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  1. Today
  2. you mean our advantage
  3. Maybe ? I'm not sure Edit: lol Bier Edit2: The reason for me being not sure is when I go through the file there are things that could cause the problem.
  4. no worries topps! you're our loyal furry feline friend! :3 LoL kate, that cat's tongue is funny!
  5. Thx guys, I forgot to write yesterday.
  6. kate

    Dynamite trigger bug

    thats you meant ? dynamite_counter.lua
  7. Yesterday
  8. Bier

    Dynamite trigger bug

    Dang! There goes my edge.... :-)
  9. It's possible to plant a dynamite near an objective but not close enough that it is registered by the objective. So no message and no problem so far. However planting another dynamite closer to the objective, close enough to be registered and messaged about after, can be triggered by the earlier dynamite. Allowing to blow up objectives with a message a few seconds before as opposed to 30 seconds. Example. a barrier has a range of 5m. I plant the first dyna (A) at 8m. I wait 25 seconds to plant dyna B within the range. This results in a message about the dyna. Dyna A will trigger dyna B as it explodes, effectively giving the enemy team only 5 seconds.
  10. Guts from the unfortunate souls i trapped.
  11. Last week
  12. Happy Birthday Toppy!!! Hope your day today is filled beyond capacity with delight and lasagna! - your crazy neighborhood pappy 4. :D
  13. happy birthday topcat today we celebrate all the times you sent me to fly with the panzerfaust have a sweet birthday :)
  14. what did you use for your fotos ? here we use Canon products
  15. spacer.png

    Happy Birthday Toppy!!!

    Hope your day today is filled beyond capacity with delight and lasagna!

    - your crazy neighborhood pappy 4. :D

  16. Napoleon

    IMG_0412

    Love the fall picture, the orange red and yellow is very nice.
  17. Dat is ook snel!

    1. Show previous comments  5 more
    2. Bier

      Bier

      Yeah... I have my moments... ;-)

      But since some time I dedicated a Firefox tab for this forum on my office PC.
      I'm the sysadmin so that is allowed!

    3. Napoleon

      Napoleon

      Ah that explains it.

    4. LUIS ENRIQUE
  18. there is nothing better than waking up by singing a rooster or the sound of a weapon
  19. i should do that! and it can be done in 5 minutes too.
  20. Hehehe... Try 'Incoming!' for new messages! Once you get one in the middle of the night your reaction will be priceless!! :-)
  21. This is a great example! IMG_3795.MOV Device: iPhone 5 - N42AP iOS 10.3.4 (14G61) Jailbroken with h3lix by tihmstar. I replaced the standard Lock sound with the GIB sound from ET! :D
  22. Earlier
  23. OPTIMIZE YOUR VERTICAL MOUSE RESPONSIVENESS (M_PITCH AND M_YAW) Saturday, November 29, 2008, 17:21 Filed under: Aiming, Config | Tags: Aiming, Config, Headshots, Logitech, mouse, punkbuster, Razer, ruffnux, sensitivity, tweak Besides setting your overall sensitivity with “set sensitivity” you can do some fine tuning. With tweaking the variables m_pitch (vertical [up/down]-sensitivity) and m_yaw (horizontal [left/right]-sensitivity) in your configuration, you can effectively improve your aiming for getting more headshots. How do m_pitch and m_yaw work? As the author of the rtcw.jolt.co.uk-article points out correctly: illustrations may be the easiest way to describe the effect of a.) sensitivity, b.) m_pitch and c.) m_yaw: regular setup: m_pitch = m_yaw = 0.022 headshot-friendly: lowered m_pitch lowered m_yaw (outer ellipse) Note those are just illustrations to visualize that you can squeeze your mouse-responsiveness vertically and horizontally using m_pitch and m_yaw. How does the game engine translate your mouse-movement? As ruffnux points out in his acceleration-bug-report, every “count of frames” times per second the mousemovement is calculated like (1.) mouseX * sensitivity * m_pitch and (2.) mouseY * sensitivity * m_yaw. The default setting for m_pitch and m_yaw is 0.022. Now if you lower m_pitch or m_yaw, you get an ellipse instead of a circle for your vertical or horizontal mousemovement. So with lower m_pitch it will be easier for you to keep your cross-hair at head level. But as always: no pain, no gain, as on the other hand it will be more difficult to aim up and down (e. g. for compensating your cross-hair going down when crouching or proning or to aim at someone on a balcony or stuff like that). How do I set up m_pitch and m_yaw? Both settings depend on each other. As a rule of thumb ruffnux suggests to ensure m_pitch is at least 2/3 of what m_yaw is set to. So e. g. if you leave m_yaw at the standard setting of 0.022, set m_pitch to 0.66 * 0.022 = 0.015. Most servers will anyway include punkbuster-restrictions, that where introduced by clanbase at RTCW back in 2003. The reasons was to avoid players locking their cross-hairs to headshot height and so demanding more aiming skills. After restricting m_pitch to a range also m_yaw had to be set to a fixed range or value to achieve this goal. The reason is because you can also achieve a lower vertical responsiveness by (1) lowering your overall sensitivity and (2) compensating that by increasing your vertical responsiveness again with m_yaw to get back your original vertical sensitivity. The restrictions This means your minimum values on punkbuster-servers can be 0.015 for m_pitch and 0.022 for m_yaw. So on punkbuster-servers those values should be set up to: Are there other ways to tweak my vertical responsiveness? Yes there are other ways. For example some mouse-drivers (Razer) will let you adjust your vertical and horizontal mouse responsiveness. Using some configuration hacks It was also possible for Logitech users in the past to use Razer-drivers with Logitech mice (see e. g. this article on Crossfire [thanks to oBs for the hint], “Razer Drivers with Logitech” on ESR or this guide):
  24. kate

    new site addon

    About This File Enhance your user info panel with this powerful fully customizable plugin for the forum topic posts, You do not need to show all the information you can choose to show or hide any one of them or just choose to hide them on mobile viewing, you can now even choose what user groups can see what information DEMO How to install Go to the ACP and then plugins then install the downloaded .xml file (Yes its that easy) How to configure Go the the ACP plugin panel and select the settings button on the plugin User Info Panel Edit the width of the user info panel between 200px - 350px Move the username to the user info panel Set a margin from the top of the post panel (Needed on some themes you won't need for the default theme) Change the font of the username (you can use web safe fonts, Google fonts or you can even upload your own!!!!!) Change the width & height of the avatar between 75px - 200px Choose to have a border-radius around the avatar and enter your own amount Show/Hide the users cover photo (If they have one) Change the height of the users cover photo Show/Hide a topic starter badge or field to the info panel (If the user is the topic starter) Move the users rank pips / rank image to below the info panel Profile Info Show/Hide the users group with colour formatting Show/Hide secondary group images Show/Hide the users rank / title Move the users rank / title to below the avatar / below the username or in the user info panel Show/Hide the users clubs as icons (if they are members of one) Show/Hide the users ID Content Show/Hide the users post count Show/Hide the users post per day ratio Show/Hide the users reputation Show/Hide the users amount of leader board member of the days won Choose to use a gold font for the member of the day Show/Hide the users topic count Show/Hide the users topic per day ratio Personal Info Show/Hide the users birthday Change the birthday view to the show the members age instead Show/Hide the users joined date Change the joined date to one saying "With Us For xxx Days" Show/Hide the users online status Change the online status to a pip Choose to use a pulsating green glow for when the users online Show/Hide the users last activity Show/Hide the users timezone Show/Hide the users follower count Show/Hide the users connected device (4.2.x Only) Clubs Show/Hide the users clubs as icons at the bottom of the user info panel (The club name will appear on hover) Change the size of the clubs icons 3rd Party Apps & Plugins (DF42) Members Social Info iAwards Member Away ( RECOMMENDED ) trophies et medals Other Choose what font-awesome icons are used for each section from a pre-defined list of over 600 icons (Just start typing the name and they will appear) Show/Hide each section for mobile browsing Select what user groups can see what on the info panel Add any of your custom profile fields to the user info panel matching its theme and style
  25. kate

    ET Legacy dev 2.77

    @everyone New 2.77 dev snapshot : Fixed some broken animation issues, and a bunch of other fixes: * Added dynamic spawn points selection menu * Removed g_countryFlag option to make bots use server location flag * Added fading effect on weapons disappearing * Added bouncing effect for items (weapons/pack/obj launched/dropped) * Fixed weapons reload faster animations * Fixed centerprint inserts awkward newlines * Fixed cabinets are not affected by cg_autoActivate 0 * Added invalid GUID check at client connection (avoid some issue with Skill Rating system)
  26. I use XnViewMP to manage textures as batches Don't forget metal sound when hit by bullets or walking on it your going to have to add it to the script with a surfaceparm for sounds to work and just make sure the image is in the metal_misc folder tga or jpg to the 2nd power in pixels 16x16 32x32 64x64 128x128 256x256 512x512 1024x1024 etc if you don't plan on using gtk radiant textures/metal_misc/metal_m04dg2 { surfaceparm metalsteps implicitMap - } and hello :)
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