Field Ops must stand to
resupply the cart. The Field Ops can resupply one rocket every 3 seconds.
Resupplying the cart is possible when the Nebelwerfer is firing, but otherwise only one action
can be performed at a time.
Spitfire The Spitfire will fly overhead when the tank passes the Guardpost, and then await its arrival
at the Outpost.
ME109s An Axis Field Op can call in ME109 airstrikes on the tank. To do this he must approach the radio
in the Outpost any time after the tank has passed barrier #2, and before the tank reaches the
Outpost. The ME109s will drop HE bombs, deadly to the tank and any escorting infantry.
Gamemodes Objective, Stopwatch.
Thanks to Splash Damage and Activision for the best (free!!) game I've ever played.
DaBoy for prefabbing the Axis barracks for me.
Drakir for various excellent prefabs.
Iffy for the Nebelwerfer model.
TibeT Clan for support, gameplay ideas and beta-testing.
25 downloads
0 comments
Submitted
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ho_chi_minh_trail
By kate
HO CHI MINH TRAIL
created by Thunder
****THIS IS AN ETNAM MOD MAP**********
bsp name:ho_chi_minh_trail
longname in server list: ho_chi_minh_trail
story:
Allies attempt to get a truck thru the trail with supplies, Charlie wil do anything to stop them
map made in gtk radiant 1.6.4
compiled in gtk 1.6.4 64bit
credits to:
SD- for their prefabs ripped from original maps
2bit- for tutorial and prefabs
all other who have prefabs in this map that I cant remember :D
kic-for his trees (wonderful job kic)
And special credits goes to:
AcQu
Mateos
Axis Objective Descriptions
1 "Primary Objective:**prevent the truck from getting thru"
2 "primary Objective:**Prevent the Allies from building bridge1 or destroy if built"
3 "primary Objective:**Prevent the Allies from building bridge2 or destroy if built"
4 "primary Objective:**Prevent the Allies from building bridge3 or destroy if built"
5 "Secondary Objective:**Establish a Command Post."
6 "secondary objective:**destroy enemy cp"
7 "secondary objective:**build barricade1 "
8 "secondary objective:**build barricade2 "
Allied Objective Descriptions
1 "Primary Objective:**Get the truck thru the path and into base"
2 "primary Objective:**build bridge 1."
3 "primary Objective:**build bridge 2."
4 "primary Objective:**build bridge 3."
5 "destroy the enemy comandpost"
6 "Secondary Objective:**Establish a Command Post."
7 "secondary objective:**make sure to destroy barricade1 if built"
8 "secondary objective:**make sure to destroy barricade2 if built"
23 downloads
0 comments
Updated
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grotli_final
By kate
Mapname : Grotli
BSPname : grotli
Released: 04.10.2023
Version : Final
Map made by: o-0._.0-o
story:
The Allies must blast their way through the Grotli tunnel and bring the gold back home.
Objectives:
Allied:
Primary Objectives:
1] Destroy the main gate.
2] Destroy the tank gate and steal the tank.
3] Escort the tank to the Axis base.
4] Destroy the tank barriers.
5] Destroy the vault door.
6] Grab the gold and bring it to the Allied base.
Secondary Objectives:
7] Once inside the Grotli tunnel, capture the forward spawn point.
8] Destroy the side entrance.
Axis:
Primary Objectives:
1] Protect the main gate.
2] Protect the tank gate and don't let them steal the tank.
3] Don't let the tank go to the Axis base.
4] Don't let the Allies destroy the tank barriers.
5] Don't let the Allies destroy the vault door.
6] Protect the gold.
Secondary Objectives:
7] Don't let them use the forward spawn point inside the Grotli tunnel.
8] Protect the side entrance.
22 downloads
0 comments
Submitted
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heli_m1 + waypoints
By kate
seems the map is buggy
"Helicopter Assault M1 is the first season from three seasons. Allies have to conquer the heliport, steal the bunker's documents and take them to the transmission center which must be also constructed. Axis must defend all objectives. ^7BETA 1"
22 downloads
0 comments
Submitted
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island2
By kate
Axis Objective Descriptions
1 "Primary Objective:**Stop the Allied forces from stealing the secret war documents from the war room bunker."
2 "Primary Objective:**Prevent the Allies from transmitting the secret war docuements using any radio on the island."
3 "Secondary Objective:**Stop the Allied forces from detroying the Cannon Supply Doors and gain a fast entry to the Cannon."
4 "Secondary Objective:**Contruct the Radio Bunker Door preventing Allies from being able to transmit any documents from that radio."
5 "Primary Objective:**Defend the main cannon at all cost, prevent Allies from gaining access and blowing it up."
// Allied Objective Descriptions
1 "Primary Objective:**Steal the secret war docuemtns from the war room bunker hidden underground."
2 "Primary Objective:**Transmit the war documents at any available radio on the island."
3 "Primary Objective:**Blow up the Cannon Supply Doors for easy access to the main Cannon."
4 "Seconday Objective:**Destroy the Radio Bunker Door if constructed for easy transmission of the secret war documents."
5 "Primary Objective:**Destroy the main Cannon, this is critical for future Allied attacks!"
22 downloads
0 comments
Updated
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guns
By kate
filename: guns.pk3
mapname: guns (working title)
Instructions:
Place in your Enemy Territory/etmain folder
Objective:
Allies must break into an Axis compound and destroy two flak guns
This is still a work in progress
-Still more stuff to add
-Command map is temporary
-No LMS support yet
Input I'm looking for:
-Spawn times
-Areas that yeild low FPS
-Exploits (missing clipping, unintentional trick jumps)
-Texture glitches
Thanks
_______________
Axis Objective Descriptions
1 "Primary Objective:**Defend the Main Entrance from being breached."
2 "Primary Objective:**Defend the Side Entrance from being breached."
3 "Primary Objective:**Protect the North Gun."
4 "Primary Objective:**Protect the South Gun."
5 "Secondary Objective:**Prevent the Allies from establishing a Command Post."
6 "Secondary Objective:**Set up a Command Post."
// Allied Objective Descriptions
1 "Primary Objective:**Breach the Main Entrance."
2 "Primary Objective:**Breach the Side Entrance."
3 "Primary Objective:**Destroy the North Gun."
4 "Primary Objective:**Destroy the South Gun."
5 "Secondary Objective:**Establish a Command Post."
6 "Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post."
21 downloads
0 comments
Submitted
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GreatPyramid_b1b
By kate
Fix to end in Tie at end of round by me Jecoliah.
This is Not my map.
I only modified the script to end the game if neither Team completes the Objectives.
[email protected]
Added the missing textures and included all fixes into the pk3.
Axis Objective Descriptions
1 "Objective:**Axis West Radar Parts."
2 "Objective:**Axis East Radar Parts."
3 "Objective:**Allies West Radar Parts."
4 "Objective:**Allies East Radar Parts."
// Allied Objective Descriptions
1 "Objective:**Axis West Radar Parts."
2 "Objective:**Axis East Radar Parts."
3 "Objective:**Allies West Radar Parts."
4 "Objective:**Allies East@Radar Parts."
21 downloads
0 comments
Updated
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goldrush_arena
By kate
Objectives
1: Build Axis Command Post
2: Build Allied Command Post
3: Steal The Documents
4: Transmit The Documents
5: Capture The Forward Bunker
20 downloads
0 comments
Updated
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0 comments
Submitted
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isle
By kate
Axis Objective Descriptions
1 "Primary Objective: Defend the Helipad from the Allies!"
2 "Capture the Aqueduct House for Forward Positioning!"
3 "Keep the Aqueduct blown to prevent the Allied advance!"
4 "Keep the Bridge blown to prevent the Allied advance!"
5 "Construct and protect the Well Gate to prevent Allied access!"
Allied Objective Descriptions
1 "Primary Objective: Destroy the Axis Helipad!"
2 "Capture the Aqueduct House for Forward Positioning!"
3 "Repair and protect the Aqueduct to aid your advance to the Axis Helipad!"
4 "Repair and protect the Bridge to aid your advance to the Axis Helipad!"
5 "Destroy the Axis Well Gate to gain further access to the Axis summit!"
20 downloads
0 comments
Updated
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grotli_winter
By kate
Mapname : Grotli winter
BSPname : grotli_winter
Released: 23.11.2023
Version : Final (This is the winter edition of the original map Grotli)
Map made by: o-0._.0-o
Story:
The Allies must blast their way through the Grotli tunnel and bring the gold back home.
Objectives:
Allied:
Primary Objectives:
1] Destroy the main gate.
2] Destroy the tank gate and steal the tank.
3] Escort the tank to the Axis base.
4] Destroy the tank barriers.
5] Destroy the vault door.
6] Grab the gold and bring it to the Allied base.
Secondary Objectives:
7] Once inside the Grotli tunnel, capture the forward spawn point.
8] Destroy the side entrance.
Axis:
Primary Objectives:
1] Protect the main gate.
2] Protect the tank gate and don't let them steal the tank.
3] Don't let the tank go to the Axis base.
4] Don't let the Allies destroy the tank barriers.
5] Don't let the Allies destroy the vault door.
6] Protect the gold.
Secondary Objectives:
7] Don't let them use the forward spawn point inside the Grotli tunnel.
8] Protect the side entrance.
18 downloads
0 comments
Submitted
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Holy_Grail
By kate
When Steven Spielberg made a movie about an intrepid archaeologists fight to keep a precious and powerful artifact the Holy Grail out of the hands of the Nazis, it was not widely known that the tale was based on truth. There really was a Nazi archaeological unit and it did send teams across the world to try to find the Grail."
Axis Objective Descriptions
1 "Primary: Stop the Allies from breaching the Walls with dynamite."
2 "Primary: Stop the Allies from stealing the treasure gold box."
3 "Primary: Stop the Allies from securing the treasure in the truck."
4 "Primary: Build a command post, and do not allow the allies to do the same."
Allied Objective Descriptions
1 "Primary: Breach the Walls with dynamite."
2 "Primary: Steal the treasure gold box witch containes the Holy Grail."
3 "Primary: Secure the treasure in the truck."
4 "Primary: Build a command post, and do not allow the axis to do the same."
17 downloads
0 comments
Submitted
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ge_temple_v2a
By kate
allied "The Axis have uncovered an ancient artifact in an Egytian temple. The artifact, a Chimpokomon lunchbox, can be used to awaken a sleeping evil. The axis have disguised the Chimpokomon lunchbox as a crate of Gold, steal the Chimpokomon lunchbox and return it to the sarcophagus to put the evil to rest forever."
wm_mapdescription axis "The Allies have discovered the location of a top secret excavation site along the Egyptian coastline. They have also secured intelligence regarding the Chimpokomon lunchbox, an ancient artifact that can be used to give the Axis forces a decisive advantage in the war. Protect the Chimpokomon lunchbox."
wm_mapdescription neutral "The Allies are storming a top secret Axis excavation site along the Egytian coastline. The Axis have discovered a temple that holds an artifact that could hold the key to global domination. The Allies must stop the Axis by stealing the Chimpokomon lunchbox."
// Axis Objective Descriptions
1 "Primary Objective:**Stop the Allies from stealing the Chimpokomon lunchbox that has been disguised as a crate of gold."
2 "Primary Objective:**Defend the Tunnel Barrier."
3 "Primary Objective:**Prevent the Allies from taking control of the command post."
4 "Primary Objective:**Defend the Forward Flag."
// Allied Objective Descriptions
1 "Primary Objective:**Steal the Chimpokomon lunchbox that the Axis have disguised as a crate of Gold."
2 "Primary Objective:**Destroy the Tunnel Barrier."
3 "Primary Objective:**Take control of the command post."
4 "Primary Objective:**Take control of the Forward Flag."
17 downloads
0 comments
Submitted
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italyremake_tnt
By kate
01/01/2013
italy Remake Clan TNT. by TNT|*Cinco
map "italyremake_tnt"
longname "Streets of Italy Remake by Clan TNT"
Spanish:
Hemos realizado esta pequeña modificación del estupendo mapa Italy de IndyJones, Pazur and Isbowhten. Esperamos que estas sean del agrado de la comunidad ET.
Cambios realizados:
-Se ha creado un nuevo spawn Allie, estos ya no nacen en el exterior.
-Se han abierto nuevos accesos a la bandera de la plaza del mercado.
-Se han cambiado algunas escaleras y accesos a diferentes puntos del mapa.
-El comandost se ha movido justo debajo, y hemos realizado una nueva salida que da acceso a los tejados y a la MG
-Se ha habilitado una nueva zona a la izquierda del spawn Axis que llega hasta la plaza del mercado pasando por la entrada de la torre donde esta el oro.
-Hemos cambiado la parte final del recorrido del Jeep habilitando una nueva zona. El mapa ya no acaba en el spawn Allie.
-Se han modificado los archivos OmniBot adaptandolos a las modificaciones.
English:
We have made this small modification for the great map of Italy by IndyJones, Pazur and Isbowhten. We hope these are liked by the community ET.
Changelog:
-He has created a new spawn Allie, they will no longer spawn outside.
-He opened new access to the flag of the market square.
-Changed some ladder and access to different locations.
-The comandost has moved just below, and we made a new exit that leads to the rooftops and the MG
-He has set up a new area to the left of the Axis spawn that reaches the market place through the entrance of the tower where the gold is.
-We have changed the end of the tour the Jeep enabling a new zone. The map is no longer just the spawn Allie.
-Files have been modified Omnibot adapted to the changes.
Regards.
Download files:
http://clantnt.com/usuarios/Cinco/italyremake_tnt/
The original map Streets Of Italy By IndyJones, Pazur and Isbowhten.
17 downloads
0 comments
Submitted
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hindenburg_beta3
By kate
map by Pro+osS"
Axis Objective Descriptions
1 "Secondary Objective:**Destroy the assault ramp."
2 "Secondary Objective:**Construct the stone wall."
3 "Secondary Objective:**Construct the command post."
4 "Secondary Objective:**Deffend the village."
5 "Secondary Objective:**Deffend the bridge controller."
6 "Secondary Objective:**Destroy the wood bridge."
7 "Primary Objective:**Defend the decoder."
// Allied Objective Descriptions
1 "Secondary Objective:**Construct the assault ramp."
2 "Secondary Objective:**Destroy the stone wall."
3 "Secondary Objective:**Construct the command post."
4 "Secondary Objective:**Capture the village."
5 "Secondary Objective:**Destroy the bridge controller's door."
6 "Secondary Objective:**Construct the wood bridge."
7 "Primary Objective:**Steal the decoder."
16 downloads
0 comments
Submitted
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grotli_b8
By kate
Mapname : Grotli
// BSPname : grotli_b8
Released: 06.09.2023
Version : Beta 8
Map made by: o-0._.0-o
Story:
The Allies must blast their way through the Grotli tunnel and bring the gold back home.
objectives:
Allied:
Primary Objectives:
1] Destroy the main gate.
2] Destroy the tank gate and steal the tank.
3] Escort the tank to the Axis base.
4] Destroy the tank barriers.
5] Destroy the vault door.
6] Grab the gold and bring it to the Allied base.
Secondary Objectives:
7] Once inside the Grotli tunnel, capture the forward spawn point.
8] Destroy the side entrance.
Axis:
Primary Objectives:
1] Protect the main gate.
2] Protect the tank gate and don't let them steal the tank.
3] Don't let the tank go to the Axis base.
4] Don't let the Allies destroy the tank barriers.
5] Don't let the Allies destroy the vault door.
6] Protect the gold.
Secondary Objectives:
7] Don't let them use the forward spawn point inside the Grotli tunnel.
8] Protect the side entrance.
Updates in Beta 8:
- When the tank is at the end of the route, it will blow up the Axis door.
- Removed Allied Base spawns when the tank is outside and will be accessible for Axis.
- Removed unnecessary doors.
- Deleted over a hundred entities.
- Fixed trap lever.
- Bigger spawnpoints.
- Allies can use the side entrance when the tank is inside the Axis Base.
- Added background mountains.
- Removed rain sound.
- Added details and retexture some stuff.
15 downloads
0 comments
Submitted
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jff_playground_b1
By kate
MAP Name: JFF_Playground_b1
Game: Enemy Territory
Version: beta 1
Author: papaschlumpf [JFF]
Date: 04.01.2006
website: http://www.jff-funclan.de/
MAP DESCRIPTION
English:
Both sides have to steal the enemys gold and build the one command post
in the church. Only the side wich have stolen the gold and build
the command post can win the match. There is no default way, to steal
the gold and build the command post. You can first build the command post
and then steal the gold or invert.
German:
Beide Seiten muessen dem Gegner das Gold stehlen und in ihrem Lager sichern,
sowie den Command Post in der Kirche aufbauen. Das Team welches als erstes
das Gold gestohlen und den Command Post aufgebaut hat , hat Gewonnen. Dabei
gibt es aber keine Vorgabe was das stehlen und den Command Post betrifft,
man kann genauso als erstes den CP aufbauen und dann das Gold stehlen. Muss
das jeweilige Team halt noch den CP Schützen :)
Objectives:
-> Allies and Axis:
-> Attack:
.) Steal the enemys gold.
.) Build the command post
-> Defend:
.) Defend the gold
.) Don't let the enemy build the command post
KNOWN ISSUES
BETA 1
!! Danke an alle member des JFF-Funclans die mir geholfen haben diese erste
beta version zu testen. !!
English:
This is my First map i've build. I'm sure there are some little or big problems
with this map. If you find some ... Please report this to
[email protected]
Thanks :)
German:
Dies ist meine erste Map ueberhaupt, ich habe zuvor noch fuer kein Spiel
jemals eine Map gestalltet und umgesetzt. Dementsprechend wird es auch noch einiges
and kleineren oder auch groesseren fehlern geben. Falls ihr welche findet bitte an
[email protected]
melden. Danke .. :)
Have Fun
14 downloads
0 comments
Submitted
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jailbus_b2
By kate
jailbus_b2(beta2) for ET
feb, 2010
Map by: Masterkiller(qc) (Hobbie)
Email address: [email protected]
website : http://masterkiller-mapping.blogspot.com/
neutral:
"Allies are in jail in the Axis city department. Axis had some good time on the Bar and Allies will try to steal the Henschel Trolleybus and escape whit it!"
allied:
"Allies need to steal the Henschel Trolleybus then make the way to leave the city."
axis:
"Axis need to stop the Allies troups reaching the escape zone whit the Henschel Trolleybus."
**Map Info
Title: jailbus_b2
Filename: jailbus_b2.bsp
Game/mod: ET - wolfmp/wolfsw/wolflms
Author: masterkiller
**Build Info
Editor(s) Used:
Radiant1.4, (build)
Radiant1.5, (compile)
photoshop,
Milkshape 3D 1.7.8
Audacity beta 1.3
Q3_Model_Tool_v162
Q3Map2Toolz
**Build time: 14 days.
**Compile time: about 2hours
final
[q3map2] -light -fast -patchshadows -samples 3 -bounce 8 -gamma 2 -compensate 4 -dirty -external -lightmapsize 256 "[MapFile]"
**Installation
Extract jailbus_b2.pk3 into your (wolfet)\etmain directory.
Host a game whit jailbus_b2 campaign or jailbus_b2.
Also, you can add jailbus_b2 on to your serverlist.
You can launch the game by tipping this command on the console game.
map jailbus_b2
**Play Information
Single Player: NO
wolfmp: YES
wolfsw: YES
wolflms: YES
**news stuffs
New Sounds: YES (37 wav)
New Graphics YES (85 textures)
New Models YES (41 models)
Forum thread link:
french:
http://easymapping.free.fr/html/modules/newbb/viewtopic.php?topic_id=1442&forum=4
English:
http://masterkiller-mapping.blogspot.com/
http://masterkiller-mapping.blogspot.com/2010/01/maps-list.html
**Special Thanks
Goldrush source (scripts and prefab)
Radar source ( prefab)
**Special Thanks to Avoc for the High Quality Skyboxes
http://www.splashdamage.com/forums/showthread.php?t=18033
http://www.eft-clan.com/
**Special Thanks to Pegazus from splashdamage.com for the model he made name Henschel Trolleybus.
That the reason why i made this map. I wanna try to put a tag file whit his model.
http://www.splashdamage.com/forums/showthread.php?t=20331
http://www.hot.ee/smmapping/
**Special Thanks to this website:
http://www.splashdamage.com (#1 site for mapping Wolfenstein - Enemy Territory)
http://easymapping.free.fr
http://www.heppler.com/shader/ (#1 site to learn about shader)
http://et.splatterladder.com/ (alway miroir my download link)
http://www.wolfmap.de (alway miroir my download link)
http://www.hot.ee/smmapping/ (model Henschel Trolleybus)
suggestions, bugs, complaints, comments and/or ideas for improvement.
http://masterkiller-mapping.blogspot.com/
14 downloads
0 comments
Submitted
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lp_cellout
By kate
Kill opponents to send them to jail. Free teammates locked in their cell
13 downloads
0 comments
Updated
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hkf1v1_3
By kate
Axis Objective Descriptions
1 "Prevent the allies from breaching the wall and entering the city"
2 "Prevent the allies from stealing the tank"
3 "Prevent the tank from reaching the armory!"
4 "Prevent the allies from planting explosives on the bridge"
// Allied Objective Descriptions
1 "Destroy the wall to gain access to the city"
2 "Steal the tank from the axis garage"
3 "Use the tank to breach the axis armory"
4 "Plant explosives from the armory on the three main bridge supports"
13 downloads
0 comments
Updated
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greenland
By kate
Map by DeSanchez
Thanks to Dersaidin helping me with script
Thanks to Vanhaomena planning help
Thanks to secunda doping team testing this
Thanks to antman for locations
contact:
#touppinki / #secondech @ quakenet
Axis objective descriptions
wm_objective_axis_desc 1 "Primary Objective:**Prevent Allies to transmit the documents."
Allied objective descriptions
wm_objective_allied_desc 1 "Primary Objective:**Bring the documents to transmitter.
12 downloads
0 comments
Updated